This file was automatically imported from the old garrysmod.org site. You can see other imported files on the reuploads page.

perfect_guns.zip

  • Reuploaded by:
  • Uploaded: 4 years ago
  • Updated: 4 years ago
  • Type: Re-upload
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  • Size: 38.87 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like a lua file. You need to place it in your lua folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • lua
            • autorun
              • sweps_n_crates/
                • info.txt
                • lua/
                  • entities/
                    • prop_c_dharry/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • prop_c_g36c/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • prop_c_m14/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • prop_c_riot/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • prop_c_uzi/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                  • weapons/
                    • weapon_dharry/
                      • shared.lua
                    • weapon_g36c/
                      • shared.lua
                    • weapon_m14/
                      • shared.lua
                    • weapon_riot/
                      • shared.lua
                    • weapon_uzi/
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • v_models/
                        • dirtyharry/
                          • sw_bulletmap.vmt
                          • sw_bulletmap.vtf
                          • sw629_maps.vmt
                          • sw629_maps_blue.vtf
                          • sw629_maps_blue_dark.vtf
                          • sw629_maps_wooden.vtf
                          • sw629_maps_wooden_dark.vtf
                        • G36C/
                          • EOTech.vmt
                          • EOTech.vtf
                          • EOTech_nm.vtf
                          • Fore.vmt
                          • Fore.vtf
                          • Fore_nm.vtf
                          • Glass.vmt
                          • Glass.vtf
                          • Noise.vtf
                          • Rail.vmt
                          • Rail.vtf
                          • Rail_nm.vtf
                          • Reciever.vtf
                          • Reciever_nm.vtf
                          • Reciever2.vmt
                          • Stock.vmt
                          • Stock.vtf
                          • Stock_nm.vtf
                        • rif_m144/
                          • m14_mesh1.vmt
                          • m14_mesh1.vtf
                          • m14_mesh1_ref.vtf
                          • m14_mesh2.vmt
                          • m14_mesh2.vtf
                          • m14_mesh2_ref.vtf
                          • m14_mesh3.vmt
                          • m14_mesh3.vtf
                          • m14_mesh3_ref.vtf
                        • smg_uzi09/
                          • map1.vmt
                          • map1.vtf
                          • map1_norm.vtf
                          • map2.vmt
                          • map2.vtf
                          • map2_norm.vtf
                      • w_models/
                        • G36C/
                          • EOTech.vmt
                          • Fore.vmt
                          • Glass.vmt
                          • Rail.vmt
                          • Reciever2.vmt
                          • Stock.vmt
                • models/
                  • Weapons/
                    • v_pist_dharry.dx80.vtx
                    • v_pist_dharry.dx90.vtx
                    • v_pist_dharry.mdl
                    • v_pist_dharry.sw.vtx
                    • v_pist_dharry.vvd
                    • v_rif_g36cc.dx80.vtx
                    • v_rif_g36cc.dx90.vtx
                    • v_rif_g36cc.mdl
                    • v_rif_g36cc.sw.vtx
                    • v_rif_g36cc.vvd
                    • v_rif_m144.dx80.vtx
                    • v_rif_m144.dx90.vtx
                    • v_rif_m144.mdl
                    • v_rif_m144.sw.vtx
                    • v_rif_m144.vvd
                    • v_shot_m4super90.dx80.vtx
                    • v_shot_m4super90.dx90.vtx
                    • v_shot_m4super90.mdl
                    • v_shot_m4super90.sw.vtx
                    • v_shot_m4super90.vvd
                    • v_smg_uzi09.dx80.vtx
                    • v_smg_uzi09.dx90.vtx
                    • v_smg_uzi09.mdl
                    • v_smg_uzi09.sw.vtx
                    • v_smg_uzi09.vvd
                    • w_pist_dharry.dx80.vtx
                    • w_pist_dharry.dx90.vtx
                    • w_pist_dharry.mdl
                    • w_pist_dharry.phy
                    • w_pist_dharry.sw.vtx
                    • w_pist_dharry.vvd
                    • w_rif_g36cc.dx80.vtx
                    • w_rif_g36cc.dx90.vtx
                    • w_rif_g36cc.mdl
                    • w_rif_g36cc.phy
                    • w_rif_g36cc.sw.vtx
                    • w_rif_g36cc.vvd
                    • w_rif_m144.dx80.vtx
                    • w_rif_m144.dx90.vtx
                    • w_rif_m144.mdl
                    • w_rif_m144.phy
                    • w_rif_m144.sw.vtx
                    • w_rif_m144.vvd
                    • w_shot_m4super90.dx80.vtx
                    • w_shot_m4super90.dx90.vtx
                    • w_shot_m4super90.mdl
                    • w_shot_m4super90.phy
                    • w_shot_m4super90.sw.vtx
                    • w_shot_m4super90.vvd
                    • w_smg_uzi09.dx80.vtx
                    • w_smg_uzi09.dx90.vtx
                    • w_smg_uzi09.mdl
                    • w_smg_uzi09.phy
                    • w_smg_uzi09.sw.vtx
                    • w_smg_uzi09.vvd
              • Admin guns/
                • info.txt
                • lua/
                  • weapons/
                    • weapon_AdminGun/
                      • shared.lua
                    • weapon_AdminGun2/
                      • shared.lua
              • Adrians Admin guns/
                • Admin Shotgun.lua
