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AntSurvival.zip

Originally uploaded by joopie on 7th September 2008 07:14 am

This is a team survival gamemode. Antlions will spawn and hunt you down. This is my first gamemode and was poorly coded, but it is still fun. All custom models and most of the SWEPs are not made by me. I only take credit for gamemode code. It has a few bugs and is def. not finished, and i dont plan on finishing it. this is just a working release for whoever wants it.
There are 6 classes to choose from:
soldier - gunner
medic - heal
engineer - turrets and building
recon - sniper
support - heavy machine gun
specialist - c4
here are some usefull console commands
mp_antspawns true/false
mp_maxants #
gamemode only tested with map gm_construct and with no addons. if you want to use with other maps, they must have ai nodes. Any questions or comments PM joopie on facepunch. thanks

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • AntSurvival <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • AntSurvival/
    • content/
      • materials/
        • models/
          • Europee_Normal1/
            • eu_kits_b.vtf
            • eu_kits_c.vmt
            • eu_kits_c.vtf
            • us_3p_heavy_b.vtf
            • us_3p_heavy_c.vmt
            • us_3p_heavy_c.vtf
          • Europee_orange1/
            • eu_kits_b.vtf
            • eu_kits_c.vmt
            • eu_kits_c.vtf
            • us_3p_heavy_b.vtf
            • us_3p_heavy_c.vmt
            • us_3p_heavy_c.vtf
          • pac/
            • pac_heavy_b.vtf
            • pac_heavy_c.vmt
            • pac_heavy_c.vtf
            • pac_kits_b.vtf
            • pac_kits_c.vmt
            • pac_kits_c.vtf
          • weapons/
            • v_models/
              • Kriss/
                • Doodads.vmt
                • Doodads.vtf
                • Doodads_normal.vtf
                • EOTECH.vmt
                • EOTECH.vtf
                • EOTECH_norm.vtf
                • glass.vmt
                • glass.vtf
                • Main3.vmt
                • Main3.vtf
                • Main3_normal.vtf
                • Top.vmt
                • Top.vtf
                • Top_normal.vtf
              • m16a4.famas/
                • bulletah.vmt
                • bulletah.vtf
                • Elcan19.vmt
                • Elcan19.vtf
                • eurolux.vmt
                • eurolux.vtf
                • foregrip1.vmt
                • foregrip1.vtf
                • LEFT.vmt
                • LEFT.vtf
                • lens_norm.vtf
                • lense.vmt
                • lense.vtf
                • Lense1.vmt
                • Lense1.vtf
                • mag_short.vmt
                • mag_short.vtf
                • OTHER.vmt
                • OTHER.vtf
                • RIGHT.vmt
                • RIGHT.vtf
                • stock.vmt
                • stock.vtf
                • waffle.vmt
                • waffle.vtf
              • pr0d.c4/
                • bomb1.vmt
                • bomb1.vtf
                • bomb1_planted.vtf
                • bomb1_ref.vtf
                • bomb2.vmt
                • bomb2.vtf
                • bomb3b.vmt
                • bomb3b.vtf
                • hand.vmt
                • hand.vtf
                • screen_04.vmt
                • screen_04.vtf
                • screen_45.vmt
                • screen_45.vtf
                • screen_active.vmt
                • screen_active.vtf
                • screen_off.vmt
                • screen_off.vtf
                • screen_off_ref.vtf
                • screen_on.vmt
                • screen_on.vtf
                • screen_ref.vtf
              • psg-1/
                • T1.vmt
                • T1.vtf
                • T1_normal.vtf
                • T1_ref.vtf
                • T2.vmt
                • T2.vtf
