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garry's_mod_addon_project_v3.z

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  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Re-upload
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  • Size: 22.01 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like a lua file. You need to place it in your lua folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • lua
            • autorun
              • READ ME.txt
              • CONTRACT.txt
              • ADDONS ARE IN HERE!/
                • Bloody Axe Swep/
                  • info.txt
                  • lua/
                    • weapons/
                      • weapon_bloodyaxe/
                        • cl_init.lua
                        • init.lua
                        • shared.lua
                  • materials/
                    • models/
                      • v_loowbar/
                        • axeskin3.vmt
                        • axeskin3.vtf
                        • v_hand_sheet.vmt
                        • v_hand_sheet.vtf
                    • VGUI/
                      • entities/
                        • weapon_bloodyaxe.vmt
                        • weapon_bloodyaxe.vtf
                  • models/
                    • weapons/
                      • v_loowbar.dx80.vtx
                      • v_loowbar.dx90.vtx
                      • v_loowbar.mdl
                      • v_loowbar.sw.vtx
                      • v_loowbar.vvd
                • C4/
                  • info.txt
                  • lua/
                    • weapons/
                      • C4/
                        • shared.lua
                  • materials/
                    • models/
                      • weapons/
                        • v_models/
                          • c4/
                            • C4.vmt
                            • C4.vtf
                            • c4_light.vmt
                            • C4_light.vtf
                            • C4_light_ref.vtf
                            • C4_ref.vtf
                        • w_models/
                          • w_c4/
                            • w_c4.vmt
                            • w_c4.vtf
                    • VGUI/
                      • entities/
                        • C4.vmt
                        • C4.vtf
                  • models/
                    • weapons/
                      • v_c4.dx80.vtx
                      • v_c4.dx90.vtx
                      • v_c4.mdl
                      • v_c4.sw.vtx
                      • v_c4.vvd
                      • w_c4.mdl
                      • w_c4.phy
                      • w_c4.sw.vtx
                      • w_c4.vvd
                      • w_c4_planted.dx80.vtx
                      • w_c4_planted.dx90.vtx
                      • w_c4_planted.mdl
                      • w_c4_planted.phy
                      • w_c4_planted.sw.vtx
                      • w_c4_planted.vvd
                  • sound/
                    • c4/
                      • c4_beep1.wav
                      • c4_click.wav
                      • c4_disarm.wav
                      • c4_explode1.wav
                      • c4_exp_deb1.wav
                      • c4_exp_deb2.wav
                      • c4_plant.wav
                • Colt 1/
                  • info.txt
                  • lua/
                    • weapons/
                      • weapon_colt/
                        • shared.lua
                  • materials/
                    • models/
                      • weapons/
                        • v_colt/
                          • frame.vmt
                          • frame.vtf
                          • slide.vmt
                          • slide.vtf
                        • w_colt/
                          • frame.vmt
                          • slide.vmt
                    • VGUI/
                      • entities/
                        • weapon_colt.vmt
                        • weapon_colt.vtf
                  • models/
                    • weapons/
                      • v_ristol.dx80.vtx
                      • v_ristol.dx90.vtx
                      • v_ristol.mdl
                      • v_ristol.sw.vtx
                      • v_ristol.vvd
                      • v_ristol.xbox.vtx
                      • W_ristol.dx80.vtx
                      • W_ristol.dx90.vtx
                      • w_ristol.mdl
                      • W_ristol.phy
                      • W_ristol.sw.vtx
                      • w_ristol.vvd
                      • W_ristol.xbox.vtx
                  • sound/