              • furbz swep pack/
                • info.txt
                • lua/
                  • effects/
                    • FBG-Beam/
                      • init.lua
                    • FBG-Explosion/
                      • init.lua
                      • init_old.lua
                    • jetpack/
                      • init.lua
                    • Plasmaboom/
                      • init.lua
                    • plasmatrail/
                      • init.lua
                    • SatBeam/
                      • init.lua
                  • entities/
                    • jetstrike_backpack/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • jetstrike_missile/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • plasma_ball/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                  • weapons/
                    • Mega_AWP/
                      • shared.lua
                    • PD_fists/
                      • shared.lua
                    • PD_grenade/
                      • shared.lua
                    • PD_pistol/
                      • shared.lua
                    • PD_rcp120/
                      • shared.lua
                    • PD_scopepistol/
                      • cl_init.lua
                      • shared.lua
                    • PD_sdragon/
                      • shared.lua
                    • PD_shotgun/
                      • shared.lua
                    • PD_silpistol/
                      • shared.lua
                    • Plasma_Cannon/
                      • shared.lua
                    • tatical_nuke/
                      • shared.lua
                    • weapon_antitank/
                      • shared.lua
                    • weapon_Fusion-BombGun/
                      • shared.lua
                    • Weapon_jetstrike/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • weapon_P90/
                      • shared.lua
                • materials/
                  • jaanus/
                    • ATpart01.vmt
                    • ATpart01.vtf
                    • ATpart02.vmt
                    • ATpart02.vtf
                  • models/
                    • weapons/
                      • magazine/
                        • Falcon_magazine.vmt
                        • Falcon_magazine.vtf
                        • RCP120_magazine.vmt
                        • RCP120_magazine.vtf
                        • SDragon_magazine.vmt
                        • SDragon_magazine.vtf
                      • v_cmp150/
                        • CMPTex.vmt
                        • CMPTex.vtf
                        • CMPTexBump.vtf
                      • v_dragon/
                        • v_superdragon.vmt
                        • v_superdragon.vtf
                        • v_superdragon_bump.vtf
                        • v_superdragon_expphong.vtf
                      • v_falcon2/
                        • corps.vmt
                        • corps.vtf
                        • culasse.vmt
                        • culasse.vtf
                        • scope.vmt
                        • scope.vtf
                      • v_grenade/
                        • v_grenade.vmt
                        • v_grenade.vtf
                        • v_grenade_normal.vtf
                      • v_hand/
                        • v_arms.vmt
                        • v_arms.vtf
                        • v_arms_n.vtf
                        • v_arms_rcp.vmt
                      • v_rcp120/
                        • rcp120.vmt
                        • rcp120.vtf
                        • rcp120_screen.vmt
                        • rcp120_screen.vtf
                        • rcp120_screenon.vmt
                        • rcp120_screenon.vtf
                      • v_shotgun/
                        • shotgun_diff.vmt
                        • shotgun_diff.vtf
                      • w_weapons/
                        • cmp150.vmt
                        • cmp150.vtf
                        • falcon2.vmt
                        • falcon2.vtf
                        • Falcon2LQ2.vmt
                        • Falcon2LQ2.vtf
                        • rcp120lp.vmt
                        • rcp120lp.vtf
                        • shotgunlp.vmt
                        • shotgunlp.vtf
                        • superdragon.vmt
                        • superdragon.vtf
                • models/
                  • jaanus/
                    • atgun.dx80.vtx
                    • atgun.dx90.vtx
                    • atgun.mdl
                    • atgun.phy
                    • atgun.sw.vtx
                    • atgun.vvd
                    • atgun.xbox.vtx
                  • weapons/
                    • magazine/
                      • falcon2_magazine.dx80.vtx
                      • falcon2_magazine.dx90.vtx
                      • falcon2_magazine.mdl
                      • falcon2_magazine.phy
                      • falcon2_magazine.sw.vtx
                      • falcon2_magazine.vvd
                      • rcp120_magazine.dx80.vtx
                      • rcp120_magazine.dx90.vtx
                      • rcp120_magazine.mdl
                      • rcp120_magazine.phy
                      • rcp120_magazine.sw.vtx
                      • rcp120_magazine.vvd
                      • sdragon_magazine.dx80.vtx
                      • sdragon_magazine.dx90.vtx
                      • sdragon_magazine.mdl
                      • sdragon_magazine.phy
                      • sdragon_magazine.sw.vtx
                      • sdragon_magazine.vvd
                      • sdragongl_magazine.dx80.vtx
                      • sdragongl_magazine.dx90.vtx
                      • sdragongl_magazine.mdl
                      • sdragongl_magazine.phy
                      • sdragongl_magazine.sw.vtx
                      • sdragongl_magazine.vvd
                    • shells/
                      • rifleshell.dx80.vtx
                      • rifleshell.dx90.vtx
                      • rifleshell.jpg
                      • rifleshell.mdl
                      • rifleshell.sw.vtx
