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LaserTag-v1_00.zip

Originally uploaded by Fuzzylightning on 28th February 2010 11:51 am

LaserTag is a revolutionary deathmatch game where there are no respawn times and no waiting around. Shoot a player, break their shields and they will swap to your team. The aim of the game is to tag all players to your side. At the end of the round you're given a set of mini-awards as to how you did in the round.
LaserTag also features an in-depth powerup system where you can pick up powerups that adjust the basic abilities of your gun (refire rate, damage, accuracy) and add on separate powerups that give your weapon new alt-fire modes (guided rocket, shotgun burst). You can keep these powerups for as long as you like, and a big way of turning the tables in this fast-paced gamemode is to find a winning combination of powerups.
I'd like to thank all the testers who helped me on the LaserTag official server, particularly JoonazL and Zero, you guys were really helpful.

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • LaserTag-v1_00 <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • gamemodes/
    • lasertag/
      • entities/
        • effects/
          • ImpactExplode/
            • init.lua
          • LaserTracer/
            • init.lua
          • PwupAcquire/
            • init.lua
          • ShieldFlicker/
            • init.lua
          • ShieldShatter/
            • init.lua
          • VampEffect/
            • init.lua
        • entities/
          • lt_cobraspawn/
            • init.lua
          • lt_furyspawn/
            • init.lua
          • lt_powerup/
            • cl_init.lua
            • init.lua
            • shared.lua
          • lt_rapturespawn/
            • init.lua
          • lt_rocket/
            • cl_init.lua
            • init.lua
            • shared.lua
          • lt_sirenspawn/
            • init.lua
        • weapons/
          • weapon_lt_rifle/
            • shared.lua
      • gamemode/
        • cl_hud.lua
        • cl_init.lua
        • cl_scores.lua
        • enum.lua
        • init.lua
        • player_class/
          • class_default.lua
        • powerups/
          • pow_accuracy.lua
          • pow_burst.lua
          • pow_proximity.lua
          • pow_rapidfire.lua
          • pow_rocket.lua
          • pow_vampire.lua
        • powerup_system.lua
        • shared.lua
        • sh_utility.lua
        • skin.lua
        • stat_system.lua
        • vgui/
          • vgui_gamenotice.lua
          • vgui_hudbase.lua
          • vgui_hudcommon.lua
          • vgui_hudelement.lua
          • vgui_hudindicators.lua
          • vgui_hudlayout.lua
          • vgui_hudupelement.lua
          • vgui_roundfinish.lua
          • vgui_roundfinish_header.lua
          • vgui_roundfinish_stat.lua
          • vgui_scoreboard.lua
          • vgui_scoreboard_small.lua
          • vgui_scoreboard_team.lua
          • vgui_tagnotify.lua
          • vgui_vote.lua
      • info.txt
  • maps/
    • lt_saon.bsp
  • materials/
    • LaserTag/
      • HUD/
        • hud_baseint_spacer.vmt
        • hud_baseint_spacer.vtf
        • hud_baseint_topleft.vmt
        • hud_baseint_topleft.vtf
        • hud_baseint_topright.vmt
        • hud_baseint_topright.vtf
        • hud_cobra.vmt
        • hud_cobra.vtf
        • hud_fury.vmt
        • hud_fury.vtf
        • hud_rapture.vmt
        • hud_rapture.vtf
        • hud_retcorner.vmt
        • hud_retcorner.vtf
        • hud_reticule.vmt
        • hud_reticule.vtf
        • hud_sblogo.vmt
        • hud_sblogo.vtf
        • hud_shieldindicator.vmt
        • hud_shieldindicator.vtf
        • hud_siren.vmt
        • hud_siren.vtf
        • hud_statconqueror.vmt
        • hud_statconqueror.vtf
        • hud_statexplorer.vmt
        • hud_statexplorer.vtf
        • hud_statheadhunter.vmt
        • hud_statheadhunter.vtf
        • hud_statpowercrazed.vmt
        • hud_statpowercrazed.vtf
        • hud_statspammer.vmt
        • hud_statspammer.vtf
        • hud_stattraitor.vmt
        • hud_stattraitor.vtf
        • hud_topindicator_center.vmt
        • hud_topindicator_center.vtf
        • hud_topindicator_left.vmt
        • hud_topindicator_left.vtf
        • hud_topindicator_pad.vmt
        • hud_topindicator_pad.vtf
        • hud_topindicator_right.vmt
        • hud_topindicator_right.vtf
        • hud_upindicator.vmt
        • hud_upindicator.vtf
        • powerup_accuracy.vmt
        • powerup_accuracy.vtf
        • powerup_base.vmt
        • powerup_base.vtf
        • powerup_burst.vmt
        • powerup_burst.vtf
        • powerup_proximity.vmt
        • powerup_proximity.vtf
        • powerup_rapidfire.vmt
        • powerup_rapidfire.vtf
        • powerup_rocket.vmt
        • powerup_rocket.vtf
        • powerup_vampire.vmt
        • powerup_vampire.vtf
      • impactburst.vmt
      • impactburst.vtf
      • impactparticle.vmt
      • impactparticle.vtf
      • lasertex.vmt
      • lasertex.vtf
      • Levels/
        • lt_horizondecal.vmt
        • lt_horizondecal.vtf
        • lt_saonbase.vmt
        • lt_saonbase.vtf
        • lt_saonbase2.vmt
        • lt_saonbase2.vtf
        • lt_saonfloor.vmt
        • lt_saonfloor.vtf
        • lt_saonfloor2.vmt
        • lt_saonfloor2.vtf
        • lt_saonglass.vmt
        • lt_saonglass.vtf
        • lt_saonglow.vmt
        • lt_saonglow.vtf
        • lt_saonglow2.vmt
        • lt_saonglow2.vtf
        • lt_saonglow2_noscroll.vmt
        • lt_saonglow_noscroll.vmt
        • lt_saonlight1.vmt
        • lt_saonlight1.vtf
        • lt_saonlogo.vmt
        • lt_saonlogo.vtf
        • lt_saonpapers.vmt
        • lt_saonpapers.vtf
        • lt_saonsign_01a.vmt
        • lt_saonsign_01a.vtf
        • lt_saonstrip.vmt
        • lt_saonstrip.vtf
        • lt_saonstrut.vmt
        • lt_saonstrut.vtf
        • lt_saonwall.vmt
        • lt_saonwall.vtf
        • lt_saonwall2.vmt
        • lt_saonwall2.vtf
        • lt_saonwall3.vmt
        • lt_saonwall3.vtf
        • lt_saonwall4.vmt
        • lt_saonwall4.vtf
        • lt_saonwall5.vmt
        • lt_saonwall5.vtf
        • lt_saonwhite.vmt
        • lt_zonesigncobra.vmt
        • lt_zonesigncobra.vtf
        • lt_zonesignfury.vmt
        • lt_zonesignfury.vtf
        • lt_zonesignrapture.vmt
        • lt_zonesignrapture.vtf
        • lt_zonesignsiren.vmt
        • lt_zonesignsiren.vtf
      • playershield.vmt
      • playershield.vtf
      • shieldflutter.vmt
      • shieldflutter.vtf
    • maps/
      • lt_saon.vmt
      • lt_saon.vtf
  • resource/
    • fonts/
      • Dodger.TTF

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