                    • weapons/
                      • colt/
                        • colt_fire2.wav
                        • colt_fire3.wav
                        • colt_reload1.wav
                      • colt_fire2.wav
                      • colt_fire3.wav
                      • colt_reload1.wav
                • Desert Eagle/
                  • info.txt
                  • lua/
                    • weapons/
                      • weapon_cs_base/
                        • shared.lua
                      • weapon_deagle2/
                        • shared.lua
                  • materials/
                    • models/
                      • weapons/
                        • v_models/
                          • Deserted Eagle/
                            • Frame.vmt
                            • Frame_Redux.vtf
                            • Frame_Redux_norm.vtf
                            • Front.vmt
                            • Front_Redux.vtf
                            • Front_Redux_norm.vtf
                            • Grip.vmt
                            • Grip.vtf
                            • grip_norm.vtf
                        • w_models/
                          • Vashts Deagle/
                            • Frame.vmt
                            • Front.vmt
                            • Grip.vmt
                    • VGUI/
                      • entities/
                        • weapon_deagle2.vmt
                        • weapon_deagle2.vtf
                  • models/
                    • weapons/
                      • v_deagle_50ae.dx80.vtx
                      • v_deagle_50ae.dx90.vtx
                      • v_deagle_50ae.mdl
                      • v_deagle_50ae.sw.vtx
                      • v_deagle_50ae.vvd
                      • v_deagle_50ae.xbox.vtx
                      • w_deagle_50ae.dx80.vtx
                      • w_deagle_50ae.dx90.vtx
                      • w_deagle_50ae.mdl
                      • w_deagle_50ae.phy
                      • w_deagle_50ae.sw.vtx
                      • w_deagle_50ae.vvd
                      • w_deagle_50ae.xbox.vtx
                  • sound/
                    • weapons/
                      • des11.wav
                      • draw.wav
                      • ges1.wav
                      • reload1.wav
                • Edible Pillz/
                  • info.txt
                  • lua/
                    • entities/
                      • sent_pillz/
                        • init.lua
                        • shared.lua
                  • materials/
                    • models/
                      • pill/
                        • pill.psd
                        • pill.vmt
                        • pill.vtf
                    • VGUI/
                      • entities/
                        • sent_pillz.vmt
                        • sent_pillz.vtf
                  • models/
                    • pill/
                      • pill.dx80.vtx
                      • pill.dx90.vtx
                      • pill.mdl
                      • pill.phy
                      • pill.sw.vtx
                      • pill.vvd
                      • pill.xbox.vtx
                  • sound/
                    • pillz/
                      • eat.wav
                • F117/
                  • info.txt
                  • lua/
                    • entities/
                      • F117/
                        • cl_init.lua
                        • init.lua
                        • shared.lua
                  • materials/
                    • models/
                      • military2/
                        • air/
                          • air_f117_cock.vmt
                          • air_f117_cock.vtf
                          • air_f117_CO_1.vmt
                          • air_f117_CO_1.vtf
                          • air_f117_CO_1_nomal.vtf
                          • air_f117_dark_grey.vmt
                          • air_f117_dark_grey.vtf
                          • air_f117_glass.vmt
                          • air_f117_glass.vtf
                          • air_f15_seatbody.vmt
                          • air_f15_seatbody.vtf
                    • VGUI/
                      • entities/
                        • F117.vmt
                        • F117.vtf
                  • models/
                    • military2/
                      • air/
                        • air_f117.dx80.vtx
                        • air_f117.dx90.vtx
                        • air_f117.mdl
                        • air_f117.phy
                        • air_f117.sw.vtx
                        • air_f117.vvd
