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rpg-7.zip

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  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Re-upload
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  • Size: 39.67 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like a lua file. You need to place it in your lua folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • lua
            • autorun
              • RPG-7/
                • info.txt
                • lua/
                  • effects/
                    • Launch2/
                      • init.lua
                    • pLum/
                      • init.lua
                    • Rocket_Confetti_Explosion/
                      • init.lua
                    • Rocket_Explosion/
                      • init.lua
                  • entities/
                    • sent_rpgrocket/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                  • Weapons/
                    • weapon_rpglauncher/
                      • shared.lua
                • materials/
                  • models/
                    • gtaiv/
                      • weapons/
                        • rocket.vmt
                        • rocket.vtf
                        • rocket_n.vtf
                        • rpg.vmt
                        • rpg.vtf
                        • rpg_n.vtf
                    • Weapons/
                      • rpgicon.vmt
                      • rpgicon.vtf
                      • V_RPG/
                        • AIM.vmt
                        • aim.vtf
                        • mesh4.vmt
                        • mesh4.vtf
                        • rpg_barrel.vtf
                        • rpg_barrel_COLOR.vmt
                        • rpg_rocket.vtf
                        • rpg_rocket_COLOR.vmt
                        • trijiflex.vmt
                        • trijiflex.vtf
                      • w_models/
                        • panzerschreck/
                          • w_pschrek_rocket.vmt
                          • w_pschrek_rocket.vtf
                  • VGUI/
                    • entities/
                      • weapon_rpglauncher.vmt
                      • weapon_rpglauncher.vtf
                • models/
                  • dean/
                    • gtaiv/
                      • weapons/
                        • rocket.dx80.vtx
                        • rocket.dx90.vtx
                        • rocket.mdl
                        • rocket.phy
                        • rocket.sw.vtx
                        • rocket.vvd
                        • rpg_w_rocket.dx80.vtx
                        • rpg_w_rocket.dx90.vtx
                        • rpg_w_rocket.mdl
                        • rpg_w_rocket.phy
                        • rpg_w_rocket.sw.vtx
                        • rpg_w_rocket.vvd
                  • Weapons/
                    • v_RL7.dx80.vtx
                    • v_RL7.dx90.vtx
                    • v_RL7.mdl
                    • v_RL7.sw.vtx
                    • v_RL7.vvd
                    • v_RL7.xbox.vtx
                    • w_panzerschreck_rocket.dx80.vtx
                    • w_panzerschreck_rocket.dx90.vtx
                    • w_panzerschreck_rocket.jpg
                    • w_panzerschreck_rocket.mdl
                    • w_panzerschreck_rocket.phy
                    • w_panzerschreck_rocket.sw.vtx
                    • w_panzerschreck_rocket.vvd
                • sound/
                  • ambient/
                    • explosions/
                      • explode_4.wav
                  • weapons/
                    • rpg.wav
                    • rpg/
                      • rocket1.wav
                    • smg1/
                      • switch_burst.wav
              • RPK/
                • lua/
                  • weapons/
                    • weapon_rpk/
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • v_models/
                        • rpk/
                          • 47_rec.vmt
                          • 47_rec.vtf
                          • 47_rec_normal.vtf
                          • BIPOD.vmt
                          • BIPOD.vtf
                          • BIPOD_normal.vtf
                          • drumT.vmt
                          • drumT.vtf
                          • drumT_normal.vtf
                          • upper.vmt
                          • upper.vtf
                          • upper_normal.vtf
                      • w_models/
                        • w_rpk/
                          • 47_rec.vmt
                          • BIPOD.vmt
                          • drumT.vmt
                          • upper.vmt
                  • VGUI/
                    • gfx/
                      • VGUI/
                        • m249.vmt
                        • m249.vtf
                • models/
                  • weapons/
                    • v_mach_m249para.dx80.vtx
                    • v_mach_m249para.dx90.vtx
