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furbyz_swep_pack.zip

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  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Re-upload
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furbys swep pack v2 mostly fixed with new modes i think LOL:P

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • furbz swep pack <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • furbz swep pack/
    • info.txt
    • lua/
      • effects/
        • FBG-Beam/
          • init.lua
        • FBG-Explosion/
          • init.lua
          • init_old.lua
        • jetpack/
          • init.lua
        • Plasmaboom/
          • init.lua
        • plasmatrail/
          • init.lua
        • SatBeam/
          • init.lua
      • entities/
        • jetstrike_backpack/
          • cl_init.lua
          • init.lua
          • shared.lua
        • jetstrike_missile/
          • cl_init.lua
          • init.lua
          • shared.lua
        • plasma_ball/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • PD_fists/
          • shared.lua
        • PD_grenade/
          • shared.lua
        • PD_pistol/
          • shared.lua
        • PD_rcp120/
          • shared.lua
        • PD_scopepistol/
          • cl_init.lua
          • shared.lua
        • PD_sdragon/
          • shared.lua
        • PD_shotgun/
          • shared.lua
        • PD_silpistol/
          • shared.lua
        • Plasma_Cannon/
          • shared.lua
        • weapon_antitank/
          • shared.lua
        • weapon_Fusion-BombGun/
          • shared.lua
        • Weapon_jetstrike/
          • cl_init.lua
          • init.lua
          • shared.lua
        • tatical_nuke/
          • shared.lua
        • Mega_AWP/
          • shared.lua
        • weapon_P90/
          • shared.lua
    • materials/
      • jaanus/
        • ATpart01.vmt
        • ATpart01.vtf
        • ATpart02.vmt
        • ATpart02.vtf
      • models/
        • weapons/
          • magazine/
            • Falcon_magazine.vmt
            • Falcon_magazine.vtf
            • RCP120_magazine.vmt
            • RCP120_magazine.vtf
            • SDragon_magazine.vmt
            • SDragon_magazine.vtf
          • v_cmp150/
            • CMPTex.vmt
            • CMPTex.vtf
            • CMPTexBump.vtf
          • v_dragon/
            • v_superdragon.vmt
            • v_superdragon.vtf
            • v_superdragon_bump.vtf
            • v_superdragon_expphong.vtf
          • v_falcon2/
            • corps.vmt
            • corps.vtf
            • culasse.vmt
            • culasse.vtf
            • scope.vmt
            • scope.vtf
          • v_grenade/
            • v_grenade.vmt
            • v_grenade.vtf
            • v_grenade_normal.vtf
          • v_hand/
            • v_arms.vmt
            • v_arms.vtf
            • v_arms_n.vtf
            • v_arms_rcp.vmt
          • v_rcp120/
            • rcp120.vmt
            • rcp120.vtf
            • rcp120_screen.vmt
            • rcp120_screen.vtf
            • rcp120_screenon.vmt
            • rcp120_screenon.vtf
          • v_shotgun/
            • shotgun_diff.vmt
            • shotgun_diff.vtf
          • w_weapons/
            • cmp150.vmt
            • cmp150.vtf
            • falcon2.vmt
            • falcon2.vtf
            • Falcon2LQ2.vmt
            • Falcon2LQ2.vtf
            • rcp120lp.vmt
            • rcp120lp.vtf
            • shotgunlp.vmt
            • shotgunlp.vtf
            • superdragon.vmt
            • superdragon.vtf
    • models/
      • jaanus/
        • atgun.dx80.vtx
        • atgun.dx90.vtx
        • atgun.mdl
        • atgun.phy
        • atgun.sw.vtx
        • atgun.vvd