                      • rifleshell.vvd
                      • shell.dx80.vtx
                      • shell.dx90.vtx
                      • shell.jpg
                      • shell.mdl
                      • shell.sw.vtx
                      • shell.vvd
                      • shotgun_shell.dx80.vtx
                      • shotgun_shell.dx90.vtx
                      • shotgun_shell.jpg
                      • shotgun_shell.mdl
                      • shotgun_shell.sw.vtx
                      • shotgun_shell.vvd
                    • v_arms.dx80.vtx
                    • v_arms.dx90.vtx
                    • v_arms.mdl
                    • v_arms.sw.vtx
                    • v_arms.vvd
                    • v_atgun.dx80.vtx
                    • v_atgun.dx90.vtx
                    • v_atgun.mdl
                    • v_atgun.sw.vtx
                    • v_atgun.vvd
                    • v_atgun.xbox.vtx
                    • v_falcon2.dx80.vtx
                    • v_falcon2.dx90.vtx
                    • v_falcon2.mdl
                    • v_falcon2.sw.vtx
                    • v_falcon2.vvd
                    • v_falcon2scope.dx80.vtx
                    • v_falcon2scope.dx90.vtx
                    • v_falcon2scope.mdl
                    • v_falcon2scope.sw.vtx
                    • v_falcon2scope.vvd
                    • v_falcon2silenced.dx80.vtx
                    • v_falcon2silenced.dx90.vtx
                    • v_falcon2silenced.mdl
                    • v_falcon2silenced.sw.vtx
                    • v_falcon2silenced.vvd
                    • v_grenade.dx80.vtx
                    • v_grenade.dx90.vtx
                    • v_grenade.mdl
                    • v_grenade.sw.vtx
                    • v_grenade.vvd
                    • v_rcp120.dx80.vtx
                    • v_rcp120.dx90.vtx
                    • v_rcp120.mdl
                    • v_rcp120.sw.vtx
                    • v_rcp120.vvd
                    • v_shotgun.dx80.vtx
                    • v_shotgun.dx90.vtx
                    • v_shotgun.mdl
                    • v_shotgun.sw.vtx
                    • v_shotgun.vvd
                    • v_superdragont.dx80.vtx
                    • v_superdragont.dx90.vtx
                    • v_superdragont.mdl
                    • v_superdragont.sw.vtx
                    • v_superdragont.vvd
                    • W_arms.dx80.vtx
                    • W_arms.dx90.vtx
                    • w_arms.mdl
                    • W_arms.sw.vtx
                    • w_arms.vvd
                    • W_falcon2.dx80.vtx
                    • W_falcon2.dx90.vtx
                    • w_falcon2.mdl
                    • W_falcon2.phy
                    • W_falcon2.sw.vtx
                    • w_falcon2.vvd
                    • W_falcon2scope.dx80.vtx
                    • W_falcon2scope.dx90.vtx
                    • w_falcon2scope.mdl
                    • W_falcon2scope.phy
                    • W_falcon2scope.sw.vtx
                    • w_falcon2scope.vvd
                    • W_falcon2silenced.dx80.vtx
                    • W_falcon2silenced.dx90.vtx
                    • w_falcon2silenced.mdl
                    • W_falcon2silenced.phy
                    • W_falcon2silenced.sw.vtx
                    • w_falcon2silenced.vvd
                    • w_grenade.dx80.vtx
                    • w_grenade.dx90.vtx
                    • w_grenade.mdl
                    • w_grenade.phy
                    • w_grenade.sw.vtx
                    • w_grenade.vvd
                    • w_rcp120.dx80.vtx
                    • w_rcp120.dx90.vtx
                    • w_rcp120.mdl
                    • w_rcp120.phy
                    • w_rcp120.sw.vtx
                    • w_rcp120.vvd
                    • w_sdragon.dx80.vtx
                    • w_sdragon.dx90.vtx
                    • w_sdragon.mdl
                    • w_sdragon.phy
                    • w_sdragon.sw.vtx
                    • w_sdragon.vvd
                    • w_shotgun.dx80.vtx
                    • w_shotgun.dx90.vtx
                    • w_shotgun.mdl
                    • w_shotgun.phy
                    • w_shotgun.sw.vtx
                    • w_shotgun.vvd
                • scripts/
                  • weapon/
                    • weapon_cubemap.ctx
                    • weapon_falcon2.ctx
                    • weapon_falcon2scope.ctx
                    • weapon_falcon2silencer.ctx
                    • weapon_grenade.ctx
                    • weapon_rcp120.ctx
                    • weapon_shotgun.ctx
                    • weapon_superdragon.ctx
                    • weapon_unarmed.ctx
                • sound/
                  • weapons/
                    • empty/
                      • DryFire_Handgun.wav
                      • DryFire_Heavy.wav
                      • DryFire_Rifle.wav
                    • falcon2/
                      • Falcon2_clipin.wav
                      • Falcon2_clipout.wav
                      • Falcon2_fire.wav
                      • Falcon2_fire_silenced.wav
                      • Falcon2_pistolwhip_1.wav
                      • Falcon2_pistolwhip_2.wav
                      • falcon2_reload3_slidemove.wav
                      • Falcon2_slide_backwards.wav
                      • Falcon2_slide_forwards.wav
                    • fx/
                      • tink/
                        • shotgun_shell1.wav
                        • shotgun_shell2.wav
                        • shotgun_shell3.wav
                    • grenade/
                      • frag/
                        • activate.wav
                        • activate_plus_armed.wav
                        • armed.wav
                        • blip.wav
                        • detonate.wav
                        • fastblip.wav
                      • Grenade_bounce_1.wav
                      • Grenade_bounce_2.wav
                      • old_grenade_pullpin.wav
                      • old_grenade_pullpin_v2_arming_effect.wav
                      • pinball/
                        • activate.wav
                        • armed.wav
