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Star wars NPCs Sweps

Originally uploaded by Heavy692 on 2nd May 2012 00:58 am

My Star wars Sweps for NPCs that i made because there isnt a good weapon pack in
*In Multiplayer at Firts person View You cant hear the blaster Sound but everyone can hear your blasters :3, Also it Works Fine in Singleplayer
Players can use this weapons
For Everyone that say "You stolen this Blah blah blah" i Ask ShoTGuNGuY49 whit a Private Menssage in Facepunch and he Give me Permission
Mi paquete de armas de Star wars para NPCs Que cree porque no hab�a uno que anduviese en
*En Multijugador en primera persona cuando disparas no se escuchan los sonidos pero los demas si los escuchan. En Un Jugador anda perfecto :3
PD: Los jugadores pueden estas armas
Para todos los que dicen que robe esto yo le pregunte a ShoTGuNGuY49 si podia usar los modelos y me respondio que si tengo permiso.
Mars Marshall, For the original models for Jedi Academy
Cyber Leader (ShoTGuNGuY49), for porting and rigging that models to Source.
"Dan" Xystus, For the Entities
Me (Heavy692), For LUA Coding
Sorry for my bad English i speak spanish

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Star wars NPCs Sweps <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Addons/
    • StarWars_Blasters/
      • Credits.txt
      • gm_construct0000.jpg
      • gm_construct0001.jpg
      • gm_construct0002.jpg
      • gm_construct0003.jpg
      • gm_construct0004.jpg
      • gm_construct0005.jpg
      • info.txt
      • lua/
        • Autorun/
          • Heavy_SturWurs_Weapons.lua
        • entities/
          • entstoredo.txt
          • proj_dan_tau_shot/
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • weapon_DC-15/
            • shared.lua
          • Weapon_DC-15s/
            • shared.lua
      • Materials/
        • SGG/
          • Starwars/
            • Weapons/
              • DC-15s/
                • cloneblaster2_w.vmt
                • cloneblaster2_w.vtf
                • cloneblaster2_w_exp.vtf
                • cloneblaster2_w_normal.vtf
                • cloneblaster3_w.vmt
                • cloneblaster3_w.vtf
                • cloneblaster_w.vmt
                • cloneblaster_w.vtf
                • cloneblaster_w_exp.vtf
                • cloneblaster_w_normal.vtf
              • DC15/
                • barrel.vmt
                • barrel.vtf
                • barrel_exp.vtf
                • barrel_normal.vtf
                • case.vmt
                • case.vtf
                • case_exp.vtf
                • case_normal.vtf
                • shaft.vmt
                • shaft.vtf
                • shaft_exp.vtf
                • shaft_normal.vtf
      • Models/
        • SGG/
          • Starwars/
            • weapons/
              • w_Dc-15.dx80.vtx
              • w_Dc-15.dx90.vtx
              • w_dc-15.mdl
              • w_Dc-15.phy
              • w_Dc-15.sw.vtx
              • w_dc-15.vvd
              • w_dc-15s.dx80.vtx
              • w_dc-15s.dx90.vtx
              • w_dc-15s.mdl
              • w_dc-15s.phy
              • w_dc-15s.sw.vtx
              • w_dc-15s.vvd
      • sound/
        • Weapons/
          • StarWars_Blaster.wav