                        • air_f117.xbox.vtx
                        • air_f117_l.dx80.vtx
                        • air_f117_l.dx90.vtx
                        • air_f117_l.mdl
                        • air_f117_l.phy
                        • air_f117_l.sw.vtx
                        • air_f117_l.vvd
                        • air_f117_l.xbox.vtx
                • Fists/
                  • info.txt
                  • lua/
                    • weapons/
                      • mat_fists/
                        • shared.lua
                  • materials/
                    • models/
                      • weapons/
                        • v_models/
                          • v_hand/
                            • v_hand_sheet.vmt
                            • v_hand_sheet.vtf
                            • v_hand_sheet_normal.vtf
                    • VGUI/
                      • entities/
                        • mat_fists.vmt
                        • mat_fists.vtf
                  • models/
                    • weapons/
                      • v_punch.dx80.vtx
                      • v_punch.dx90.vtx
                      • v_punch.mdl
                      • v_punch.sw.vtx
                      • v_punch.vvd
                • G36C/
                  • info.txt
                  • lua/
                    • weapons/
                      • weapon_G36C/
                        • shared.lua
                  • materials/
                    • models/
                      • weapons/
                        • v_models/
                          • G36C/
                            • EOTech.vmt
                            • EOTech.vtf
                            • EOTech_nm.vtf
                            • Fore.vmt
                            • Fore.vtf
                            • Fore_nm.vtf
                            • Glass.vmt
                            • Glass.vtf
                            • Noise.vtf
                            • Rail.vmt
                            • Rail.vtf
                            • Rail_nm.vtf
                            • Reciever.vtf
                            • Reciever2.vmt
                            • Reciever_nm.vtf
                            • Stock.vmt
                            • Stock.vtf
                            • Stock_nm.vtf
                        • w_models/
                          • G36C/
                            • EOTech.vmt
                            • Fore.vmt
                            • Glass.vmt
                            • Rail.vmt
                            • Reciever2.vmt
                            • Stock.vmt
                  • models/
                    • weapons/
                      • v_G36Csmg12.dx80.vtx
                      • v_G36Csmg12.dx90.vtx
                      • v_G36Csmg12.mdl
                      • v_G36Csmg12.sw.vtx
                      • v_G36Csmg12.vvd
                      • v_rif_sg552.mdl
                      • w_G36Csmg12.dx80.vtx
                      • w_G36Csmg12.dx90.vtx
                      • w_G36Csmg12.mdl
                      • w_G36Csmg12.phy
                      • w_G36Csmg12.sw.vtx
                      • w_G36Csmg12.vvd
                  • sound/
                    • weapons/
                      • G36C/
                        • 36reload.wav
                        • boltback.wav
                        • boltforward.wav
                        • foldback.wav
                        • g36c1.wav
                        • magin.wav
                        • magout.wav
                        • ShootSounds/
                          • F.E.A.R (H&K G2A2)/
                            • sg552-1.wav
                          • Rainbow Six 3 (H&K G36K)/
                            • sg552-1.wav
                • Magic Wand/
                  • info.txt
                  • lua/
                    • effects/
                      • guardgun_charge/
                        • init.lua
                      • guardgun_expld/
                        • init.lua
                      • guardgun_fire/
                        • init.lua
                      • guardgun_mzzlflash/
                        • init.lua
                      • stridcan_charge/
                        • init.lua
                      • stridcan_expld/
                        • init.lua
                      • stridcan_fire/
                        • init.lua
                      • stridcan_mzzlflash/
                        • init.lua
                    • weapons/
                      • weapon_shoopwand/
                        • shared.lua