                        • blip.wav
                        • detonate.wav
                        • fastblip.wav
                        • notargetexplosion.wav
                        • ricochet_1.wav
                        • ricochet_2.wav
                        • ricochet_3.wav
                        • targetsensed.wav
                      • throw.wav
                    • hud/
                      • ChangeWeaponMode.wav
                      • WeaponScroll_Koistinen.wav
                      • WeaponSelect_Koistinen.wav
                    • rcp120/
                      • RC_P120_Fire.wav
                      • rcp120_fire.wav
                      • rcp120_fire_0.wav
                      • rcp120_reload.wav
                      • rcp120_Reload1_clipout.wav
                      • rcp120_reload2_clipin.wav
                      • rcp120_reload3_boltmove.wav
                    • sdragon/
                      • dragon_fire.wav
                      • dragon_reload_part3.wav
                      • dragon_reload1_clipout.wav
                      • dragon_reload2_clipin.wav
                      • SuperDragon_GrenadeLauncher_Reload1_ClipOut.wav
                      • SuperDragon_GrenadeLauncher_Reload2_ClipIn.wav
                      • SuperDragon_SecondaryFire_GrenadeLauncher.wav
                    • shell/
                      • normal_shell_1.wav
                      • normal_shell_2.wav
                      • normal_shell_3.wav
                      • pl_shell1.wav
                      • pl_shell2.wav
                      • pl_shell3.wav
                      • shotgun_shell1.wav
                      • shotgun_shell2.wav
                      • shotgun_shell3.wav
                      • Sshell_1.wav
                      • Sshell_2.wav
                      • Sshell_3.wav
                    • shotgun/
                      • Shotgun_Cock.wav
                      • Shotgun_Fire1.wav
                      • Shotgun_Reload1.wav
                      • Shotgun_Reload2.wav
                      • Shotgun_Reload3.wav
                      • Shotgun_secondaryfire_DoubleBlast.wav
                    • superdragon/
                      • dragon_fire.wav
                      • superdragon_grenade_launcher_reload1_clipout.wav
                      • superdragon_grenade_launcher_reload2_clipin.wav
                      • superdragon_secondaryfire1_grenade_launcher.wav
                    • unarmed/
                      • Fists_Fire1.wav
                      • Fists_Fire2.wav
                      • Fists_Fire3.wav
                      • hit_1.wav
                      • hit_2.wav
                      • hit_3.wav
                      • unarmed_fire.wav
              • HALO_SWEPS/
                • info.txt
                • lua/
                  • weapons/
                    • halo_M6D/
                      • shared.lua
                    • halo_MA5B/
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • v_m6d/
                        • body.vmt
                        • body.vtf
                        • body_alpha_ref_backup.vtf
                        • body_Back.vtf
                        • body_normal.vtf
                        • body_normal_heavy.vtf
                        • body2.vtf
                        • bullet1.vmt
                        • bullet1.vtf
                        • Copy of body.vtf
                        • cyborg hands1.vtf
                        • cyborg hands1_normal.vtf
                        • cyborg_hands1.vmt
                        • detail.vtf
                        • mag.vmt
                        • mag.vtf
                        • mag_ref.vtf
                        • pistol cubemap1.vmt
                        • pistol cubemap1.vtf
                        • pistol_reticle.vmt
                        • pistol1.vmt
                      • v_ma5b/
                        • assault rifle_fp1.vmt
                        • assault rifle_fp1.vtf
                        • assault rifle_fp1_normal.vtf
                        • body_f.vmt
                        • body_f.vtf
                        • body_f_normal.vtf
                        • clip.vmt
                        • clip.vtf
                        • clip_normal.vtf
                        • compass_plate1.vmt
                        • compass_plate1.vtf
                        • cyborg hands1.vmt
                        • cyborg hands1.vtf
                        • cyborg hands1_normal.vtf
                        • cyborg_hands1.vmt
                        • display_fp.vmt
                        • display_fp.vtf
                        • display_fp1.vmt
                        • display_fp1.vtf
                        • grip.vmt
                        • grip.vtf
                        • grip_normal.vtf
                        • MAP1.vmt
                        • MAP1.vtf
                        • MAP2.vmt
                        • MAP2.vtf
                        • MAP3.vmt
                        • MAP3.vtf
                        • newhand.vmt
                        • newhand.vtf
                        • newhands2.vmt
                        • newhands2.vtf
                        • numbers_plate1.vmt
                        • numbers_plate1.vtf
                        • numbers_plate7.vmt
                        • numbers_plate7.vtf
                        • top_chrome.vmt
                        • top_chrome.vtf
                • models/
                  • weapons/
                    • v_m6d.dx80.vtx
                    • v_m6d.dx90.vtx
                    • v_m6d.mdl
                    • v_m6d.sw.vtx
                    • v_m6d.vvd
                    • v_m6d.xbox.vtx
                    • v_ma5b.dx80.vtx
                    • v_ma5b.dx90.vtx
                    • v_ma5b.mdl
                    • v_ma5b.sw.vtx
                    • v_ma5b.vvd
                    • v_ma5b.xbox.vtx
                • scripts/
                  • sounds/
                    • cs_game_sounds_weapons.txt
                • sound/
                  • weapons/
                    • aafire1.mp3
                    • aafire1.wav