        • atgun.xbox.vtx
      • weapons/
        • magazine/
          • falcon2_magazine.dx80.vtx
          • falcon2_magazine.dx90.vtx
          • falcon2_magazine.mdl
          • falcon2_magazine.phy
          • falcon2_magazine.sw.vtx
          • falcon2_magazine.vvd
          • rcp120_magazine.dx80.vtx
          • rcp120_magazine.dx90.vtx
          • rcp120_magazine.mdl
          • rcp120_magazine.phy
          • rcp120_magazine.sw.vtx
          • rcp120_magazine.vvd
          • sdragon_magazine.dx80.vtx
          • sdragon_magazine.dx90.vtx
          • sdragon_magazine.mdl
          • sdragon_magazine.phy
          • sdragon_magazine.sw.vtx
          • sdragon_magazine.vvd
          • sdragongl_magazine.dx80.vtx
          • sdragongl_magazine.dx90.vtx
          • sdragongl_magazine.mdl
          • sdragongl_magazine.phy
          • sdragongl_magazine.sw.vtx
          • sdragongl_magazine.vvd
        • shells/
          • rifleshell.dx80.vtx
          • rifleshell.dx90.vtx
          • rifleshell.jpg
          • rifleshell.mdl
          • rifleshell.sw.vtx
          • rifleshell.vvd
          • shell.dx80.vtx
          • shell.dx90.vtx
          • shell.jpg
          • shell.mdl
          • shell.sw.vtx
          • shell.vvd
          • shotgun_shell.dx80.vtx
          • shotgun_shell.dx90.vtx
          • shotgun_shell.jpg
          • shotgun_shell.mdl
          • shotgun_shell.sw.vtx
          • shotgun_shell.vvd
        • v_arms.dx80.vtx
        • v_arms.dx90.vtx
        • v_arms.mdl
        • v_arms.sw.vtx
        • v_arms.vvd
        • v_atgun.dx80.vtx
        • v_atgun.dx90.vtx
        • v_atgun.mdl
        • v_atgun.sw.vtx
        • v_atgun.vvd
        • v_atgun.xbox.vtx
        • v_falcon2.dx80.vtx
        • v_falcon2.dx90.vtx
        • v_falcon2.mdl
        • v_falcon2.sw.vtx
        • v_falcon2.vvd
        • v_falcon2scope.dx80.vtx
        • v_falcon2scope.dx90.vtx
        • v_falcon2scope.mdl
        • v_falcon2scope.sw.vtx
        • v_falcon2scope.vvd
        • v_falcon2silenced.dx80.vtx
        • v_falcon2silenced.dx90.vtx
        • v_falcon2silenced.mdl
        • v_falcon2silenced.sw.vtx
        • v_falcon2silenced.vvd
        • v_grenade.dx80.vtx
        • v_grenade.dx90.vtx
        • v_grenade.mdl
        • v_grenade.sw.vtx
        • v_grenade.vvd
        • v_rcp120.dx80.vtx
        • v_rcp120.dx90.vtx
        • v_rcp120.mdl
        • v_rcp120.sw.vtx
        • v_rcp120.vvd
        • v_shotgun.dx80.vtx
        • v_shotgun.dx90.vtx
        • v_shotgun.mdl
        • v_shotgun.sw.vtx
        • v_shotgun.vvd
        • v_superdragont.dx80.vtx
        • v_superdragont.dx90.vtx
        • v_superdragont.mdl
        • v_superdragont.sw.vtx
        • v_superdragont.vvd
        • W_arms.dx80.vtx
        • W_arms.dx90.vtx
        • w_arms.mdl
        • W_arms.sw.vtx
        • w_arms.vvd
        • W_falcon2.dx80.vtx
        • W_falcon2.dx90.vtx
        • w_falcon2.mdl
        • W_falcon2.phy
        • W_falcon2.sw.vtx
        • w_falcon2.vvd
        • W_falcon2scope.dx80.vtx
        • W_falcon2scope.dx90.vtx
        • w_falcon2scope.mdl
        • W_falcon2scope.phy
        • W_falcon2scope.sw.vtx
        • w_falcon2scope.vvd
        • W_falcon2silenced.dx80.vtx
        • W_falcon2silenced.dx90.vtx
        • w_falcon2silenced.mdl
        • W_falcon2silenced.phy
        • W_falcon2silenced.sw.vtx
        • w_falcon2silenced.vvd
        • w_grenade.dx80.vtx
        • w_grenade.dx90.vtx
        • w_grenade.mdl
        • w_grenade.phy
        • w_grenade.sw.vtx
        • w_grenade.vvd
        • w_rcp120.dx80.vtx
        • w_rcp120.dx90.vtx
        • w_rcp120.mdl
        • w_rcp120.phy
        • w_rcp120.sw.vtx
        • w_rcp120.vvd
