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COD 4 0.5.zip

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  • Tags: cod
Originally uploaded by Superfrog on 16th February 2009 15:31 pm

Fixed.
You also need this: http://solidfiles.com/d/241a

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • COD 4 0.5 <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • COD 4 0.5/
    • materials/
      • models/
        • cod4soldiers/
          • rs/
            • opforce_body_sp_col.vmt
            • opforce_body_sp_col.vtf
            • opforce_body_sp_nml.vtf
            • opforce_fullwrap_col_sp.vmt
            • opforce_fullwrap_col_sp.vtf
            • opforce_fullwrap_nml_sp.vtf
            • opforce_hand_sp_col.vmt
            • opforce_hand_sp_col.vtf
            • opforce_hand_sp_nml.vtf
            • opforce_ski_mask_col_sp.vmt
            • opforce_ski_mask_col_sp.vtf
            • opforce_ski_mask_nml_sp.vtf
            • opfroce_gas_mask_col_sp.vmt
            • opfroce_gas_mask_col_sp.vtf
            • opfroce_gas_mask_lens_col_sp.vmt
            • opfroce_gas_mask_lens_col_sp.vtf
            • opfroce_gas_mask_nml_sp.vtf
          • us/
            • SF/
              • accessories_mp_col.vmt
              • accessories_mp_col.vtf
              • accessories_mp_nml.vtf
              • dark_eyeball_l.vmt
              • dark_eyeball_r.vmt
              • eyeball_l.vmt
              • eyeball_r.vmt
              • glass_spec.vtf
              • glint.vmt
              • grn_pupil_l.vmt
              • grn_pupil_r.vmt
              • pupil_l.vmt
              • pupil_r.vmt
              • usmc_body_woodland_mp_col.vmt
              • usmc_body_woodland_mp_col.vtf
              • usmc_body_woodland_mp_nml.vtf
              • usmc_force_hat_hands_col_sp.vmt
              • usmc_force_hat_hands_col_sp.vtf
              • usmc_force_lenses_sp_col.vmt
              • usmc_force_lenses_sp_col.vtf
              • usmc_tactical_mich_stripes_nomex_col.vmt
    • models/
      • Cod4soldiers/
        • RS/
          • Assault_01.dx80.vtx
          • Assault_01.dx90.vtx
          • assault_01.mdl
          • Assault_01.phy
          • Assault_01.sw.vtx
          • assault_01.vvd
          • Assault_02.dx80.vtx
          • Assault_02.dx90.vtx
          • assault_02.mdl
          • Assault_02.phy
          • Assault_02.sw.vtx
          • assault_02.vvd
          • heavy_01.dx80.vtx
          • heavy_01.dx90.vtx
          • heavy_01.mdl
          • heavy_01.phy
          • heavy_01.sw.vtx
          • heavy_01.vvd
          • heavy_02.dx80.vtx
          • heavy_02.dx90.vtx
          • heavy_02.mdl
          • heavy_02.phy
          • heavy_02.sw.vtx
          • heavy_02.vvd
          • recon_01.dx80.vtx
          • recon_01.dx90.vtx
          • recon_01.mdl
          • recon_01.phy
          • recon_01.sw.vtx
          • recon_01.vvd
        • US/
          • SF/
            • Spfrc_mskhlmt.dx80.vtx
            • Spfrc_mskhlmt.dx90.vtx
            • spfrc_mskhlmt.mdl
            • Spfrc_mskhlmt.phy
            • Spfrc_mskhlmt.sw.vtx
            • spfrc_mskhlmt.vvd
            • Spfrc_mskhlmtggls.dx80.vtx
            • Spfrc_mskhlmtggls.dx90.vtx
            • spfrc_mskhlmtggls.mdl
            • Spfrc_mskhlmtggls.phy
            • Spfrc_mskhlmtggls.sw.vtx
            • spfrc_mskhlmtggls.vvd
    • Whoopsiedo.txt

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