                    • ar_impact.wav
                    • ar_melee.wav
                    • ar_ready.wav
                    • ar_reload.wav
                    • pistol_fire.wav
                    • pistol_impact.wav
                    • pistol_melee.wav
                    • pistol_posing.wav
                    • pistol_ready.wav
                    • pistol_reload.wav
              • Paintball_sweps/
                • info.txt
                • lua/
                  • entities/
                    • paint_ball/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                  • weapons/
                    • paintball_swep/
                      • shared.lua
                • materials/
                  • decals/
                    • splat1.vmt
                    • splat1.vtf
                    • splat2.vmt
                    • splat2.vtf
                    • splat3.vmt
                    • splat3.vtf
                  • models/
                    • paintball.vmt
                    • paintball.vtf
                    • weapons/
                      • arm_hand.vmt
                      • arm_hand.vtf
                      • arm_hand_normal.vtf
                      • blazer.vmt
                      • blazer.vtf
                      • blazer_normal.vtf
                      • blazer_specmap.vtf
                      • dpb_blazereframe.vmt
                      • dpb_blazerEframe.vtf
                      • dpb_blazerEframe_normal.vtf
                      • dpb_brl_lpc.vtf
                      • dpb_brl_lpc_normal.vtf
                      • dpb_co2_20oz.vmt
                      • dpb_co2_20oz.vtf
                      • dpb_co2_20oz_normal.vtf
                      • dpb_gravhopper_lid.vmt
                      • dpb_gravhopper_lid.vtf
                      • dpb_gravhopper_main.vmt
                      • dpb_gravhopper_main.vtf
                      • dpb_gravhopper_main_normal.vtf
                      • dpb_ppsbar_blk.vmt
                      • dpb_ppsbar_blk.vtf
                      • dpb_ppsbar_brs.vmt
                      • dpb_ppsbar_brs.vtf
                      • dpb_ppsbar_svr.vmt
                      • dpb_ppsbar_svr.vtf
                      • drop_asa.vmt
                      • drop_asa.vtf
                      • drop_asa_normal.vtf
                      • gripsthing.vmt
                      • gripsthing.vtf
                      • gripsthing_normal.vtf
                      • hosefittings.vmt
                      • hosefittings.vtf
                      • newhandstex.vmt
                      • newhandstex.vtf
                      • pod_glass.vmt
                      • pod_glass.vtf
                      • pod_main.vmt
                      • pod_main.vtf
                      • pod_main_normal.vtf
                      • reg_stabilizer_black.vmt
                      • reg_stabilizer_black.vtf
                      • w_blazer.vmt
                      • w_blazer.vtf
                  • sprites/
                    • pb.vmt
                    • pb.vtf
                    • pb_blur.vmt
                    • pb_blur.vtf
                • models/
                  • paintball/
                    • paintball.dx80.vtx
                    • paintball.dx90.vtx
                    • paintball.mdl
                    • paintball.phy
                    • paintball.sw.vtx
                    • paintball.vvd
                  • weapons/
                    • v_blazer.dx80.vtx
                    • v_blazer.dx90.vtx
                    • v_blazer.mdl
                    • v_blazer.sw.vtx
                    • v_blazer.vvd
                    • w_blazer.dx80.vtx
                    • w_blazer.dx90.vtx
                    • w_blazer.mdl
                    • w_blazer.phy
                    • w_blazer.sw.vtx
                    • w_blazer.vvd
                • sound/
                  • marker/
                    • pbfire.wav
                    • pbhit.wav
              • weapon_stripper/
                • info.txt
                • lua/
                  • effects/
                    • strip_zing/
                      • init.lua
                  • entities/
                    • stripper_button/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • w_stripper/
                      • cl_init.lua
                      • init.lua
                      • shared.lua

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • sweps_n_crates/
    • info.txt
    • lua/
      • entities/
        • prop_c_dharry/
          • cl_init.lua
          • init.lua
          • shared.lua
        • prop_c_g36c/
          • cl_init.lua
          • init.lua
          • shared.lua
        • prop_c_m14/
          • cl_init.lua
          • init.lua
          • shared.lua
        • prop_c_riot/
          • cl_init.lua
          • init.lua
          • shared.lua
        • prop_c_uzi/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • weapon_dharry/
          • shared.lua
        • weapon_g36c/
          • shared.lua
        • weapon_m14/
          • shared.lua
        • weapon_riot/
          • shared.lua
        • weapon_uzi/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • dirtyharry/
              • sw_bulletmap.vmt
              • sw_bulletmap.vtf
              • sw629_maps.vmt
              • sw629_maps_blue.vtf
              • sw629_maps_blue_dark.vtf
              • sw629_maps_wooden.vtf
              • sw629_maps_wooden_dark.vtf
            • G36C/
              • EOTech.vmt
              • EOTech.vtf
              • EOTech_nm.vtf
              • Fore.vmt
              • Fore.vtf
              • Fore_nm.vtf
              • Glass.vmt
              • Glass.vtf
              • Noise.vtf
              • Rail.vmt
              • Rail.vtf
              • Rail_nm.vtf
              • Reciever.vtf
              • Reciever_nm.vtf
              • Reciever2.vmt
              • Stock.vmt
              • Stock.vtf
              • Stock_nm.vtf
            • rif_m144/
              • m14_mesh1.vmt
              • m14_mesh1.vtf
              • m14_mesh1_ref.vtf
              • m14_mesh2.vmt