                    • v_mach_m249para.mdl
                    • v_mach_m249para.sw.vtx
                    • v_mach_m249para.vvd
                    • v_mach_m249para.xbox.vtx
                    • w_mach_m249para.dx80.vtx
                    • w_mach_m249para.dx90.vtx
                    • w_mach_m249para.mdl
                    • w_mach_m249para.phy
                    • w_mach_m249para.sw.vtx
                    • w_mach_m249para.vvd
                    • w_mach_m249para.xbox.vtx
                • scripts/
                  • weapons/
                    • m249.txt
                • sound/
                  • weapons/
                    • m249/
                      • bulletchain.wav
                      • dropclip.wav
                      • m249_boltpull.wav
                      • m249_clipin.wav
                      • m249_clipout.wav
                      • m249-1.wav
              • SVT/
                • lua/
                  • weapons/
                    • weapon_svt40/
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • v_models/
                        • svtr40/
                          • ussr_patroni_.vmt
                          • ussr_patroni_.vtf
                          • ussr_v_svt-40.vmt
                          • ussr_v_svt-40.vtf
                          • ussr_v_svt-40_normal.vtf
                      • w_models/
                        • svtr40/
                          • ussr_grena.vmt
                          • ussr_grena.vtf
                          • ussr_svt-40.vmt
                          • ussr_svt-40.vtf
                • models/
                  • weapons/
                    • v_svtr40.dx80.vtx
                    • v_svtr40.dx90.vtx
                    • v_svtr40.mdl
                    • v_svtr40.sw.vtx
                    • v_svtr40.vvd
                    • v_svtr40.xbox.vtx
                    • w_svtr40.dx80.vtx
                    • w_svtr40.dx90.vtx
                    • w_svtr40.mdl
                    • w_svtr40.phy
                    • w_svtr40.sw.vtx
                    • w_svtr40.vvd
                    • w_svtr40.xbox.vtx
                    • w_svtr40_gren.dx80.vtx
                    • w_svtr40_gren.dx90.vtx
                    • w_svtr40_gren.mdl
                    • w_svtr40_gren.phy
                    • w_svtr40_gren.sw.vtx
                    • w_svtr40_gren.vvd
                    • w_svtr40_gren.xbox.vtx
              • vss vintorez/
                • info.txt
                • lua/
                  • effects/
                    • rg_muzzle_rifle/
                      • init.lua
                    • rg_muzzle_silenced/
                      • init.lua
                    • rg_shelleject/
                      • init.lua
                    • rg_shelleject_rifle/
                      • init.lua
                  • entities/
                    • sent_rg_bullet/
                      • init.lua
                      • shared.lua
                  • weapons/
                    • rg_base/
                      • cl_init.lua
                      • shared.lua
                    • vss_vintorez/
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • v_models/
                        • stalker_vss/
                          • wpn_vss.vmt
                          • wpn_vss.vtf
                          • wpn_vss_normal.vtf
                      • w_models/
                        • stalker_vss/
                          • wpn_vss.vmt
                  • rg/
                    • rg_parascope.vmt
                    • rg_parascope.vtf
                  • VGUI/
                    • entities/
                      • vss_vintorez.vmt
                      • vss_vintorez.vtf
                • models/
                  • weapons/
                    • v_stalkervss.dx80.vtx
                    • v_stalkervss.dx90.vtx
                    • v_stalkervss.mdl
                    • v_stalkervss.sw.vtx
                    • v_stalkervss.vvd
                    • v_stalkervss.xbox.vtx
                    • w_stalkervss.dx80.vtx
                    • w_stalkervss.dx90.vtx
                    • w_stalkervss.mdl
                    • w_stalkervss.phy
                    • w_stalkervss.sw.vtx
                    • w_stalkervss.vvd
                    • w_stalkervss.xbox.vtx
                • sound/
                  • vss/
                    • shoot.wav
              • AK74u/
                • info.txt
                • lua/
                  • effects/
                    • rg_muzzle_grenade/
                      • init.lua
                    • rg_muzzle_highcal/
                      • init.lua
                    • rg_muzzle_hmg/
                      • init.lua
                    • rg_muzzle_pistol/
                      • init.lua
                    • rg_muzzle_rifle/
                      • init.lua
                    • rg_muzzle_silenced/
                      • init.lua
                    • rg_shelleject/
                      • init.lua