                  • materials/
                    • models/
                      • weapons/
                        • v_potterwand/
                          • wand.vmt
                          • wand.vtf
                          • wand_normal.vtf
                  • models/
                    • weapons/
                      • v_harrypotterwand.dx80.vtx
                      • v_harrypotterwand.dx90.vtx
                      • v_harrypotterwand.mdl
                      • v_harrypotterwand.sw.vtx
                      • v_harrypotterwand.vvd
                      • v_harrypotterwand.xbox.vtx
                • Nuka Cola/
                  • info.txt
                  • lua/
                    • entities/
                      • nukacola_sent/
                        • cl_init.lua
                        • init.lua
                        • shared.lua
                  • materials/
                    • models/
                      • nukacola/
                        • glass.vtf
                        • glass2.vtf
                        • glass3.vtf
                        • glass4.vtf
                        • glass_normal.vtf
                        • nuka.vtf
                        • nuka2.vtf
                        • quantum.vtf
                        • quantum2.vtf
                        • sodabottleclosed01.vmt
                        • sodabottleclosed01glass.vmt
                        • sodabottleclosed02.vmt
                        • sodabottleclosed02glass.vmt
                        • sodabottleclosed03.vmt
                        • sodabottleclosed03glass.vmt
                        • sodabottleclosed04.vmt
                        • sodabottleclosed04glass.vmt
                        • Thumbs.db
                    • VGUI/
                      • entities/
                        • nukacola_sent.vmt
                        • nukacola_sent.vtf
                  • models/
                    • nukacola/
                      • nukaq1.dx80.vtx
                      • nukaq1.dx90.vtx
                      • nukaq1.mdl
                      • nukaq1.phy
                      • nukaq1.sw.vtx
                      • nukaq1.vvd
                      • nukaq2.dx80.vtx
                      • nukaq2.dx90.vtx
                      • nukaq2.mdl
                      • nukaq2.phy
                      • nukaq2.sw.vtx
                      • nukaq2.vvd
                  • sound/
                    • cola/
                      • drink.wav
                      • drink2.wav
                • Portal Turret V1/
                  • info.txt
                  • lua/
                    • entities/
                      • npc_portal_turret_floor/
                        • .svn/
                          • all-wcprops
                          • entries
                          • prop-base
                          • props
                          • text-base/
                            • cl_init.lua.svn-base
                            • init.lua.svn-base
                            • shared.lua.svn-base
                          • tmp/
                            • prop-base
                            • props
                            • text-base
                        • cl_init.lua
                        • init.lua
                        • shared.lua
                  • materials/
                    • VGUI/
                      • entities/
                        • npc_portal_turret_floor.vmt
                        • npc_portal_turret_floor.vtf
                • Poster/
                  • info.txt
                  • materials/
                    • models/
                      • posters/
                        • poster.vmt
                        • poster.vtf
                  • models/
                    • posters/
                      • poster.dx80.vtx
                      • poster.dx90.vtx
                      • poster.mdl
                      • poster.phy
                      • poster.sw.vtx
                      • poster.vvd
                • Shoop/
                  • info.txt
                  • lua/
                    • weapons/
                      • Shoop/
                        • cl_init.lua
                        • init.lua
                        • shared.lua
                  • materials/
                    • jaanus/
                      • ATpart01.vmt
                      • ATpart01.vtf
                      • ATpart02.vmt
                      • ATpart02.vtf
                    • VGUI/
                      • entities/
                        • Shoop.vmt
                        • Shoop.vtf
                  • models/
