This is a turret I made with the help of quadrapod. Its highly accurate at any distance and is adjustable with the targets height and width.
The Turret is rotated using 4 thrusters, and with the help of a lot of real-time calculations, it is able to pinpoint the closest target.
The auto-firing mechanism can be turned off, so that it doesn't fire unless you press numpad(1).
There is also a safety mechanism installed, that will stop the turret from shooting if it doesn't have the target in sight.
Can now hit a pidgeon at a range of 37000 units within 5 seconds
The turret can be freely moved with the help of the pole, and can be welded to an object with the pole if needed.
The upper left button on the board activates/deactivates the auto-firing mechanism, which is indicated by the light above it.
The lower left button on the board activates/deactivates the safety mechanism, which is also indicated by the light above it.
The values for the height and width adjustments can be changed using the +/- buttons on the right.
The target-locater is mounted on the turret and can be updated to target other targets than NPC's which is the saved state.
Height 40 + Width 10 + Target Players = EVERY PLAYER not in cover IS DEAD
Use it with SpaceBuild, it doesn't need gravity so its perfect.
Make a fort and guard it with this high-tech turret.
Weld it on a Vehicle and go on a rampage.
TurretForceField: Put a forcer on instead of the gun and make it with a force of 999999, have the target-finder recalibrated to a set distance and target NPC, Players, RPG's.
Modify it for your need. (But remember that everything welded onto the turret should have no gravity)
Shandolum (me), for making the turret.
quadrapod, for helping with formulas, adv.dup and t