This file was automatically imported from the old garrysmod.org site. You can see other imported files on the reuploads page.

Black Ops Commando Swep

Originally uploaded by Big Boss (28) on 23rd September 2012 19:16 pm

Hi guys :3
Here's a Swep made for boredom in 5 minutes
Here some things:
Credits:
Model : Treyarch
Textures : Treyarch
Sounds : Treyarch
Animations : Zeej
Compile : Whiskas
Hex/lua/Gmo conversion : DarthAngel
Some information about the rifle :
The Colt Automatic Rifle-15 Military Weapons System or CAR-15 was a family of AR-15 and M16 rifle–based firearms marketed by Colt in the late 1960s and early 1970s. Due to their compact size, the short-barreled Colt Commando and XM177 versions of this family continued to be issued to the U.S. military after the Vietnam War.
The CAR-15 name was an attempt to re-associate the AR-15 name with Colt, since the AR initially stood for ArmaLite Rifle, the original manufacturer. Colt later abandoned the CAR-15 concept, but continued to make variations, using the M16 brand for military-oriented models and the Colt AR-15 brand for law enforcement and civilian models. However, in present usage, CAR-15 is used as a generic name for carbine-length M16 and AR-15 variants.
Specifically, "Colt Commando" currently refers to the ultrashort 11.5-inch barrel assault rifle of the Model 733 series. By comparison, the M4 Carbine has a 14.5-inch barrel, while the M16 assault rifle series has a 20-inch barrel.
Starting in 1965, Colt attempted to market the M16 rifle as a modular weapons platform that could fulfill all of the various needs of an army, similar to the marketing plans for the AR-10, its predecessor, and the Stoner 63, its rival. In order to compete with the Stoner 63 which could be converted into a belt-fed light or medium machine gun, Colt also included the short-lived CMG-1 and CMG-2 machine guns in the CAR-15 Military Weapons System, though the CMG-1 and CMG-2 had few parts in common with the CAR-15s. By using various upper assemblies, buttstocks, and pistol grips, the weapon could be configured as an assault rifle, a heavy-barreled automatic rifle, a carbine, a submachine gun, or as a survival rifle.
Each