                • T2_normal.vtf
                • T2_ref.vtf
                • T3.vmt
                • T3.vtf
                • T3_normal.vtf
                • T3_ref.vtf
                • T4.vmt
                • T4.vtf
                • T4_normal.vtf
                • T4_ref.vtf
              • rif_galil/
                • m14_mesh1.vmt
                • m14_mesh1.vtf
                • m14_mesh1_ref.vtf
                • m14_mesh2.vmt
                • m14_mesh2.vtf
                • m14_mesh2_ref.vtf
                • m14_mesh3.vmt
                • m14_mesh3.vtf
                • m14_mesh3_ref.vtf
              • sg550/
                • aimpoint.vmt
                • aimpoint.vtf
                • aimpoint_ref.vtf
                • magazine.vmt
                • magazine.vtf
                • masked.vmt
                • masked.vtf
                • masked_ref.vtf
                • misc.vmt
                • misc.vtf
                • misc_ref.vtf
                • reciever.vmt
                • reciever.vtf
                • reciever_ref.vtf
                • riflecas.vmt
                • riflecas.vtf
                • risrails.vmt
                • risrails.vtf
                • risrails_ref.vtf
                • stock.vmt
                • stock.vtf
              • shot_m3super90/
                • framemap.vmt
                • framemap.vtf
                • framemap_ref.vtf
                • frontmap.vmt
                • frontmap.vtf
                • frontmap_ref.vtf
                • SHELL.vmt
                • SHELL.vtf
                • SHELL_ref.vtf
                • stockmap.vmt
                • stockmap.vtf
                • stockmap_ref.vtf
              • tactical_m24/
                • bipod.vmt
                • bipod.vtf
                • C3A1_2.vmt
                • C3A1_2.vtf
                • C3A1_2_ref.vtf
                • dot.vmt
                • dot.vtf
                • Gucci copy.vmt
                • haze.vmt
                • haze.vtf
                • line.vmt
                • line.vtf
                • M24(2).vmt
                • M24(2).vtf
                • M24(2)_normal.vtf
                • M241.vmt
                • M241.vtf
                • M241_ref.vtf
                • mesh4.vmt
                • mesh4.vtf
                • silencer.vmt
                • silencer.vtf
                • silencer_normal.vtf
                • UV1.vmt
                • UV1_original.vtf
                • UV1_ref.vtf
              • Twinkie 1911/
                • frame norm.vtf
                • frame.vmt
                • frame.vtf
                • slide norm.vtf
                • slide.vmt
                • slide.vtf
            • w_models/
              • Kriss/
                • Doodads.vmt
                • eotech.vmt
                • Main3.vmt
                • Top.vmt
              • pr0d.c4/
                • bomb1.vmt
                • bomb1_planted.vmt
                • bomb2.vmt
                • bomb3b.vmt
                • hand.vmt
                • screen_04.vmt
                • screen_45.vmt
                • screen_active.vmt
                • screen_off.vmt
                • screen_on.vmt
              • shot_m3super90/
                • framemap.vmt
                • frontmap.vmt
                • stockmap.vmt
              • tactical_m24/
                • bipod.vmt
                • M24(2).vmt
                • M241.vmt
                • mesh4.vmt
                • silencer.vmt
                • UV1.vmt
        • vgui/
          • entities/
            • Thumbs.db
            • weapon_jihadbomb.vmt
            • weapon_jihadbomb.vtf
      • models/
        • Europee_Normal1.dx80.vtx
        • Europee_Normal1.dx90.vtx
        • Europee_Normal1.mdl
        • Europee_Normal1.phy
        • Europee_Normal1.sw.vtx
        • Europee_Normal1.vvd
