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vault 115 Security NPCs/RP

Originally uploaded by [-AG Director-] on 22nd June 2012 22:19 pm

Other Cool shit
==================
This is dedicated to Tyler's rp_destruction_v3 - http://www.garrysmod.org/downloads/?a=view&id=130700 .
Vault 115 Dweller Suits - http://www.garrysmod.org/downloads/?a=view&id=130717
Desert Ranger Reskin - http://www.garrysmod.org/downloads/?a=view&id=130838
These are good for both RolePlay and NPCs. So I made them both.
Credits
===========
Me = Texturing
Unknown = Models
Tyler = Inspiration for making rp_destruction_v3
Also, check out WaySide Gaming who will be using this and the map!http://www.waysidegaming.smfnew.com/index.php
Note
=======
Sorry for the bad pictures, my camera stopped working when I was on openAura, doesn't do this anywhere else though. :|

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • vault 115 Security NPCs and Playermodels <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • vault 115 Security NPCs and Playermodels/
    • info.txt
    • lua/
      • autorun/
        • 115-security.lua
    • materials/
      • models/
        • bloocobalt/
          • fo3/
            • vaulttech/
              • art_facemap.vmt
              • art_facemap.vtf
              • art_facemap2.vmt
              • art_facemap2.vtf
              • art_facemap3.vmt
              • art_facemap3.vtf
              • erdim_facemap.vmt
              • erdim_facemap.vtf
              • erdim_facemap2.vmt
              • erdim_facemap2.vtf
              • erdim_facemap3.vmt
              • erdim_facemap3.vtf
              • erdim_facemap4.vmt
              • erdim_facemap4.vtf
              • eric_facemap.vmt
              • eric_facemap.vtf
              • eric_facemap2.vmt
              • eric_facemap2.vtf
              • eric_facemap3.vmt
              • eric_facemap3.vtf
              • eric_facemap4.vmt
              • eric_facemap4.vtf
              • joe_facemap.vmt
              • joe_facemap.vtf
              • joe_facemap2.vmt
              • joe_facemap2.vtf
              • joe_facemap3.vmt
              • joe_facemap3.vtf
              • joe_facemap4.vmt
              • joe_facemap4.vtf
              • mike_facemap.vmt
              • mike_facemap.vtf
              • mike_facemap2.vmt
              • mike_facemap2.vtf
              • mike_facemap3.vmt
              • mike_facemap3.vtf
              • mike_facemap4.vmt
              • mike_facemap4.vtf
              • mouth.vmt
              • mouth.vtf
              • sandro_facemap.vmt
              • sandro_facemap.vtf
              • sandro_facemap2.vmt
              • sandro_facemap2.vtf
              • sandro_facemap3.vmt
              • sandro_facemap3.vtf
              • sandro_facemap4.vmt
              • sandro_facemap4.vtf
              • security/
                • glass.vmt
                • glovem.vmt
                • glovem.vtf
                • glovem_n.vtf
                • outfitm.vmt
                • outfitm.vtf
                • outfitm_n.vtf
                • vaultsecurityhelmetm.vmt
                • vaultsecurityhelmetm.vtf
                • vaultsecurityhelmetm_n.vtf
              • ted_facemap.vmt
              • ted_facemap.vtf
              • ted_facemap2.vmt
              • ted_facemap2.vtf
              • ted_facemap3.vmt
              • ted_facemap3.vtf
              • ted_facemap4.vmt
              • ted_facemap4.vtf
              • throte.vmt
              • throte.vtf
              • vance_facemap.vmt
              • vance_facemap.vtf
              • vance_facemap2.vmt
              • vance_facemap2.vtf
              • vance_facemap3.vmt
              • vance_facemap3.vtf
              • vance_facemap4.vmt
              • vance_facemap4.vtf
              • van_facemap.vmt
              • van_facemap.vtf
              • van_facemap2.vmt
              • van_facemap2.vtf
              • van_facemap3.vmt
              • van_facemap3.vtf
              • van_facemap4.vmt
              • van_facemap4.vtf
      • VGUI/
        • entities/
          • npc_101_security_01.vmt
          • npc_101_security_01.vtf
          • npc_101_security_02.vmt
          • npc_101_security_02.vtf
          • npc_101_security_03.vmt
          • npc_101_security_03.vtf
          • npc_101_security_04.vmt
          • npc_101_security_04.vtf
          • npc_101_security_05.vmt
          • npc_101_security_05.vtf
          • npc_101_security_06.vmt
          • npc_101_security_06.vtf
          • npc_101_security_07.vmt
          • npc_101_security_07.vtf
          • npc_101_security_08.vmt
          • npc_101_security_08.vtf
          • npc_101_security_09.vmt
          • npc_101_security_09.vtf
    • models/
      • bloocobalt/
        • fo3/
          • vaulttech/
            • 101-security_01.dx80.vtx
            • 101-security_01.dx90.vtx
            • 101-security_01.mdl
            • 101-security_01.phy
            • 101-security_01.sw.vtx
            • 101-security_01.vvd
            • 101-security_01.xbox.vtx
            • 101-security_02.dx80.vtx
            • 101-security_02.dx90.vtx
            • 101-security_02.mdl
            • 101-security_02.phy
            • 101-security_02.sw.vtx
            • 101-security_02.vvd
            • 101-security_03.dx80.vtx
            • 101-security_03.dx90.vtx
            • 101-security_03.mdl
            • 101-security_03.phy
            • 101-security_03.sw.vtx
            • 101-security_03.vvd
            • 101-security_03.xbox.vtx
            • 101-security_04.dx80.vtx
            • 101-security_04.dx90.vtx
            • 101-security_04.mdl
            • 101-security_04.phy
            • 101-security_04.sw.vtx
            • 101-security_04.vvd
            • 101-security_04.xbox.vtx
            • 101-security_05.dx80.vtx
            • 101-security_05.dx90.vtx
            • 101-security_05.mdl
            • 101-security_05.phy
            • 101-security_05.sw.vtx
            • 101-security_05.vvd
            • 101-security_06.dx80.vtx
            • 101-security_06.dx90.vtx
            • 101-security_06.mdl
            • 101-security_06.phy
            • 101-security_06.sw.vtx
            • 101-security_06.vvd
            • 101-security_07.dx80.vtx
            • 101-security_07.dx90.vtx
            • 101-security_07.mdl
            • 101-security_07.phy
            • 101-security_07.sw.vtx
            • 101-security_07.vvd
            • 101-security_08.dx80.vtx
            • 101-security_08.dx90.vtx
            • 101-security_08.mdl
            • 101-security_08.phy
            • 101-security_08.sw.vtx
            • 101-security_08.vvd
            • 101-security_09.dx80.vtx
            • 101-security_09.dx90.vtx
            • 101-security_09.mdl
            • 101-security_09.phy
            • 101-security_09.sw.vtx
            • 101-security_09.vvd
            • 101-security_09.xbox.vtx
            • 101-security_helmet.dx80.vtx
            • 101-security_helmet.dx90.vtx
            • 101-security_helmet.mdl
            • 101-security_helmet.phy
            • 101-security_helmet.sw.vtx
            • 101-security_helmet.vvd

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