                    • rg_shelleject_rifle/
                      • init.lua
                    • rg_shelleject_shotgun/
                      • init.lua
                  • entities/
                    • sent_rg_bullet/
                      • init.lua
                      • shared.lua
                    • sent_rg_grenade/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                  • weapons/
                    • rg_base/
                      • cl_init.lua
                      • shared.lua
                    • weapon_ak74/
                      • shared.lua
                    • weapon_rg_example/
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • v_models/
                        • aksu/
                          • wpn_aksu.vmt
                          • wpn_aksu.vtf
                          • wpn_aksu_normal.vtf
                        • lamak/
                          • 1.vmt
                          • 2.vmt
                          • map1.vtf
                          • map1_ref.vtf
                          • map2 with darknemisis wood.vtf
                          • map2 with darknemisis wood_ref.vtf
                          • mill_strapcopy.vmt
                          • strap_desert.vtf
                      • w_models/
                        • aksu/
                          • wpn_aksu.vmt
                          • wpn_upgrade.vmt
                        • lamak/
                          • 1.vmt
                          • 2.vmt
                  • VGUI/
                    • gfx/
                      • VGUI/
                        • ak47.vtf
                • models/
                  • weapons/
                    • v_rif_ak47.xbox.vtx
                    • v_rif_ak74.dx80.vtx
                    • v_rif_ak74.dx90.vtx
                    • v_rif_ak74.mdl
                    • v_rif_ak74.sw.vtx
                    • v_rif_ak74.vvd
                    • v_rif_ak74.xbox.vtx
                    • w_rif_ak74.dx80.vtx
                    • w_rif_ak74.dx90.vtx
                    • w_rif_ak74.mdl
                    • w_rif_ak74.phy
                    • w_rif_ak74.sw.vtx
                    • w_rif_ak74.vvd
                    • w_rif_ak74.xbox.vtx
              • AK101/
                • info.txt
                • lua/
                  • weapons/
                    • AK101/
                      • shared.lua
                • materials/
                  • gmod/
                    • scope.vmt
                    • scope.vtf
                    • scope-refract.vmt
                    • scope-refract.vtf
                  • models/
                    • weapons/
                      • v_models/
                        • ak101_pso1/
                          • ak556mag.vmt
                          • ak556mag.vtf
                          • ak556mag_ref.vtf
                          • ak74comp.vmt
                          • ak74comp.vtf
                          • ak74comp_ref.vtf
                          • Grip.vmt
                          • Grip.vtf
                          • Grip_ref.vtf
                          • Mag.vmt
                          • Mag.vtf
                          • Mag_ref.vtf
                          • pso1.vmt
                          • pso1.vtf
                          • pso1_ref.vtf
                          • Receiver.vmt
                          • Receiver.vtf
                          • Receiver_ref.vtf
                          • siderail.vmt
                          • siderail.vtf
                          • siderail_ref.vtf
                          • Sites.vmt
                          • Sites.vtf
                          • Sites_ref.vtf
                          • Wood.vmt
                          • Wood.vtf
                          • Wood_ref.vtf
                      • w_models/
                        • w_ak101_pso1/
                          • ak556mag.vmt
                          • ak74comp.vmt
                          • Grip.vmt
                          • Mag.vmt
                          • pso1.vmt
                          • Receiver.vmt
                          • siderail.vmt
                          • Sites.vmt
                          • Wood.vmt
                • models/
                  • weapons/
                    • V_AK01_10101.dx80.vtx
                    • V_AK01_10101.dx90.vtx
                    • V_AK01_10101.mdl
                    • V_AK01_10101.sw.vtx
                    • V_AK01_10101.vvd
                    • W_AK01_10101.dx80.vtx
                    • W_AK01_10101.dx90.vtx
                    • W_AK01_10101.mdl
                    • W_AK01_10101.phy
                    • W_AK01_10101.sw.vtx
                    • W_AK01_10101.vvd
                • sound/
                  • weapons/
                    • AK101/
                      • ak101_boltpull.wav
                      • ak101_fire.wav
                      • ak101_magin.wav
                      • ak101_magout.wav