                    • jaanus/
                      • atgun.dx80.vtx
                      • atgun.dx90.vtx
                      • atgun.mdl
                      • atgun.phy
                      • atgun.sw.vtx
                      • atgun.vvd
                      • atgun.xbox.vtx
                    • weapons/
                      • v_atgun.dx80.vtx
                      • v_atgun.dx90.vtx
                      • v_atgun.mdl
                      • v_atgun.sw.vtx
                      • v_atgun.vvd
                      • v_atgun.xbox.vtx
                  • sound/
                    • weapons/
                      • shoop/
                        • laser.wav
                • Sparta Ball/
                  • info.txt
                  • lua/
                    • entities/
                      • sent_sball/
                        • cl_init.lua
                        • init.lua
                        • shared.lua
                  • materials/
                    • sprites/
                      • sent_ball.vtf
                      • sent_dball.vmt
                      • sent_dball.vtf
                    • VGUI/
                      • entities/
                        • sent_sball.vmt
                        • sent_sball.vtf
                  • sound/
                    • sparta/
                      • sparta.wav
                • Thompson/
                  • info.txt
                  • lua/
                    • weapons/
                      • thompson/
                        • shared.lua
                  • materials/
                    • models/
                      • weapons/
                        • v_models/
                          • Enron_Thompson/
                            • thomp_skin_ump45.vmt
                            • thomp_skin_ump45.vtf
                            • thomp_skin_ump45_normal.vtf
                        • w_models/
                          • Enron_Thompson/
                            • thomp_skin_ump45.vmt
                            • thomp_skin_ump45.vtf
                            • thomp_skin_ump45_normal.vtf
                    • VGUI/
                      • entities/
                        • thompson.vmt
                        • thompson.vtf
                  • models/
                    • weapons/
                      • v_thompso.dx80.vtx
                      • v_thompso.dx90.vtx
                      • v_thompso.mdl
                      • v_thompso.sw.vtx
                      • v_thompso.vvd
                      • w_thompso.dx80.vtx
                      • w_thompso.dx90.vtx
                      • w_thompso.mdl
                      • w_thompso.phy
                      • w_thompso.sw.vtx
                      • w_thompso.vvd
                  • scripts/
                    • game_sounds_manifest.txt
                    • weapons/
                      • thomspon.txt
                  • sound/
                    • weapons/
                      • reload2.wav
                      • thomp/
                        • fire1.wav
                      • thompson/
                        • boltpull.wav
                        • clipin.wav
                        • clipout.wav
                        • draw.wav
                      • thompson_fire1.wav
                • Wrench Swep/
                  • info.txt
                  • lua/
                    • weapons/
                      • swep_wrench/
                        • cl_init.lua
                        • init.lua
                        • shared.lua
                  • materials/
                    • VGUI/
                      • entities/
                        • swep_wrench.vmt
                        • swep_wrench.vtf
                  • models/
                    • weapons/
                      • v_wrench1.dx80.vtx
                      • v_wrench1.dx90.vtx
                      • v_wrench1.mdl
                      • v_wrench1.sw.vtx
                      • v_wrench1.vvd

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • READ ME.txt
  • CONTRACT.txt
  • ADDONS ARE IN HERE!/
    • Bloody Axe Swep/
      • info.txt
      • lua/
        • weapons/
          • weapon_bloodyaxe/
            • cl_init.lua
            • init.lua
            • shared.lua
      • materials/
        • models/
          • v_loowbar/
            • axeskin3.vmt
            • axeskin3.vtf
            • v_hand_sheet.vmt
            • v_hand_sheet.vtf
        • VGUI/
          • entities/
            • weapon_bloodyaxe.vmt
            • weapon_bloodyaxe.vtf
      • models/
        • weapons/
          • v_loowbar.dx80.vtx
