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HPD 0.97

Originally uploaded by mahalis on 26th July 2007 04:03 am

Latest version of my Portal SWEP.
Changelog:
< added > Turrets target NPCs as well as players.
< added > Turrets now properly spaz when knocked over.
< added > HPD can now carry objects through portals. (bug: throwing a through-portal-held object makes it go in entirely the wrong direction.)
< added > noportal_pillar entity: visual effect for portal-clearing doorways.
< fixed > Turret laser goes through non-solid stuff.
< fixed > Portal border is no longer frame-rate dependent and no longer goes huge and laggy when the game is unpaused.
< fixed > Probably other stuff I can't remember.
Thread:http://forums.facepunchstudios.com/showthread.php?t=363792

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • garrysmod <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • garrysmod/
    • addons/
      • PortalGun/
        • info.txt
        • lua/
          • autorun/
            • client/
              • portalhooks-cl.lua
            • server/
              • portalhooks.lua
          • effects/
            • noportal/
              • init.lua
            • nuportal/
              • init.lua
            • pillarflecks/
              • init.lua
            • portalborder/
              • init.lua
            • portalsucks/
              • init.lua
            • trail2/
              • init.lua
            • turretmuzzle/
              • init.lua
          • entities/
            • info_hpd_controller/
              • init.lua
            • m_portal/
              • cl_init.lua
              • init.lua
              • shared.lua
            • noportal_pillar/
              • cl_init.lua
              • init.lua
              • shared.lua
            • portalturret/
              • cl_init.lua
              • init.lua
              • shared.lua
            • turretlaser/
              • cl_init.lua
              • init.lua
              • shared.lua
          • postprocess/
            • portals.lua
          • weapons/
            • portalgun/
              • cl_init.lua
              • init.lua
              • shared.lua
        • materials/
          • maskoverlay.vmt
          • models/
            • portal/
              • fixed.vmt
              • fixed.vtf
              • portalbox-color.vtf
              • portalbox.vmt
              • portalbox_normal.vtf
              • turret.vmt
              • turret.vtf
              • v_hpd.vmt
              • v_hpd.vtf
              • v_hpd_spec.vtf
            • portal.vmt
          • post_portals.vmt
          • sprites/
            • blakportal.vmt
            • blakportal.vtf
            • blborder.vmt
            • blborder.vtf
            • intmask/
              • mask00.vmt
              • mask01.vmt
              • mask02.vmt
              • mask03.vmt
              • mask04.vmt
              • mask05.vmt
              • mask06.vmt
              • mask07.vmt
              • mask08.vmt
              • mask09.vmt
              • mask10.vmt
              • mask11.vmt
              • mask12.vmt
              • mask13.vmt
              • mask14.vmt
              • mask15.vmt
              • pintmask00.vtf
              • pintmask01.vtf
              • pintmask02.vtf
              • pintmask03.vtf
              • pintmask04.vtf
              • pintmask05.vtf
              • pintmask06.vtf
              • pintmask07.vtf
              • pintmask08.vtf
              • pintmask09.vtf
              • pintmask10.vtf
              • pintmask11.vtf
              • pintmask12.vtf
              • pintmask13.vtf
              • pintmask14.vtf
              • pintmask15.vtf
            • maskportal.vmt
            • maskportal.vtf
            • noblue.vmt
            • noblue.vtf
            • noportal_fleck.vmt
            • noportal_fleck.vtf
            • nored.vmt
            • nored.vtf
            • ogborder.vmt
            • ogborder.vtf
            • portal.vmt
            • portalglow.vmt
            • portalglow_z.vmt
            • portallens.vmt
            • portallens.vtf
            • portallens_dudv.vtf
            • portalwhisp.vmt
            • ptrail.vmt
            • whisp.vtf
          • weapons/
            • hpd.vmt
            • hpd.vtf
        • models/
          • portal/
            • portal.dx80.vtx
            • portal.dx90.vtx
            • portal.mdl
            • portal.phy
            • portal.sw.vtx
            • portal.vvd
            • portal.xbox.vtx
            • v_hpd.dx80.vtx
            • v_hpd.dx90.vtx
            • v_hpd.mdl
            • v_hpd.sw.vtx
            • v_hpd.vvd
            • v_hpd.xbox.vtx
        • sound/
          • portals/
            • blue.wav
            • enter.wav
            • red.wav
    • materials/
      • models/
        • portal/
          • portalbox-color.vtf
          • portalbox.vmt
          • portalbox_normal.vtf
          • turret.vmt
          • turret.vtf
    • models/
      • portal/
        • box.dx80.vtx
        • box.dx90.vtx
        • box.mdl
        • box.phy
        • box.sw.vtx
        • box.vvd
        • box.xbox.vtx
        • turret.dx80.vtx
        • turret.dx90.vtx
        • turret.mdl
        • turret.phy
        • turret.sw.vtx
        • turret.vvd
        • turret.xbox.vtx

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