Originally uploaded by Spy (19) on 20th November 2011 09:53 am
+ Added in a menu in the Utilities sub-category:
* You can turn it on/off there
* You can change view smoothing amount there
* You can customize the crosshair color there and toggle it there
/\ Fixed the player's head not getting restored when the script gets disabled
/\ Made the head even smaller
Ever wanted a script that would enable full body awareness and immerse you in Garry's Mod? This is exactly what you're looking for!
Scripts like these have been done numerous times, but I still wanted to give a shot at it myself.
- completely client-side, which means that you can play with it on any server that doesn't have script enforcer turned on
- enables full body awareness
- has multiple anti-clipping measures
- is toggle-able with a console variable
- is customizable in the Spawn menu (Q > Utilities > IFPP)
iv_status - set to 0 if you want to turn it off, or any value greater than 0 to turn it on.
iv_viewsmooth - view smoothing for the script when it's turned on, recommended value is the default one.
Q: When I turn the script on, I don't see my head on my shadow
A: That is one of the anti-clipping measures. I have made the head really really small, to make sure that there is no clipping with the head.
Q: Sometimes when I walk up to a wall, my view goes back to standard first person view.
A: That is also one of the anti-clipping measures. If I had removed this feature, and you walked up to a wall, you would see through the wall.
Q: There's this small cube-looking crosshair, what's it for?
A: The default crosshair is just placed at the center of your screen. The cube-looking crosshair displays where you really aim.
Q: Does this work with PAC2?
A: I have let a friend of mine test it with PAC2, and yes, it does indeed work with PAC2!
Q: The models look like absolute ass.
A: Nothing I can do about it, as HL2, CS:S and other models from Valve games were never meant to be used wit
This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:
IFPP <-- Addon folder!
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