        • Europee_orange1.dx80.vtx
        • Europee_orange1.dx90.vtx
        • Europee_orange1.mdl
        • Europee_orange1.phy
        • Europee_orange1.sw.vtx
        • Europee_orange1.vvd
        • Pac.dx80.vtx
        • Pac.dx90.vtx
        • pac.mdl
        • Pac.phy
        • Pac.sw.vtx
        • pac.vvd
        • props_combine/
          • combine_bridge_b.dx80.vtx
          • combine_bridge_b.dx90.vtx
          • combine_bridge_b.jpg
          • combine_bridge_b.mdl
          • combine_bridge_b.phy
          • combine_bridge_b.sw.vtx
          • combine_bridge_b.vvd
        • weapons/
          • v_fists.dx80.vtx
          • v_fists.dx90.vtx
          • v_fists.mdl
          • v_fists.sw.vtx
          • v_fists.vvd
          • V_healthkit.dx80.vtx
          • V_healthkit.dx90.vtx
          • v_healthkit.mdl
          • V_healthkit.sw.vtx
          • v_healthkit.vvd
          • V_healthkit.xbox.vtx
          • v_jb.dx80.vtx
          • v_jb.dx90.vtx
          • v_jb.mdl
          • v_jb.sw.vtx
          • v_jb.vvd
          • v_lazr_scout.dx80.vtx
          • v_lazr_scout.dx90.vtx
          • v_lazr_scout.mdl
          • v_lazr_scout.sw.vtx
          • v_lazr_scout.vvd
          • v_pistcolt1911.dx80.vtx
          • v_pistcolt1911.dx90.vtx
          • v_pistcolt1911.mdl
          • v_pistcolt1911.sw.vtx
          • v_pistcolt1911.vvd
          • v_pistcolt1911.xbox.vtx
          • v_rif_c7a1s.dx80.vtx
          • v_rif_c7a1s.dx90.vtx
          • v_rif_c7a1s.mdl
          • v_rif_c7a1s.sw.vtx
          • v_rif_c7a1s.vvd
          • v_shot_shotteh02.dx80.vtx
          • v_shot_shotteh02.dx90.vtx
          • v_shot_shotteh02.mdl
          • v_shot_shotteh02.sw.vtx
          • v_shot_shotteh02.vvd
          • v_smg_kriss.dx80.vtx
          • v_smg_kriss.dx90.vtx
          • v_smg_kriss.mdl
          • v_smg_kriss.sw.vtx
          • v_smg_kriss.vvd
          • v_smg_kriss.xbox.vtx
          • v_snip_m14sc.dx80.vtx
          • v_snip_m14sc.dx90.vtx
          • v_snip_m14sc.mdl
          • v_snip_m14sc.sw.vtx
          • v_snip_m14sc.vvd
          • w_fists.dx80.vtx
          • w_fists.dx90.vtx
          • w_fists.mdl
          • w_fists.phy
          • w_fists.sw.vtx
          • w_fists.vvd
          • w_jb.dx80.vtx
          • w_jb.dx90.vtx
          • w_jb.mdl
          • w_jb.phy
          • w_jb.sw.vtx
          • w_jb.vvd
          • w_lazr_scout.dx80.vtx
          • w_lazr_scout.dx90.vtx
          • w_lazr_scout.mdl
          • w_lazr_scout.phy
          • w_lazr_scout.sw.vtx
          • w_lazr_scout.vvd
          • w_pistcolt1911.dx80.vtx
          • w_pistcolt1911.dx90.vtx
          • w_pistcolt1911.mdl
          • w_pistcolt1911.phy
          • w_pistcolt1911.sw.vtx
          • w_pistcolt1911.vvd
          • w_pistcolt1911.xbox.vtx
          • w_rif_c7a1s.dx80.vtx
          • w_rif_c7a1s.dx90.vtx
          • w_rif_c7a1s.mdl
          • w_rif_c7a1s.phy
          • w_rif_c7a1s.sw.vtx
          • w_rif_c7a1s.vvd
          • w_shot_shotteh02.dx80.vtx
          • w_shot_shotteh02.dx90.vtx
          • w_shot_shotteh02.mdl
          • w_shot_shotteh02.phy
          • w_shot_shotteh02.sw.vtx
          • w_shot_shotteh02.vvd
          • w_smg_kriss.dx80.vtx
          • w_smg_kriss.dx90.vtx
          • w_smg_kriss.mdl
          • w_smg_kriss.phy
          • w_smg_kriss.sw.vtx
          • w_smg_kriss.vvd
          • w_smg_kriss.xbox.vtx
          • w_snip_m14sc.dx80.vtx
          • w_snip_m14sc.dx90.vtx
          • w_snip_m14sc.mdl
          • w_snip_m14sc.phy
          • w_snip_m14sc.sw.vtx
          • w_snip_m14sc.vvd
      • sound/
        • siege/
          • big_explosion.wav
          • jihad.wav
        • weapons/
          • galil/
            • ak47_boltpull.wav
            • m14-1.wav
            • m14-2.wav
          • glock/
            • colt-1.wav
            • glock_clipin.wav
