Originally uploaded by Spy (30) on 9th October 2012 15:15 pm
GET Extra Customizable Weaponry 1.13 HERE:http://filesmelt.com/dl/Extra_Customizable_Weaponry_1.13_1.zip
AND THEN THE 1.133 HERE:http://filesmelt.com/dl/Extra_Customizable_Weaponry_1.133_.zip
WATCH THE 1.26 RELEASE VIDEO HERE:http://www.youtube.com/watch?v=hcSmla1Vmjw
/\ Fixed guns flying away
/\ Fixed a bug with dual weapons
!!!BEFORE YOU GO ON TO THE DESCRIPTION: IF YOU HAVE LOTS OF VARIOUS ADDONS INSTALLED, YOU WILL MOST LIKELY EXPERIENCE THOSE ADDONS CONFLICTING.
PLEASE, REMOVE ALL ADDONS THAT CONFLICT WITH THIS ADDON. (I do not know which are they, because I develop these SWEPs on a nearly vanilla GMod)
YOU'RE NOT SUPPOSED TO USE THESE IN GMOD 13 - THEY HAVE NO OFFICIAL SUPPORT YET AND ARE PRETTY MUCH BROKEN IN GMOD 13.
I am not going to set up an SVN. Get over it.
/\ Fixed a Lua error spam regarding third person and a vert grip
1.26 (The 33rd update so far):
+ 2 New reflex sights - a Kobra reflex sight as well as another reflex sight for rifles/SMGs:
* The following Extra weapons support them: AK-47, AK-74, M4A1, Magpul Masada, HK 416, ARES Shrike, M249, AUG A3, M14, AS VAL, SG552, MP7, Kriss, KAC PDW, SR-3M, FN F2000T, L85A2, AR-57, FN SCAR-H
* The following stock weapons support them: AK-47, IMI Galil AR, FAMAS
* I will add the attachments on more weapons in the stock weapon pack
+ SINGLEPLAYER: Added a console variable to switch between the custom physical bullets and default Source engine bullets
+ Added a custom walk animation - it is dependant on your walk speed (walk faster = faster weapon movement)
+ Added a console variable to control the aiming sensitivity of the ACOG scope
+ Aiming down the sights now slows you down to 70% of your walk speed
+ Added attachment description boxes in the attachment selection menu:
* They can be turned off in the Q menu
+ Added a grenade launcher icon for when M203 mode is turned on (much like the bipod icon)
+ Added a new custom recoil feature - weapon drift.