        • w_sdragon.dx80.vtx
        • w_sdragon.dx90.vtx
        • w_sdragon.mdl
        • w_sdragon.phy
        • w_sdragon.sw.vtx
        • w_sdragon.vvd
        • w_shotgun.dx80.vtx
        • w_shotgun.dx90.vtx
        • w_shotgun.mdl
        • w_shotgun.phy
        • w_shotgun.sw.vtx
        • w_shotgun.vvd
    • scripts/
      • weapon/
        • weapon_cubemap.ctx
        • weapon_falcon2.ctx
        • weapon_falcon2scope.ctx
        • weapon_falcon2silencer.ctx
        • weapon_grenade.ctx
        • weapon_rcp120.ctx
        • weapon_shotgun.ctx
        • weapon_superdragon.ctx
        • weapon_unarmed.ctx
    • sound/
      • weapons/
        • empty/
          • DryFire_Handgun.wav
          • DryFire_Heavy.wav
          • DryFire_Rifle.wav
        • falcon2/
          • Falcon2_clipin.wav
          • Falcon2_clipout.wav
          • Falcon2_fire.wav
          • Falcon2_fire_silenced.wav
          • Falcon2_pistolwhip_1.wav
          • Falcon2_pistolwhip_2.wav
          • falcon2_reload3_slidemove.wav
          • Falcon2_slide_backwards.wav
          • Falcon2_slide_forwards.wav
        • fx/
          • tink/
            • shotgun_shell1.wav
            • shotgun_shell2.wav
            • shotgun_shell3.wav
        • grenade/
          • frag/
            • activate.wav
            • activate_plus_armed.wav
            • armed.wav
            • blip.wav
            • detonate.wav
            • fastblip.wav
          • Grenade_bounce_1.wav
          • Grenade_bounce_2.wav
          • old_grenade_pullpin.wav
          • old_grenade_pullpin_v2_arming_effect.wav
          • pinball/
            • activate.wav
            • armed.wav
            • blip.wav
            • detonate.wav
            • fastblip.wav
            • notargetexplosion.wav
            • ricochet_1.wav
            • ricochet_2.wav
            • ricochet_3.wav
            • targetsensed.wav
          • throw.wav
        • hud/
          • ChangeWeaponMode.wav
          • WeaponScroll_Koistinen.wav
          • WeaponSelect_Koistinen.wav
        • rcp120/
          • RC_P120_Fire.wav
          • rcp120_fire.wav
          • rcp120_fire_0.wav
          • rcp120_reload.wav
          • rcp120_Reload1_clipout.wav
          • rcp120_reload2_clipin.wav
          • rcp120_reload3_boltmove.wav
        • sdragon/
          • dragon_fire.wav
          • dragon_reload_part3.wav
          • dragon_reload1_clipout.wav
          • dragon_reload2_clipin.wav
          • SuperDragon_GrenadeLauncher_Reload1_ClipOut.wav
          • SuperDragon_GrenadeLauncher_Reload2_ClipIn.wav
          • SuperDragon_SecondaryFire_GrenadeLauncher.wav
        • shell/
          • normal_shell_1.wav
          • normal_shell_2.wav
          • normal_shell_3.wav
          • pl_shell1.wav
          • pl_shell2.wav
          • pl_shell3.wav
          • shotgun_shell1.wav
          • shotgun_shell2.wav
          • shotgun_shell3.wav
          • Sshell_1.wav
          • Sshell_2.wav
          • Sshell_3.wav
        • shotgun/
          • Shotgun_Cock.wav
          • Shotgun_Fire1.wav
          • Shotgun_Reload1.wav
          • Shotgun_Reload2.wav
          • Shotgun_Reload3.wav
          • Shotgun_secondaryfire_DoubleBlast.wav
        • superdragon/
          • dragon_fire.wav
          • superdragon_grenade_launcher_reload1_clipout.wav
          • superdragon_grenade_launcher_reload2_clipin.wav
          • superdragon_secondaryfire1_grenade_launcher.wav
        • unarmed/
          • Fists_Fire1.wav
          • Fists_Fire2.wav
          • Fists_Fire3.wav
          • hit_1.wav
          • hit_2.wav
          • hit_3.wav
          • unarmed_fire.wav

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