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Originally uploaded by Larry (8) on 26th February 2009 23:18 pm

It's been too long since I've started up Hammer again. Too long that my first attempts of this map failed horribly. Compiling this thing, wasn't really easy too. But I finally got back on track and finished this. And I must say I'm pretty happy with how it turned out. So, what does this new circular map has to offer?
-Once again, the map features a huge space. I made it as big as Source could handle, so the edges of the map are 1024 units removed from the edges of the grid.
-Instead of making just the spawn area circular, I made the entire map circular. So that includes a circular skybox. This way, I kinda got rid of the feeling that there was a 3D skybox needed. A previous version had one, but it didn't look right. Plus that the 3D skybox was taking quite some space in the Hammer grid. So I got rid of that.
-A whole new addition is the underground building area.
-There is also HDR in the map.
-The skybox is as high as it could get.
-The depth of the water is approx 4096 units.
-The map is fully cubemapped (12).
I really hope you guys'll like this map. You can always PM me on Facepunch (Larry_G) or send me an email to:
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This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • gm_halos <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • gm_halos/
    • info.txt
    • maps/
      • gm_halos.bsp
    • materials/
      • maps/
        • gm_halos.vmt
        • gm_halos.vtf
    • settings/
      • maps/
        • gm_halos.txt
  • Halos01.jpg
  • Halos02.jpg
  • Halos03.jpg
  • Halos04.jpg
  • Halos05.jpg