          • v_loowbar.dx90.vtx
          • v_loowbar.mdl
          • v_loowbar.sw.vtx
          • v_loowbar.vvd
    • C4/
      • info.txt
      • lua/
        • weapons/
          • C4/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • c4/
                • C4.vmt
                • C4.vtf
                • c4_light.vmt
                • C4_light.vtf
                • C4_light_ref.vtf
                • C4_ref.vtf
            • w_models/
              • w_c4/
                • w_c4.vmt
                • w_c4.vtf
        • VGUI/
          • entities/
            • C4.vmt
            • C4.vtf
      • models/
        • weapons/
          • v_c4.dx80.vtx
          • v_c4.dx90.vtx
          • v_c4.mdl
          • v_c4.sw.vtx
          • v_c4.vvd
          • w_c4.mdl
          • w_c4.phy
          • w_c4.sw.vtx
          • w_c4.vvd
          • w_c4_planted.dx80.vtx
          • w_c4_planted.dx90.vtx
          • w_c4_planted.mdl
          • w_c4_planted.phy
          • w_c4_planted.sw.vtx
          • w_c4_planted.vvd
      • sound/
        • c4/
          • c4_beep1.wav
          • c4_click.wav
          • c4_disarm.wav
          • c4_explode1.wav
          • c4_exp_deb1.wav
          • c4_exp_deb2.wav
          • c4_plant.wav
    • Colt 1/
      • info.txt
      • lua/
        • weapons/
          • weapon_colt/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_colt/
              • frame.vmt
              • frame.vtf
              • slide.vmt
              • slide.vtf
            • w_colt/
              • frame.vmt
              • slide.vmt
        • VGUI/
          • entities/
            • weapon_colt.vmt
            • weapon_colt.vtf
      • models/
        • weapons/
          • v_ristol.dx80.vtx
          • v_ristol.dx90.vtx
          • v_ristol.mdl
          • v_ristol.sw.vtx
          • v_ristol.vvd
          • v_ristol.xbox.vtx
          • W_ristol.dx80.vtx
          • W_ristol.dx90.vtx
          • w_ristol.mdl
          • W_ristol.phy
          • W_ristol.sw.vtx
          • w_ristol.vvd
          • W_ristol.xbox.vtx
      • sound/
        • weapons/
          • colt/
            • colt_fire2.wav
            • colt_fire3.wav
            • colt_reload1.wav
          • colt_fire2.wav
          • colt_fire3.wav
          • colt_reload1.wav
    • Desert Eagle/
      • info.txt
      • lua/
        • weapons/
          • weapon_cs_base/
            • shared.lua
          • weapon_deagle2/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • Deserted Eagle/
                • Frame.vmt
                • Frame_Redux.vtf
                • Frame_Redux_norm.vtf
                • Front.vmt
                • Front_Redux.vtf
                • Front_Redux_norm.vtf
                • Grip.vmt
                • Grip.vtf
                • grip_norm.vtf
            • w_models/
              • Vashts Deagle/
                • Frame.vmt
                • Front.vmt
                • Grip.vmt
        • VGUI/
          • entities/
            • weapon_deagle2.vmt
            • weapon_deagle2.vtf
      • models/
        • weapons/
          • v_deagle_50ae.dx80.vtx
          • v_deagle_50ae.dx90.vtx
          • v_deagle_50ae.mdl
          • v_deagle_50ae.sw.vtx
          • v_deagle_50ae.vvd
          • v_deagle_50ae.xbox.vtx
          • w_deagle_50ae.dx80.vtx
          • w_deagle_50ae.dx90.vtx
          • w_deagle_50ae.mdl
          • w_deagle_50ae.phy
          • w_deagle_50ae.sw.vtx
          • w_deagle_50ae.vvd
          • w_deagle_50ae.xbox.vtx
      • sound/
        • weapons/
          • des11.wav
          • draw.wav
          • ges1.wav
          • reload1.wav
    • Edible Pillz/
      • info.txt
      • lua/
        • entities/
          • sent_pillz/
            • init.lua
            • shared.lua
      • materials/
        • models/
          • pill/
            • pill.psd
            • pill.vmt
            • pill.vtf
        • VGUI/
          • entities/
            • sent_pillz.vmt
            • sent_pillz.vtf
      • models/
        • pill/
          • pill.dx80.vtx
          • pill.dx90.vtx
          • pill.mdl
          • pill.phy
          • pill.sw.vtx
          • pill.vvd
          • pill.xbox.vtx
      • sound/
        • pillz/
          • eat.wav
    • F117/
      • info.txt
      • lua/
        • entities/
          • F117/
            • cl_init.lua
            • init.lua
            • shared.lua
      • materials/
        • models/
          • military2/
            • air/
              • air_f117_cock.vmt
              • air_f117_cock.vtf
              • air_f117_CO_1.vmt
              • air_f117_CO_1.vtf
              • air_f117_CO_1_nomal.vtf