              • m14_mesh2.vtf
              • m14_mesh2_ref.vtf
              • m14_mesh3.vmt
              • m14_mesh3.vtf
              • m14_mesh3_ref.vtf
            • smg_uzi09/
              • map1.vmt
              • map1.vtf
              • map1_norm.vtf
              • map2.vmt
              • map2.vtf
              • map2_norm.vtf
          • w_models/
            • G36C/
              • EOTech.vmt
              • Fore.vmt
              • Glass.vmt
              • Rail.vmt
              • Reciever2.vmt
              • Stock.vmt
    • models/
      • Weapons/
        • v_pist_dharry.dx80.vtx
        • v_pist_dharry.dx90.vtx
        • v_pist_dharry.mdl
        • v_pist_dharry.sw.vtx
        • v_pist_dharry.vvd
        • v_rif_g36cc.dx80.vtx
        • v_rif_g36cc.dx90.vtx
        • v_rif_g36cc.mdl
        • v_rif_g36cc.sw.vtx
        • v_rif_g36cc.vvd
        • v_rif_m144.dx80.vtx
        • v_rif_m144.dx90.vtx
        • v_rif_m144.mdl
        • v_rif_m144.sw.vtx
        • v_rif_m144.vvd
        • v_shot_m4super90.dx80.vtx
        • v_shot_m4super90.dx90.vtx
        • v_shot_m4super90.mdl
        • v_shot_m4super90.sw.vtx
        • v_shot_m4super90.vvd
        • v_smg_uzi09.dx80.vtx
        • v_smg_uzi09.dx90.vtx
        • v_smg_uzi09.mdl
        • v_smg_uzi09.sw.vtx
        • v_smg_uzi09.vvd
        • w_pist_dharry.dx80.vtx
        • w_pist_dharry.dx90.vtx
        • w_pist_dharry.mdl
        • w_pist_dharry.phy
        • w_pist_dharry.sw.vtx
        • w_pist_dharry.vvd
        • w_rif_g36cc.dx80.vtx
        • w_rif_g36cc.dx90.vtx
        • w_rif_g36cc.mdl
        • w_rif_g36cc.phy
        • w_rif_g36cc.sw.vtx
        • w_rif_g36cc.vvd
        • w_rif_m144.dx80.vtx
        • w_rif_m144.dx90.vtx
        • w_rif_m144.mdl
        • w_rif_m144.phy
        • w_rif_m144.sw.vtx
        • w_rif_m144.vvd
        • w_shot_m4super90.dx80.vtx
        • w_shot_m4super90.dx90.vtx
        • w_shot_m4super90.mdl
        • w_shot_m4super90.phy
        • w_shot_m4super90.sw.vtx
        • w_shot_m4super90.vvd
        • w_smg_uzi09.dx80.vtx
        • w_smg_uzi09.dx90.vtx
        • w_smg_uzi09.mdl
        • w_smg_uzi09.phy
        • w_smg_uzi09.sw.vtx
        • w_smg_uzi09.vvd
  • Admin guns/
    • info.txt
    • lua/
      • weapons/
        • weapon_AdminGun/
          • shared.lua
        • weapon_AdminGun2/
          • shared.lua
  • Adrians Admin guns/
    • Admin Shotgun.lua
  • furbz swep pack/
    • info.txt
    • lua/
      • effects/
        • FBG-Beam/
          • init.lua
        • FBG-Explosion/
          • init.lua
          • init_old.lua
        • jetpack/
          • init.lua
        • Plasmaboom/
          • init.lua
        • plasmatrail/
          • init.lua
        • SatBeam/
          • init.lua
      • entities/
        • jetstrike_backpack/
          • cl_init.lua
          • init.lua
          • shared.lua
        • jetstrike_missile/
          • cl_init.lua
          • init.lua
          • shared.lua
        • plasma_ball/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • Mega_AWP/
          • shared.lua
        • PD_fists/
          • shared.lua
        • PD_grenade/
          • shared.lua
        • PD_pistol/
          • shared.lua
        • PD_rcp120/
          • shared.lua
        • PD_scopepistol/
          • cl_init.lua
          • shared.lua
        • PD_sdragon/
          • shared.lua
        • PD_shotgun/
          • shared.lua
        • PD_silpistol/
          • shared.lua
        • Plasma_Cannon/
          • shared.lua
        • tatical_nuke/
          • shared.lua
        • weapon_antitank/
          • shared.lua
        • weapon_Fusion-BombGun/
          • shared.lua
        • Weapon_jetstrike/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_P90/
          • shared.lua
    • materials/
      • jaanus/
        • ATpart01.vmt
        • ATpart01.vtf
        • ATpart02.vmt
        • ATpart02.vtf
      • models/
        • weapons/
          • magazine/
            • Falcon_magazine.vmt
            • Falcon_magazine.vtf
            • RCP120_magazine.vmt
            • RCP120_magazine.vtf
            • SDragon_magazine.vmt
            • SDragon_magazine.vtf
          • v_cmp150/
            • CMPTex.vmt
            • CMPTex.vtf
            • CMPTexBump.vtf
          • v_dragon/
            • v_superdragon.vmt
            • v_superdragon.vtf
            • v_superdragon_bump.vtf
            • v_superdragon_expphong.vtf
          • v_falcon2/
            • corps.vmt
            • corps.vtf
            • culasse.vmt
            • culasse.vtf
            • scope.vmt
            • scope.vtf
          • v_grenade/
            • v_grenade.vmt
            • v_grenade.vtf
            • v_grenade_normal.vtf
          • v_hand/
            • v_arms.vmt
            • v_arms.vtf
            • v_arms_n.vtf
            • v_arms_rcp.vmt
          • v_rcp120/
            • rcp120.vmt
            • rcp120.vtf
            • rcp120_screen.vmt
            • rcp120_screen.vtf
            • rcp120_screenon.vmt
            • rcp120_screenon.vtf
          • v_shotgun/
            • shotgun_diff.vmt
            • shotgun_diff.vtf
          • w_weapons/
            • cmp150.vmt
            • cmp150.vtf
            • falcon2.vmt
            • falcon2.vtf
            • Falcon2LQ2.vmt
            • Falcon2LQ2.vtf
            • rcp120lp.vmt
            • rcp120lp.vtf
            • shotgunlp.vmt
            • shotgunlp.vtf
            • superdragon.vmt
            • superdragon.vtf
    • models/
      • jaanus/
        • atgun.dx80.vtx
        • atgun.dx90.vtx
        • atgun.mdl
        • atgun.phy
        • atgun.sw.vtx
        • atgun.vvd
        • atgun.xbox.vtx
      • weapons/
        • magazine/
          • falcon2_magazine.dx80.vtx
          • falcon2_magazine.dx90.vtx
          • falcon2_magazine.mdl
          • falcon2_magazine.phy
          • falcon2_magazine.sw.vtx
          • falcon2_magazine.vvd
          • rcp120_magazine.dx80.vtx
          • rcp120_magazine.dx90.vtx
          • rcp120_magazine.mdl
          • rcp120_magazine.phy
          • rcp120_magazine.sw.vtx
          • rcp120_magazine.vvd
          • sdragon_magazine.dx80.vtx
