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MW3-style MP7

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  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Re-upload
  • Downloads: 42 (2 last 7 days)
  • Views: 100 (3 last 7 days)
  • Size: 9.09 MB
  • Tags: cod
Originally uploaded by AugFC on 9th April 2012 07:02 am

Probably the last MW3 Swep I'm going to do.
This Swep doesn't use GDC due to the fact that everyone apparently hates GDC. Besides, the new base is far, far better.
This Swep uses Leeroy's base.
Features:
Iron sights
Sprint anims
Sounds
Near-wall anims
Select-fire
World model
MW3 Delta Force hands
Extract to addons, as per usual.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • MP7 <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • MP7/
    • info.txt
    • lua/
      • autorun/
        • client/
          • weapon_menu.lua
        • KF_Script.lua
        • pwnbitch/
          • PERP_Motion.lua
          • ViewAnim.lua
        • Weapon_Scripts.lua
      • effects/
        • acid_hit/
          • init.lua
        • dissolve_hit/
          • init.lua
        • effects
        • explode_hit/
          • init.lua
        • flash_smoke/
          • init.lua
        • ground_hit/
          • init.lua
        • ignite_hit/
          • init.lua
        • kf_muzzle_m14/
          • init.lua
        • lee_muzzle_deagle/
          • init.lua
        • lee_muzzle_pistol/
          • init.lua
        • lee_muzzle_rifle/
          • init.lua
        • lee_muzzle_shotgun/
          • init.lua
        • lee_muzzle_silenced/
          • init.lua
        • lee_muzzle_sniper/
          • init.lua
        • m81_smoke/
          • init.lua
        • pene_trace/
          • init.lua
        • rico_trace/
          • init.lua
        • shell_12g/
          • init.lua
        • shell_9m/
          • init.lua
        • shell_aa12/
          • init.lua
        • shell_ak47/
          • init.lua
        • shell_bullpup/
          • init.lua
        • shell_efc/
          • init.lua
        • shell_handcannon/
          • init.lua
        • shell_mac10/
          • init.lua
        • shell_mp7/
          • init.lua
        • shell_pistol/
          • init.lua
        • shell_rifle/
          • init.lua
        • shell_semirifle/
          • init.lua
        • shell_smg/
          • init.lua
        • shell_sniper/
          • init.lua
        • shock_hit/
          • init.lua
      • entities/
        • ammo_357/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ammo_ar2/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ammo_pistol/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ammo_rifle/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ammo_shotgun/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ammo_smg/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ammo_sniper/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_laserpointer/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • MP7/
          • shared.lua
        • mp7_base/
          • ai_translations.lua
          • cl_init.lua
          • init.lua
          • shared.lua
          • sh_anim.lua
        • weapon_intflip_base/
          • ai_translations.lua
          • cl_init.lua
          • init.lua
          • shared.lua
          • sh_anim.lua
        • weapon_int_base/
          • ai_translations.lua
          • cl_init.lua
          • init.lua
          • shared.lua
          • sh_anim.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • Battery_hands/
              • Arm_AF_01_D.vmt
              • Arm_AF_01_D.vtf
              • Arm_AF_01_N.vtf
            • MW3_MP7/
              • weapon_mp7_col.vmt
              • weapon_mp7_col.vtf
              • weapon_mp7_nrml.vtf
      • VGUI/
        • entities/
          • MP7.vmt
          • MP7.vtf
    • models/
      • weapons/
        • v_smg_mp745.dx80.vtx
        • v_smg_mp745.dx90.vtx
        • v_smg_mp745.mdl
        • v_smg_mp745.sw.vtx
        • v_smg_mp745.vvd
        • w_smg_mp745.dx80.vtx
        • w_smg_mp745.dx90.vtx
        • w_smg_mp745.mdl
        • w_smg_mp745.phy
        • w_smg_mp745.sw.vtx
        • w_smg_mp745.vvd
    • sound/
      • weapons/
        • MP7/
          • ump45-1.wav
          • ump45_boltslap.wav
          • ump45_clipin.wav
          • ump45_clipout.wav

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