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running_zombie_spawn_point_and

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  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Re-upload
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  • Size: 16.77 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like a lua file. You need to place it in your lua folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • lua
            • autorun
              • Running zombie spawnpoint/
                • info.txt
                • lua/
                  • entities/
                    • sent_running_zombie_spawn/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                • README.txt
              • Zombie/
                • info.txt
                • lua/
                  • entities/
                    • npc_base/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • npc_zombie2/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                • materials/
                  • models/
                    • Zed/
                      • Male/
                        • a_skingroups_readme.txt
                        • art_facemap.vmt
                        • art_facemap.vtf
                        • art_facemap_normal.vtf
                        • blood_sheet.vmt
                        • blood_sheet.vtf
                        • citizen_sheet.vmt
                        • citizen_sheet.vmt.bak
                        • citizen_sheet.vtf
                        • citizen_sheet.vtf.old
                        • citizen_sheet_normal.vtf
                        • citizen_sheet2.vmt
                        • citizen_sheet2.vmt.bak
                        • citizen_sheet2.vtf
                        • citizen_sheet2.vtf.old
                        • citizen_sheet2_normal.vtf
                        • citizen_sheet3.vmt
                        • citizen_sheet3.vmt.bak
                        • citizen_sheet3.vtf
                        • citizen2_sheet.vmt
                        • citizen3_sheet.vmt
                        • corpse1.vmt
                        • corpse1.vtf
                        • dark_eyeball_l.vmt
                        • dark_eyeball_l.vtf
                        • dark_eyeball_r.vmt
                        • dark_eyeball_r.vtf
                        • erdim_cylmap.vmt
                        • erdim_cylmap.vtf
                        • erdim_cylmap_normal.vtf
                        • erdim_facemap.vmt
                        • eric_facemap.vmt
                        • eric_facemap.vtf
                        • eric_facemap_normal.vtf
                        • eyeball_l.vmt
                        • eyeball_l.vtf
                        • eyeball_r.vmt
                        • eyeball_r.vtf
                        • g1_01_sheet.vmt
                        • g1_02_sheet.vmt
                        • g1_03_sheet.vmt
                        • g1_04_sheet.vmt
                        • g1_05_sheet.vmt
                        • g2_01_sheet.vmt
                        • g2_02_sheet.vmt
                        • g2_03_sheet.vmt
                        • g2_04_sheet.vmt
                        • g2_05_sheet.vmt
                        • g3_01_sheet.vmt
                        • g3_02_sheet.vmt
                        • g3_03_sheet.vmt
                        • g3_04_sheet.vmt
                        • g3_05_sheet.vmt
                        • g4_01_sheet.vmt
                        • g4_02_sheet.vmt
                        • g4_03_sheet.vmt
                        • g4_04_sheet.vmt
                        • g4_05_sheet.vmt
                        • glint.vmt
                        • glint.vtf
                        • grey_sheet.vmt
                        • grey_sheet.vtf
                        • jackson_sheet.vmt
                        • jackson_sheet.vtf
                        • joe_facemap.vmt
                        • joe_facemap.vtf
                        • joe_facemap_normal.vtf
                        • mike_facemap.vmt
                        • mike_facemap.vtf
                        • mike_facemap_normal.vtf
                        • mouth.vmt
                        • mouth.vtf
                        • plaid_sheet.vmt
                        • plaid_sheet.vtf
                        • pupil_l.vmt
                        • pupil_l.vtf
                        • pupil_r.vmt
                        • pupil_r.vtf
                        • sandro_facemap.vmt
                        • sandro_facemap.vtf
                        • sandro_facemap_normal.vtf
                        • service_sheet.vmt
                        • service_sheet.vtf
                        • ted_facemap.vmt
                        • ted_facemap.vtf
                        • ted_facemap_normal.vtf
                        • van_facemap.vmt
                        • van_facemap.vtf
                        • van_facemap_normal.vtf
                        • vance_facemap.vmt
                        • vance_facemap.vtf
                        • vance_facemap_normal.vtf
                • models/
                  • Zed/
                    • male_shared.mdl
                    • malezed_04.dx80.vtx
                    • malezed_04.dx90.vtx
                    • malezed_04.mdl
                    • malezed_04.phy
                    • malezed_04.sw.vtx
                    • malezed_04.vvd
                    • malezed_06.dx80.vtx
                    • malezed_06.dx90.vtx
                    • malezed_06.mdl
                    • malezed_06.phy
                    • malezed_06.sw.vtx
                    • malezed_06.vvd
                    • malezed_08.dx80.vtx
                    • malezed_08.dx90.vtx
                    • malezed_08.mdl
                    • malezed_08.phy
                    • malezed_08.sw.vtx
                    • malezed_08.vvd
                    • weapons/
                      • v_Banshee.dx80.vtx
                      • v_Banshee.dx90.vtx
                      • v_banshee.mdl
                      • v_Banshee.sw.vtx
                      • v_banshee.vvd
                      • v_Disease.dx80.vtx
                      • v_Disease.dx90.vtx
                      • v_disease.mdl
                      • v_Disease.sw.vtx
                      • v_disease.vvd
                      • v_Ghoul.dx80.vtx
                      • v_Ghoul.dx90.vtx
                      • v_ghoul.mdl
                      • v_Ghoul.sw.vtx
                      • v_ghoul.vvd
                      • V_Undead.dx80.vtx
                      • V_Undead.dx90.vtx
                      • v_undead.mdl
                      • V_Undead.sw.vtx
                      • v_undead.vvd
                      • v_Wretch.dx80.vtx
                      • v_Wretch.dx90.vtx
                      • v_wretch.mdl
                      • v_Wretch.sw.vtx
                      • v_wretch.vvd
                • sound/
                  • runner/
                    • alert1.wav
                    • alert2.wav
                    • attack.wav
                    • attack2.wav
                    • death1.wav
                    • death2.wav
                    • stalk.wav
                    • stalk2.wav

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Running zombie spawnpoint/
    • info.txt
    • lua/
      • entities/
        • sent_running_zombie_spawn/
          • cl_init.lua
          • init.lua
          • shared.lua
    • README.txt
  • Zombie/
    • info.txt
    • lua/
      • entities/
        • npc_base/
          • cl_init.lua
          • init.lua
          • shared.lua
        • npc_zombie2/
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • models/
        • Zed/
          • Male/
            • a_skingroups_readme.txt
            • art_facemap.vmt
            • art_facemap.vtf
            • art_facemap_normal.vtf
            • blood_sheet.vmt
            • blood_sheet.vtf
            • citizen_sheet.vmt
            • citizen_sheet.vmt.bak
            • citizen_sheet.vtf
            • citizen_sheet.vtf.old
            • citizen_sheet_normal.vtf
            • citizen_sheet2.vmt
            • citizen_sheet2.vmt.bak
            • citizen_sheet2.vtf
            • citizen_sheet2.vtf.old
            • citizen_sheet2_normal.vtf
            • citizen_sheet3.vmt
            • citizen_sheet3.vmt.bak
            • citizen_sheet3.vtf
            • citizen2_sheet.vmt
            • citizen3_sheet.vmt
            • corpse1.vmt
            • corpse1.vtf
            • dark_eyeball_l.vmt
            • dark_eyeball_l.vtf
            • dark_eyeball_r.vmt
            • dark_eyeball_r.vtf
            • erdim_cylmap.vmt
            • erdim_cylmap.vtf
            • erdim_cylmap_normal.vtf
            • erdim_facemap.vmt
            • eric_facemap.vmt
            • eric_facemap.vtf
            • eric_facemap_normal.vtf
            • eyeball_l.vmt
            • eyeball_l.vtf
            • eyeball_r.vmt
            • eyeball_r.vtf
            • g1_01_sheet.vmt
            • g1_02_sheet.vmt
            • g1_03_sheet.vmt
            • g1_04_sheet.vmt
            • g1_05_sheet.vmt
            • g2_01_sheet.vmt
            • g2_02_sheet.vmt
            • g2_03_sheet.vmt
            • g2_04_sheet.vmt
            • g2_05_sheet.vmt
            • g3_01_sheet.vmt
            • g3_02_sheet.vmt
            • g3_03_sheet.vmt
            • g3_04_sheet.vmt
            • g3_05_sheet.vmt
            • g4_01_sheet.vmt
            • g4_02_sheet.vmt
            • g4_03_sheet.vmt
            • g4_04_sheet.vmt
            • g4_05_sheet.vmt
            • glint.vmt
            • glint.vtf
            • grey_sheet.vmt
            • grey_sheet.vtf
            • jackson_sheet.vmt
            • jackson_sheet.vtf
            • joe_facemap.vmt
            • joe_facemap.vtf
            • joe_facemap_normal.vtf
            • mike_facemap.vmt
            • mike_facemap.vtf
            • mike_facemap_normal.vtf
            • mouth.vmt
            • mouth.vtf
            • plaid_sheet.vmt
            • plaid_sheet.vtf
            • pupil_l.vmt
            • pupil_l.vtf
            • pupil_r.vmt
            • pupil_r.vtf
            • sandro_facemap.vmt
            • sandro_facemap.vtf
            • sandro_facemap_normal.vtf
            • service_sheet.vmt
            • service_sheet.vtf
            • ted_facemap.vmt
            • ted_facemap.vtf
            • ted_facemap_normal.vtf
            • van_facemap.vmt
            • van_facemap.vtf
            • van_facemap_normal.vtf
            • vance_facemap.vmt
            • vance_facemap.vtf
            • vance_facemap_normal.vtf
    • models/
      • Zed/
        • male_shared.mdl
        • malezed_04.dx80.vtx
        • malezed_04.dx90.vtx
        • malezed_04.mdl
        • malezed_04.phy
        • malezed_04.sw.vtx
        • malezed_04.vvd
        • malezed_06.dx80.vtx
        • malezed_06.dx90.vtx
        • malezed_06.mdl
        • malezed_06.phy
        • malezed_06.sw.vtx
        • malezed_06.vvd
        • malezed_08.dx80.vtx
        • malezed_08.dx90.vtx
        • malezed_08.mdl
        • malezed_08.phy
        • malezed_08.sw.vtx
        • malezed_08.vvd
        • weapons/
          • v_Banshee.dx80.vtx
          • v_Banshee.dx90.vtx
          • v_banshee.mdl
          • v_Banshee.sw.vtx
          • v_banshee.vvd
          • v_Disease.dx80.vtx
          • v_Disease.dx90.vtx
          • v_disease.mdl
          • v_Disease.sw.vtx
          • v_disease.vvd
          • v_Ghoul.dx80.vtx
          • v_Ghoul.dx90.vtx
          • v_ghoul.mdl
          • v_Ghoul.sw.vtx
          • v_ghoul.vvd
          • V_Undead.dx80.vtx
          • V_Undead.dx90.vtx
          • v_undead.mdl
          • V_Undead.sw.vtx
          • v_undead.vvd
          • v_Wretch.dx80.vtx
          • v_Wretch.dx90.vtx
          • v_wretch.mdl
          • v_Wretch.sw.vtx
          • v_wretch.vvd
    • sound/
      • runner/
        • alert1.wav
        • alert2.wav
        • attack.wav
        • attack2.wav
        • death1.wav
        • death2.wav
        • stalk.wav
        • stalk2.wav

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