          • sdragon_magazine.dx90.vtx
          • sdragon_magazine.mdl
          • sdragon_magazine.phy
          • sdragon_magazine.sw.vtx
          • sdragon_magazine.vvd
          • sdragongl_magazine.dx80.vtx
          • sdragongl_magazine.dx90.vtx
          • sdragongl_magazine.mdl
          • sdragongl_magazine.phy
          • sdragongl_magazine.sw.vtx
          • sdragongl_magazine.vvd
        • shells/
          • rifleshell.dx80.vtx
          • rifleshell.dx90.vtx
          • rifleshell.jpg
          • rifleshell.mdl
          • rifleshell.sw.vtx
          • rifleshell.vvd
          • shell.dx80.vtx
          • shell.dx90.vtx
          • shell.jpg
          • shell.mdl
          • shell.sw.vtx
          • shell.vvd
          • shotgun_shell.dx80.vtx
          • shotgun_shell.dx90.vtx
          • shotgun_shell.jpg
          • shotgun_shell.mdl
          • shotgun_shell.sw.vtx
          • shotgun_shell.vvd
        • v_arms.dx80.vtx
        • v_arms.dx90.vtx
        • v_arms.mdl
        • v_arms.sw.vtx
        • v_arms.vvd
        • v_atgun.dx80.vtx
        • v_atgun.dx90.vtx
        • v_atgun.mdl
        • v_atgun.sw.vtx
        • v_atgun.vvd
        • v_atgun.xbox.vtx
        • v_falcon2.dx80.vtx
        • v_falcon2.dx90.vtx
        • v_falcon2.mdl
        • v_falcon2.sw.vtx
        • v_falcon2.vvd
        • v_falcon2scope.dx80.vtx
        • v_falcon2scope.dx90.vtx
        • v_falcon2scope.mdl
        • v_falcon2scope.sw.vtx
        • v_falcon2scope.vvd
        • v_falcon2silenced.dx80.vtx
        • v_falcon2silenced.dx90.vtx
        • v_falcon2silenced.mdl
        • v_falcon2silenced.sw.vtx
        • v_falcon2silenced.vvd
        • v_grenade.dx80.vtx
        • v_grenade.dx90.vtx
        • v_grenade.mdl
        • v_grenade.sw.vtx
        • v_grenade.vvd
        • v_rcp120.dx80.vtx
        • v_rcp120.dx90.vtx
        • v_rcp120.mdl
        • v_rcp120.sw.vtx
        • v_rcp120.vvd
        • v_shotgun.dx80.vtx
        • v_shotgun.dx90.vtx
        • v_shotgun.mdl
        • v_shotgun.sw.vtx
        • v_shotgun.vvd
        • v_superdragont.dx80.vtx
        • v_superdragont.dx90.vtx
        • v_superdragont.mdl
        • v_superdragont.sw.vtx
        • v_superdragont.vvd
        • W_arms.dx80.vtx
        • W_arms.dx90.vtx
        • w_arms.mdl
        • W_arms.sw.vtx
        • w_arms.vvd
        • W_falcon2.dx80.vtx
        • W_falcon2.dx90.vtx
        • w_falcon2.mdl
        • W_falcon2.phy
        • W_falcon2.sw.vtx
        • w_falcon2.vvd
        • W_falcon2scope.dx80.vtx
        • W_falcon2scope.dx90.vtx
        • w_falcon2scope.mdl
        • W_falcon2scope.phy
        • W_falcon2scope.sw.vtx
        • w_falcon2scope.vvd
        • W_falcon2silenced.dx80.vtx
        • W_falcon2silenced.dx90.vtx
        • w_falcon2silenced.mdl
        • W_falcon2silenced.phy
        • W_falcon2silenced.sw.vtx
        • w_falcon2silenced.vvd
        • w_grenade.dx80.vtx
        • w_grenade.dx90.vtx
        • w_grenade.mdl
        • w_grenade.phy
        • w_grenade.sw.vtx
        • w_grenade.vvd
        • w_rcp120.dx80.vtx
        • w_rcp120.dx90.vtx
        • w_rcp120.mdl
        • w_rcp120.phy
        • w_rcp120.sw.vtx
        • w_rcp120.vvd
        • w_sdragon.dx80.vtx
        • w_sdragon.dx90.vtx
        • w_sdragon.mdl
        • w_sdragon.phy
        • w_sdragon.sw.vtx
        • w_sdragon.vvd
        • w_shotgun.dx80.vtx
        • w_shotgun.dx90.vtx
        • w_shotgun.mdl
        • w_shotgun.phy
        • w_shotgun.sw.vtx
        • w_shotgun.vvd
    • scripts/
      • weapon/
        • weapon_cubemap.ctx
        • weapon_falcon2.ctx
        • weapon_falcon2scope.ctx
        • weapon_falcon2silencer.ctx
        • weapon_grenade.ctx
        • weapon_rcp120.ctx
        • weapon_shotgun.ctx
        • weapon_superdragon.ctx
        • weapon_unarmed.ctx
    • sound/
      • weapons/
        • empty/
          • DryFire_Handgun.wav
          • DryFire_Heavy.wav
          • DryFire_Rifle.wav
        • falcon2/
          • Falcon2_clipin.wav
          • Falcon2_clipout.wav
          • Falcon2_fire.wav
          • Falcon2_fire_silenced.wav
          • Falcon2_pistolwhip_1.wav
          • Falcon2_pistolwhip_2.wav
          • falcon2_reload3_slidemove.wav
          • Falcon2_slide_backwards.wav
          • Falcon2_slide_forwards.wav
        • fx/
          • tink/
            • shotgun_shell1.wav
            • shotgun_shell2.wav
            • shotgun_shell3.wav
        • grenade/
          • frag/
            • activate.wav
            • activate_plus_armed.wav
            • armed.wav
            • blip.wav
            • detonate.wav
            • fastblip.wav
          • Grenade_bounce_1.wav
          • Grenade_bounce_2.wav
          • old_grenade_pullpin.wav
          • old_grenade_pullpin_v2_arming_effect.wav
          • pinball/
            • activate.wav
            • armed.wav
            • blip.wav
            • detonate.wav
            • fastblip.wav
            • notargetexplosion.wav
            • ricochet_1.wav
            • ricochet_2.wav
            • ricochet_3.wav
            • targetsensed.wav
          • throw.wav
        • hud/
          • ChangeWeaponMode.wav
          • WeaponScroll_Koistinen.wav
          • WeaponSelect_Koistinen.wav
        • rcp120/
          • RC_P120_Fire.wav
          • rcp120_fire.wav
          • rcp120_fire_0.wav
          • rcp120_reload.wav
          • rcp120_Reload1_clipout.wav
          • rcp120_reload2_clipin.wav
          • rcp120_reload3_boltmove.wav
        • sdragon/
          • dragon_fire.wav
          • dragon_reload_part3.wav
          • dragon_reload1_clipout.wav
          • dragon_reload2_clipin.wav
          • SuperDragon_GrenadeLauncher_Reload1_ClipOut.wav
          • SuperDragon_GrenadeLauncher_Reload2_ClipIn.wav
          • SuperDragon_SecondaryFire_GrenadeLauncher.wav
        • shell/
          • normal_shell_1.wav
          • normal_shell_2.wav
          • normal_shell_3.wav
          • pl_shell1.wav
          • pl_shell2.wav
          • pl_shell3.wav
          • shotgun_shell1.wav
          • shotgun_shell2.wav
          • shotgun_shell3.wav
          • Sshell_1.wav