              • air_f117_dark_grey.vmt
              • air_f117_dark_grey.vtf
              • air_f117_glass.vmt
              • air_f117_glass.vtf
              • air_f15_seatbody.vmt
              • air_f15_seatbody.vtf
        • VGUI/
          • entities/
            • F117.vmt
            • F117.vtf
      • models/
        • military2/
          • air/
            • air_f117.dx80.vtx
            • air_f117.dx90.vtx
            • air_f117.mdl
            • air_f117.phy
            • air_f117.sw.vtx
            • air_f117.vvd
            • air_f117.xbox.vtx
            • air_f117_l.dx80.vtx
            • air_f117_l.dx90.vtx
            • air_f117_l.mdl
            • air_f117_l.phy
            • air_f117_l.sw.vtx
            • air_f117_l.vvd
            • air_f117_l.xbox.vtx
    • Fists/
      • info.txt
      • lua/
        • weapons/
          • mat_fists/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • v_hand/
                • v_hand_sheet.vmt
                • v_hand_sheet.vtf
                • v_hand_sheet_normal.vtf
        • VGUI/
          • entities/
            • mat_fists.vmt
            • mat_fists.vtf
      • models/
        • weapons/
          • v_punch.dx80.vtx
          • v_punch.dx90.vtx
          • v_punch.mdl
          • v_punch.sw.vtx
          • v_punch.vvd
    • G36C/
      • info.txt
      • lua/
        • weapons/
          • weapon_G36C/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • G36C/
                • EOTech.vmt
                • EOTech.vtf
                • EOTech_nm.vtf
                • Fore.vmt
                • Fore.vtf
                • Fore_nm.vtf
                • Glass.vmt
                • Glass.vtf
                • Noise.vtf
                • Rail.vmt
                • Rail.vtf
                • Rail_nm.vtf
                • Reciever.vtf
                • Reciever2.vmt
                • Reciever_nm.vtf
                • Stock.vmt
                • Stock.vtf
                • Stock_nm.vtf
            • w_models/
              • G36C/
                • EOTech.vmt
                • Fore.vmt
                • Glass.vmt
                • Rail.vmt
                • Reciever2.vmt
                • Stock.vmt
      • models/
        • weapons/
          • v_G36Csmg12.dx80.vtx
          • v_G36Csmg12.dx90.vtx
          • v_G36Csmg12.mdl
          • v_G36Csmg12.sw.vtx
          • v_G36Csmg12.vvd
          • v_rif_sg552.mdl
          • w_G36Csmg12.dx80.vtx
          • w_G36Csmg12.dx90.vtx
          • w_G36Csmg12.mdl
          • w_G36Csmg12.phy
          • w_G36Csmg12.sw.vtx
          • w_G36Csmg12.vvd
      • sound/
        • weapons/
          • G36C/
            • 36reload.wav
            • boltback.wav
            • boltforward.wav
            • foldback.wav
            • g36c1.wav
            • magin.wav
            • magout.wav
            • ShootSounds/
              • F.E.A.R (H&K G2A2)/
                • sg552-1.wav
              • Rainbow Six 3 (H&K G36K)/
                • sg552-1.wav
    • Magic Wand/
      • info.txt
      • lua/
        • effects/
          • guardgun_charge/
            • init.lua
          • guardgun_expld/
            • init.lua
          • guardgun_fire/
            • init.lua
          • guardgun_mzzlflash/
            • init.lua
          • stridcan_charge/
            • init.lua
          • stridcan_expld/
            • init.lua
          • stridcan_fire/
            • init.lua
          • stridcan_mzzlflash/
            • init.lua
        • weapons/
          • weapon_shoopwand/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_potterwand/
              • wand.vmt
              • wand.vtf
              • wand_normal.vtf
      • models/
        • weapons/
          • v_harrypotterwand.dx80.vtx
          • v_harrypotterwand.dx90.vtx
          • v_harrypotterwand.mdl
          • v_harrypotterwand.sw.vtx
          • v_harrypotterwand.vvd
          • v_harrypotterwand.xbox.vtx
    • Nuka Cola/
      • info.txt
      • lua/
        • entities/
          • nukacola_sent/
            • cl_init.lua
            • init.lua
            • shared.lua
      • materials/
        • models/
          • nukacola/
            • glass.vtf
            • glass2.vtf
            • glass3.vtf
            • glass4.vtf
            • glass_normal.vtf
            • nuka.vtf
            • nuka2.vtf
            • quantum.vtf
            • quantum2.vtf
            • sodabottleclosed01.vmt
            • sodabottleclosed01glass.vmt
            • sodabottleclosed02.vmt
            • sodabottleclosed02glass.vmt
            • sodabottleclosed03.vmt
            • sodabottleclosed03glass.vmt
            • sodabottleclosed04.vmt