                      • ak101_reload.wav
              • Colt M1911/
                • info.txt
                • lua/
                  • weapons/
                    • 1911_base1/
                      • shared.lua
                    • 1911_base2/
                      • cl_init.lua
                      • shared.lua
                    • 1911_weapon/
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • v_models/
                        • Twinkie 1911/
                          • frame norm.vtf
                          • frame.vmt
                          • frame.vtf
                          • slide norm.vtf
                          • slide.vmt
                          • slide.vtf
                      • w_models/
                        • Twinkie 1911/
                          • frame.vmt
                          • slide.vmt
                  • VGUI/
                    • gfx/
                      • VGUI/
                        • deserteagle.vtf
                • models/
                  • weapons/
                    • v_colt_m1911e.dx80.vtx
                    • v_colt_m1911e.dx90.vtx
                    • v_colt_m1911e.mdl
                    • v_colt_m1911e.sw.vtx
                    • v_colt_m1911e.vvd
                    • w_colt_m1911e.dx80.vtx
                    • w_colt_m1911e.dx90.vtx
                    • w_colt_m1911e.mdl
                    • w_colt_m1911e.phy
                    • w_colt_m1911e.sw.vtx
                    • w_colt_m1911e.vvd
                • scripts/
                  • sounds/
                    • cs_game_sounds_weapons.txt
                  • weapons/
                    • deagle.txt
                • sound/
                  • weapons/
                    • deagle/
                      • 1911slideback.wav
                      • 1911slideforward.wav
                      • clipin.wav
                      • clipout.wav
              • Dragunov SVD/
                • info.txt
                • lua/
                  • effects/
                    • rg_muzzle_grenade/
                      • init.lua
                    • rg_muzzle_highcal/
                      • init.lua
                    • rg_muzzle_hmg/
                      • init.lua
                    • rg_muzzle_pistol/
                      • init.lua
                    • rg_muzzle_rifle/
                      • init.lua
                    • rg_muzzle_silenced/
                      • init.lua
                    • rg_shelleject/
                      • init.lua
                    • rg_shelleject_rifle/
                      • init.lua
                    • rg_shelleject_shotgun/
                      • init.lua
                  • entities/
                    • sent_rg_bullet/
                      • init.lua
                      • shared.lua
                    • sent_rg_grenade/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                  • weapons/
                    • rg_base/
                      • cl_init.lua
                      • shared.lua
                    • weapon_dragunov_SVD/
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • v_models/
                        • SVD/
                          • Rifle.vmt
                          • Rifle.vtf
                          • Rifle_normal.vtf
                          • Scope_bits.vmt
                          • Scope_bits.vtf
                          • Scope_bits_normal.vtf
                          • Scope1.vmt
                          • scope1.vtf
                          • Scope1_normal.vtf
                          • Scope2.vmt
                          • scope2.vtf
                          • Scope2_normal.vtf
                      • w_models/
                        • w_SVD/
                          • Rifle.vmt
                          • Scope_bits.vmt
                          • Scope1.vmt
                          • Scope2.vmt
                  • rg/
                    • rg_parascope.vmt
                    • rg_parascope.vtf
                  • VGUI/
                    • entities
                • models/
                  • weapons/
                    • v_dragunov__.dx80.vtx
                    • v_dragunov__.dx90.vtx
                    • v_dragunov__.mdl
                    • v_dragunov__.sw.vtx
                    • v_dragunov__.vvd
                    • w_dragunov__.dx80.vtx
                    • w_dragunov__.dx90.vtx
                    • w_dragunov__.mdl
                    • w_dragunov__.phy
                    • w_dragunov__.sw.vtx
                    • w_dragunov__.vvd
                • scripts/
                  • weapons/
                    • g3sg1.txt
                • sound/
                  • weapons/
                    • g3sg1/
                      • g3sg1-1.wav
                    • SVD/
                      • ClipIn.wav
                      • Clipout.wav
                      • SlideBack.wav
                      • SlideForward.wav
              • fort12mk2/