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • commando <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • commando/
    • info.txt
    • lua/
      • autorun/
        • client/
          • Backup/
            • weapon_menu.lua
          • mad_client.lua
          • mad_menu.lua
        • mad_npcs.lua
        • mad_physgun_limited.lua
        • mad_shared.lua
        • server/
          • mad_admin.lua
          • mad_cleanup.lua
          • mad_files.lua
          • mad_getpos.lua
          • mad_server.lua
          • mad_spawnpoint.lua
          • mad_time.lua
        • Weapon_Scripts.lua
      • effects/
        • effect_mad_door/
          • init.lua
        • effect_mad_firehit/
          • init.lua
        • effect_mad_flare_explosion/
          • init.lua
        • effect_mad_flare_fire/
          • init.lua
        • effect_mad_flare_puff/
          • init.lua
        • effect_mad_gnomatron/
          • init.lua
        • effect_mad_gunsmoke/
          • init.lua
        • effect_mad_ignition/
          • init.lua
        • effect_mad_incendiary_fire/
          • init.lua
        • effect_mad_penetration_trace/
          • init.lua
        • effect_mad_ricochet_trace/
          • init.lua
        • effect_mad_shell/
          • init.lua
        • effect_mad_shell_pistol/
          • init.lua
        • effect_mad_shell_rifle/
          • init.lua
        • effect_mad_shell_shotgun/
          • init.lua
        • effect_mad_shotgunsmoke/
          • init.lua
        • rg_muzzle_grenade/
          • init.lua
        • rg_muzzle_highcal/
          • init.lua
        • rg_muzzle_hmg/
          • init.lua
        • rg_muzzle_pistol/
          • init.lua
        • rg_muzzle_rifle/
          • init.lua
        • rg_muzzle_silenced/
          • init.lua
        • rg_shelleject/
          • init.lua
        • rg_shelleject_rifle/
          • init.lua
        • rg_shelleject_shotgun/
          • init.lua
        • shell_12g/
          • init.lua
        • shell_m9/
          • init.lua
        • shell_pistol/
          • init.lua
        • shell_rifle/
          • init.lua
        • shell_semirifle/
          • init.lua
        • shell_smg/
          • init.lua
        • shell_sniper/
          • init.lua
      • entities/
        • ent_blu_knife/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_kabar/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_macht/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_357/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_45/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_46mm/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_50/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_556mm/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_57mm/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_762mm/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_9mm/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_bolt/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_c4/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_grenades/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_mines/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_rpg/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_ammo_shotgun/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_arrow/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_bullet/
          • init.lua
          • shared.lua
        • ent_mad_c4/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_charge/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_flare/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_flash/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_fuel/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_grenade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_grenadelauncher/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_incendiary/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_knife/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_magnade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_medic/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_mine/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_rocket/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_smoke/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_mad_sticky_magnade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_rg_grenade/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • commando/
          • shared.lua
        • weapon_rev_base/
          • ai_translations.lua
          • cl_init.lua
          • init.lua
          • shared.lua
          • sh_anim.lua
    • materials/
      • models/
        • VGUI/
          • gfx/
            • VGUI/
              • m4a1.vtf
        • weapons/
          • v_models/
            • Colt M4 R.I.S/
              • body.vmt
              • body.vtf
              • body_normal.vtf
              • foregrip.vmt
              • foregrip.vtf
              • foregrip_normal.vtf
              • gucci.vmt
              • gucci.vtf
              • gucci_normal.vtf
              • Image1212.vmt
              • Image1212.vtf
              • Image1212_normal.vtf
              • mag.vmt
              • mag.vtf
              • mag_normal.vtf
              • RIS.vmt
              • RIS.vtf
              • RIS_normal.vtf
              • sight.vmt
              • sight.vtf
              • sight_normal.vtf
            • Commando/
              • 3e16497e.vmt
              • 3e16497e.vtf
              • 3e16497e_normal.vtf
              • 3e16497e_spec.vtf
              • 5e7b872b.vmt
              • 5e7b872b.vtf
              • 5e7b872b_normal.vtf
              • 5e7b872b_spec.vtf
              • Arm.vmt
              • Arm.vtf
              • Arm_normal.vtf
              • Arm_spec.vtf
              • c66c63a4.vmt
              • c66c63a4.vtf
              • c66c63a4_normal.vtf
              • c66c63a4_spec.vtf
              • e8c08657.vmt
              • e8c08657.vtf
              • e8c08657_normal.vtf
              • e8c08657_spec.vtf
              • Hand.vmt
              • Hand.vtf
              • Hand_normal.vtf
              • Hand_spec.vtf
              • Watch.vmt
              • Watch.vtf
              • Watch_nml.vtf
              • Watch_spec.vtf
          • w_models/
            • Colt M4 R.I.S/
              • body.vmt
              • mag.vmt
              • RIS.vmt
              • sight.vmt
      • VGUI/
        • gfx/
          • VGUI/
            • sg552.vtf
    • models/
      • weapons/
        • v_rif_car15.dx80.vtx
        • v_rif_car15.dx90.vtx
        • v_rif_car15.mdl
        • v_rif_car15.sw.vtx
        • v_rif_car15.vvd
        • v_rif_car15.xbox.vtx
        • w_rif_car1.dx80.vtx
        • w_rif_car1.dx90.vtx
        • w_rif_car1.mdl
        • w_rif_car1.phy
        • w_rif_car1.sw.vtx
        • w_rif_car1.vvd
        • w_rif_car1.xbox.vtx
    • scripts/
      • weapons/
        • sg552.txt
      • weapon_sg552.txt
    • sound/
      • weapons/
        • car15/
          • car15-1.wav
          • car15_boltpull.wav
          • car15_clipin.wav
          • car15_clipout.wav
          • car15_Draw.wav

BBCode:

HTML:

Social: