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Immersive First Person 1.1

Originally uploaded by Spy (19) on 20th November 2011 09:53 am

+ Added in a menu in the Utilities sub-category:
* You can turn it on/off there
* You can change view smoothing amount there
* You can customize the crosshair color there and toggle it there
/\ Fixed the player's head not getting restored when the script gets disabled
/\ Made the head even smaller
Ever wanted a script that would enable full body awareness and immerse you in Garry's Mod? This is exactly what you're looking for!
Scripts like these have been done numerous times, but I still wanted to give a shot at it myself.
- completely client-side, which means that you can play with it on any server that doesn't have script enforcer turned on
- enables full body awareness
- has multiple anti-clipping measures
- is toggle-able with a console variable
- is customizable in the Spawn menu (Q > Utilities > IFPP)
Console variables;
iv_status - set to 0 if you want to turn it off, or any value greater than 0 to turn it on.
iv_viewsmooth - view smoothing for the script when it's turned on, recommended value is the default one.
Q: When I turn the script on, I don't see my head on my shadow
A: That is one of the anti-clipping measures. I have made the head really really small, to make sure that there is no clipping with the head.
Q: Sometimes when I walk up to a wall, my view goes back to standard first person view.
A: That is also one of the anti-clipping measures. If I had removed this feature, and you walked up to a wall, you would see through the wall.
Q: There's this small cube-looking crosshair, what's it for?
A: The default crosshair is just placed at the center of your screen. The cube-looking crosshair displays where you really aim.
Q: Does this work with PAC2?
A: I have let a friend of mine test it with PAC2, and yes, it does indeed work with PAC2!
Q: The models look like absolute ass.
A: Nothing I can do about it, as HL2, CS:S and other models from Valve games were never meant to be used with a script like this.
Q: The f

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • IFPP <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • IFPP/
    • info.txt
    • lua/
      • autorun/
        • client/
          • firstpersonperspective.lua
          • ifpp_menu.lua
    • Readme.txt
    • Changelog.txt