            • glock_clipout.wav
            • glock_slideback.wav
            • glock_sliderelease.wav
          • Kriss/
            • boltpull.wav
            • clipin.wav
            • clipout.wav
            • dropclip.wav
            • magrel.wav
            • mp5-1.bak
            • mp5-1.wav
            • ump45-1.bak
            • ump45-1.wav
            • unfold.wav
          • m3/
            • m3_insertshell.wav
            • m3_pump.wav
            • shotteh-1.wav
            • shotteh-2.wav
          • m4a1/
            • charger.wav
            • deploy.wav
            • m4a1_assisttap.wav
            • m4a1_boltpull.wav
            • m4a1_clipin.wav
            • m4a1_clipin1.wav
            • m4a1_clipout.wav
            • m4a1_clipout1.wav
            • m4a1_deploy.wav
            • m4a1_silencer_off.wav
            • m4a1_silencer_off1.wav
            • m4a1_silencer_on.wav
            • m4a1_silencer_on1.wav
            • m4a1_unsil-1.wav
            • m4a1_unsil-2.wav
            • m4a1-1.wav
            • m4a1-2.wav
            • m4a1-3.wav
            • scoped.wav
            • zoom.wav
            • zoom2.wav
            • zoomout.wav
          • stock-fold.wav
          • tmp/
            • tmp_clipin.wav
            • tmp_clipout.wav
            • tmp_slideback.wav
            • tmp-1.wav
          • turboscout/
            • m24_boltback.wav
            • m24_boltforward.wav
            • m24_magin.wav
            • m24_magout.wav
            • scout_fire-1.wav
    • entities/
      • effects/
        • rg_muzzle_grenade/
          • init.lua
        • rg_muzzle_highcal/
          • init.lua
        • rg_muzzle_hmg/
          • init.lua
        • rg_muzzle_pistol/
          • init.lua
        • rg_muzzle_rifle/
          • init.lua
        • rg_muzzle_silenced/
          • init.lua
        • rg_shelleject/
          • init.lua
        • rg_shelleject_rifle/
          • init.lua
        • rg_shelleject_shotgun/
          • init.lua
      • entities/
        • gmod_anchor/
          • init.lua
        • npc_spawner/
          • cl_init.lua
          • init.lua
          • shared.lua
        • reg_antlion/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_rg_bullet/
          • init.lua
          • shared.lua
        • sent_rg_grenade/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • armorpack
        • Brawl/
          • shared.lua
        • c7a1_base/
          • cl_init.lua
          • shared.lua
        • c7a1_weapon/
          • shared.lua
        • colt_base1/
          • shared.lua
        • colt_base2/
          • cl_init.lua
          • shared.lua
        • colt_weapon/
          • shared.lua
        • fn_base2/
          • cl_init.lua
          • shared.lua
        • knife/
          • shared.lua
        • kriss_base1/
          • shared.lua
        • kriss_base2/
          • cl_init.lua
          • shared.lua
        • kriss_weapon/
          • shared.lua
        • m14v2_base/
          • cl_init.lua
          • shared.lua
        • m14v2_weapon/
          • shared.lua
        • m24_weapon/
          • shared.lua
        • manhack/
          • shared.lua
        • medpack/
          • shared.lua
        • rg_base/
          • cl_init.lua
          • shared.lua
        • shotteh2_weapon/
          • shared.lua
        • shottehs_base/
          • shared.lua
        • swep_barricades/
          • shared.lua
        • swep_turretmaker/
          • shared.lua
        • Vampgun/
          • shared.lua
        • weapon_jihadbomb/
          • cl_init.lua
          • init.lua
          • shared.lua
    • gamemode/
      • cl_init.lua
      • classes.lua
      • ghostentity.lua
      • init.lua
      • loadfiles.lua
      • shared.lua
      • vgui_classselect.lua
      • vgui_engineer.lua
    • info.txt

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