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Fuse STOOL v2.0

Originally uploaded by Cherry Venus on 6th January 2007 14:55 pm

Creates an elastic constraint of a specified length from the selected object and when the bugbait is damaged or the numpad key is pressed it activates and moves along the rope until it reaches the object and ignites it.
Changes:
Sparks instead of fire
Bugbait disappears after beginning to burn
Fuse attaches to the hit position on the object
timer.Create instead of timer.Simple
It's an addon now.
Installation:
Extract to garrysmod\garrysmod\addons\ folder.
Upgrade from previous version:
Remove the old files,
Folder: garrysmod\garrysmod\lua\entities\fuse
File: garrysmod\garrysmod\gamemodes\sandbox\entities\weapons\gmod_tool\stools\fuse.lua
Forum Post: http://forums.facepunchstudios.com/showthread.php?t=258939

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • fuse <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • fuse/
    • info.txt
    • lua/
      • entities/
        • fuse/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • gmod_tool/
          • stools/
            • fuse.lua

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