            • sodabottleclosed04glass.vmt
            • Thumbs.db
        • VGUI/
          • entities/
            • nukacola_sent.vmt
            • nukacola_sent.vtf
      • models/
        • nukacola/
          • nukaq1.dx80.vtx
          • nukaq1.dx90.vtx
          • nukaq1.mdl
          • nukaq1.phy
          • nukaq1.sw.vtx
          • nukaq1.vvd
          • nukaq2.dx80.vtx
          • nukaq2.dx90.vtx
          • nukaq2.mdl
          • nukaq2.phy
          • nukaq2.sw.vtx
          • nukaq2.vvd
      • sound/
        • cola/
          • drink.wav
          • drink2.wav
    • Portal Turret V1/
      • info.txt
      • lua/
        • entities/
          • npc_portal_turret_floor/
            • .svn/
              • all-wcprops
              • entries
              • prop-base
              • props
              • text-base/
                • cl_init.lua.svn-base
                • init.lua.svn-base
                • shared.lua.svn-base
              • tmp/
                • prop-base
                • props
                • text-base
            • cl_init.lua
            • init.lua
            • shared.lua
      • materials/
        • VGUI/
          • entities/
            • npc_portal_turret_floor.vmt
            • npc_portal_turret_floor.vtf
    • Poster/
      • info.txt
      • materials/
        • models/
          • posters/
            • poster.vmt
            • poster.vtf
      • models/
        • posters/
          • poster.dx80.vtx
          • poster.dx90.vtx
          • poster.mdl
          • poster.phy
          • poster.sw.vtx
          • poster.vvd
    • Shoop/
      • info.txt
      • lua/
        • weapons/
          • Shoop/
            • cl_init.lua
            • init.lua
            • shared.lua
      • materials/
        • jaanus/
          • ATpart01.vmt
          • ATpart01.vtf
          • ATpart02.vmt
          • ATpart02.vtf
        • VGUI/
          • entities/
            • Shoop.vmt
            • Shoop.vtf
      • models/
        • jaanus/
          • atgun.dx80.vtx
          • atgun.dx90.vtx
          • atgun.mdl
          • atgun.phy
          • atgun.sw.vtx
          • atgun.vvd
          • atgun.xbox.vtx
        • weapons/
          • v_atgun.dx80.vtx
          • v_atgun.dx90.vtx
          • v_atgun.mdl
          • v_atgun.sw.vtx
          • v_atgun.vvd
          • v_atgun.xbox.vtx
      • sound/
        • weapons/
          • shoop/
            • laser.wav
    • Sparta Ball/
      • info.txt
      • lua/
        • entities/
          • sent_sball/
            • cl_init.lua
            • init.lua
            • shared.lua
      • materials/
        • sprites/
          • sent_ball.vtf
          • sent_dball.vmt
          • sent_dball.vtf
        • VGUI/
          • entities/
            • sent_sball.vmt
            • sent_sball.vtf
      • sound/
        • sparta/
          • sparta.wav
    • Thompson/
      • info.txt
      • lua/
        • weapons/
          • thompson/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • Enron_Thompson/
                • thomp_skin_ump45.vmt
                • thomp_skin_ump45.vtf
                • thomp_skin_ump45_normal.vtf
            • w_models/
              • Enron_Thompson/
                • thomp_skin_ump45.vmt
                • thomp_skin_ump45.vtf
                • thomp_skin_ump45_normal.vtf
        • VGUI/
          • entities/
            • thompson.vmt
            • thompson.vtf
      • models/
        • weapons/
          • v_thompso.dx80.vtx
          • v_thompso.dx90.vtx
          • v_thompso.mdl
          • v_thompso.sw.vtx
          • v_thompso.vvd
          • w_thompso.dx80.vtx
          • w_thompso.dx90.vtx
          • w_thompso.mdl
          • w_thompso.phy
          • w_thompso.sw.vtx
          • w_thompso.vvd
      • scripts/
        • game_sounds_manifest.txt
        • weapons/
          • thomspon.txt
      • sound/
        • weapons/
          • reload2.wav
          • thomp/
            • fire1.wav
          • thompson/
            • boltpull.wav
            • clipin.wav
            • clipout.wav
            • draw.wav
          • thompson_fire1.wav
    • Wrench Swep/
      • info.txt
      • lua/
        • weapons/
          • swep_wrench/
            • cl_init.lua
            • init.lua
            • shared.lua
      • materials/
        • VGUI/
          • entities/
            • swep_wrench.vmt
            • swep_wrench.vtf
      • models/
        • weapons/
          • v_wrench1.dx80.vtx
          • v_wrench1.dx90.vtx
          • v_wrench1.mdl
          • v_wrench1.sw.vtx
          • v_wrench1.vvd

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