          • Sshell_2.wav
          • Sshell_3.wav
        • shotgun/
          • Shotgun_Cock.wav
          • Shotgun_Fire1.wav
          • Shotgun_Reload1.wav
          • Shotgun_Reload2.wav
          • Shotgun_Reload3.wav
          • Shotgun_secondaryfire_DoubleBlast.wav
        • superdragon/
          • dragon_fire.wav
          • superdragon_grenade_launcher_reload1_clipout.wav
          • superdragon_grenade_launcher_reload2_clipin.wav
          • superdragon_secondaryfire1_grenade_launcher.wav
        • unarmed/
          • Fists_Fire1.wav
          • Fists_Fire2.wav
          • Fists_Fire3.wav
          • hit_1.wav
          • hit_2.wav
          • hit_3.wav
          • unarmed_fire.wav
  • HALO_SWEPS/
    • info.txt
    • lua/
      • weapons/
        • halo_M6D/
          • shared.lua
        • halo_MA5B/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_m6d/
            • body.vmt
            • body.vtf
            • body_alpha_ref_backup.vtf
            • body_Back.vtf
            • body_normal.vtf
            • body_normal_heavy.vtf
            • body2.vtf
            • bullet1.vmt
            • bullet1.vtf
            • Copy of body.vtf
            • cyborg hands1.vtf
            • cyborg hands1_normal.vtf
            • cyborg_hands1.vmt
            • detail.vtf
            • mag.vmt
            • mag.vtf
            • mag_ref.vtf
            • pistol cubemap1.vmt
            • pistol cubemap1.vtf
            • pistol_reticle.vmt
            • pistol1.vmt
          • v_ma5b/
            • assault rifle_fp1.vmt
            • assault rifle_fp1.vtf
            • assault rifle_fp1_normal.vtf
            • body_f.vmt
            • body_f.vtf
            • body_f_normal.vtf
            • clip.vmt
            • clip.vtf
            • clip_normal.vtf
            • compass_plate1.vmt
            • compass_plate1.vtf
            • cyborg hands1.vmt
            • cyborg hands1.vtf
            • cyborg hands1_normal.vtf
            • cyborg_hands1.vmt
            • display_fp.vmt
            • display_fp.vtf
            • display_fp1.vmt
            • display_fp1.vtf
            • grip.vmt
            • grip.vtf
            • grip_normal.vtf
            • MAP1.vmt
            • MAP1.vtf
            • MAP2.vmt
            • MAP2.vtf
            • MAP3.vmt
            • MAP3.vtf
            • newhand.vmt
            • newhand.vtf
            • newhands2.vmt
            • newhands2.vtf
            • numbers_plate1.vmt
            • numbers_plate1.vtf
            • numbers_plate7.vmt
            • numbers_plate7.vtf
            • top_chrome.vmt
            • top_chrome.vtf
    • models/
      • weapons/
        • v_m6d.dx80.vtx
        • v_m6d.dx90.vtx
        • v_m6d.mdl
        • v_m6d.sw.vtx
        • v_m6d.vvd
        • v_m6d.xbox.vtx
        • v_ma5b.dx80.vtx
        • v_ma5b.dx90.vtx
        • v_ma5b.mdl
        • v_ma5b.sw.vtx
        • v_ma5b.vvd
        • v_ma5b.xbox.vtx
    • scripts/
      • sounds/
        • cs_game_sounds_weapons.txt
    • sound/
      • weapons/
        • aafire1.mp3
        • aafire1.wav
        • ar_impact.wav
        • ar_melee.wav
        • ar_ready.wav
        • ar_reload.wav
        • pistol_fire.wav
        • pistol_impact.wav
        • pistol_melee.wav
        • pistol_posing.wav
        • pistol_ready.wav
        • pistol_reload.wav
  • Paintball_sweps/
    • info.txt
    • lua/
      • entities/
        • paint_ball/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • paintball_swep/
          • shared.lua
    • materials/
      • decals/
        • splat1.vmt
        • splat1.vtf
        • splat2.vmt
        • splat2.vtf
        • splat3.vmt
        • splat3.vtf
      • models/
        • paintball.vmt
        • paintball.vtf
        • weapons/
          • arm_hand.vmt
          • arm_hand.vtf
          • arm_hand_normal.vtf
          • blazer.vmt
          • blazer.vtf
          • blazer_normal.vtf
          • blazer_specmap.vtf
          • dpb_blazereframe.vmt
          • dpb_blazerEframe.vtf
          • dpb_blazerEframe_normal.vtf
          • dpb_brl_lpc.vtf
          • dpb_brl_lpc_normal.vtf
          • dpb_co2_20oz.vmt
          • dpb_co2_20oz.vtf
          • dpb_co2_20oz_normal.vtf
          • dpb_gravhopper_lid.vmt
          • dpb_gravhopper_lid.vtf
          • dpb_gravhopper_main.vmt
          • dpb_gravhopper_main.vtf
          • dpb_gravhopper_main_normal.vtf
          • dpb_ppsbar_blk.vmt
          • dpb_ppsbar_blk.vtf
          • dpb_ppsbar_brs.vmt
          • dpb_ppsbar_brs.vtf
          • dpb_ppsbar_svr.vmt
          • dpb_ppsbar_svr.vtf
          • drop_asa.vmt
          • drop_asa.vtf
          • drop_asa_normal.vtf
          • gripsthing.vmt
          • gripsthing.vtf
          • gripsthing_normal.vtf
          • hosefittings.vmt
          • hosefittings.vtf
          • newhandstex.vmt
          • newhandstex.vtf
          • pod_glass.vmt
          • pod_glass.vtf
          • pod_main.vmt
          • pod_main.vtf
          • pod_main_normal.vtf
          • reg_stabilizer_black.vmt
          • reg_stabilizer_black.vtf
          • w_blazer.vmt
          • w_blazer.vtf
      • sprites/
        • pb.vmt
        • pb.vtf
        • pb_blur.vmt
        • pb_blur.vtf
    • models/
      • paintball/
        • paintball.dx80.vtx
        • paintball.dx90.vtx
        • paintball.mdl
        • paintball.phy
        • paintball.sw.vtx
        • paintball.vvd
      • weapons/
        • v_blazer.dx80.vtx
        • v_blazer.dx90.vtx
        • v_blazer.mdl
        • v_blazer.sw.vtx
        • v_blazer.vvd
        • w_blazer.dx80.vtx
        • w_blazer.dx90.vtx
        • w_blazer.mdl
        • w_blazer.phy
        • w_blazer.sw.vtx
        • w_blazer.vvd
    • sound/
      • marker/
        • pbfire.wav
        • pbhit.wav
  • weapon_stripper/
    • info.txt
    • lua/
      • effects/
        • strip_zing/
          • init.lua
      • entities/
        • stripper_button/
          • cl_init.lua
          • init.lua
          • shared.lua
        • w_stripper/
          • cl_init.lua
          • init.lua
          • shared.lua

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