                • info.txt
                • lua/
                  • weapons/
                    • weapon_cs_base/
                      • shared.lua
                    • weapon_fort12mk2/
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • v_models/
                        • stalker_fort/
                          • wpn_fort.vmt
                          • wpn_fort.vtf
                          • wpn_fort_normal.vtf
                      • w_models/
                        • stalker_fort/
                          • wpn_fort.vmt
                  • VGUI/
                    • entities/
                      • weapon_fort12mk2.vmt
                      • weapon_fort12mk2.vtf
                • models/
                  • weapons/
                    • v_stalker_fort12.dx80.vtx
                    • v_stalker_fort12.dx90.vtx
                    • v_stalker_fort12.mdl
                    • v_stalker_fort12.sw.vtx
                    • v_stalker_fort12.vvd
                    • v_stalker_fort12.xbox.vtx
                    • w_stalker_fort12.dx80.vtx
                    • w_stalker_fort12.dx90.vtx
                    • w_stalker_fort12.mdl
                    • w_stalker_fort12.phy
                    • w_stalker_fort12.sw.vtx
                    • w_stalker_fort12.vvd
                    • w_stalker_fort12.xbox.vtx
                • sound/
                  • bang.wav
              • Jen's Ak47/
                • info.txt
                • lua/
                  • weapons/
                    • jen_ak47/
                      • shared.lua
                    • jen_base1/
                      • shared.lua
                    • jen_base2/
                      • cl_init.lua
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • v_models/
                        • nc_aks/
                          • upper.norm.vtf
                          • upper.vmt
                          • upper.vtf
                          • upper_orange.vtf
                          • upper_ref.vtf
                          • wood_dark.vtf
                          • wood1.vmt
                          • wood1.vtf
                      • w_models/
                        • w_nc_aks/
                          • upper.vmt
                          • wood1.vmt
                • models/
                  • weapons/
                    • v_jen_ak47.dx80.vtx
                    • v_jen_ak47.dx90.vtx
                    • v_jen_ak47.mdl
                    • v_jen_ak47.sw.vtx
                    • v_jen_ak47.vvd
                    • w_jen_ak47.dx80.vtx
                    • w_jen_ak47.dx90.vtx
                    • w_jen_ak47.mdl
                    • w_jen_ak47.phy
                    • w_jen_ak47.sw.vtx
                    • w_jen_ak47.vvd
                • scripts/
                  • sounds/
                    • cs_game_sounds_weapons.txt
                  • weapons/
                    • ak47.txt
                • sound/
                  • weapons/
                    • jen.ak/
                      • bolt.pull.wav
                      • bolt.rel.wav
                      • fire.wav
                      • mag.in.wav
                      • mag.out.wav
                      • mag.tap.wav
              • Mosin-Nagant/
                • info.txt
                • lua/
                  • weapons/
                    • Mosin-Nagant/
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • fan.mosin/
                        • fan.vmt
                        • fan.vtf
                • models/
                  • weapons/
                    • v_mosin.dx80.vtx
                    • v_mosin.dx90.vtx
                    • v_mosin.mdl
                    • v_mosin.sw.vtx
                    • v_mosin.vvd
                    • w_mosin.dx80.vtx
                    • w_mosin.dx90.vtx
                    • w_mosin.mdl
                    • w_mosin.phy
                    • w_mosin.sw.vtx
                    • w_mosin.vvd
                • sound/
                  • weapons/
                    • k98_shoot.wav
                    • k98_shoot2.wav
                    • k98scoped_shoot.wav

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • RPG-7/
    • info.txt
    • lua/
      • effects/
        • Launch2/
          • init.lua
        • pLum/
          • init.lua
        • Rocket_Confetti_Explosion/
          • init.lua
        • Rocket_Explosion/
          • init.lua
      • entities/
        • sent_rpgrocket/
          • cl_init.lua
          • init.lua
          • shared.lua
      • Weapons/
        • weapon_rpglauncher/
          • shared.lua
    • materials/
      • models/
        • gtaiv/
          • weapons/
            • rocket.vmt
            • rocket.vtf
            • rocket_n.vtf
            • rpg.vmt
            • rpg.vtf
            • rpg_n.vtf
        • Weapons/
          • rpgicon.vmt
          • rpgicon.vtf
          • V_RPG/
            • AIM.vmt
            • aim.vtf
            • mesh4.vmt
            • mesh4.vtf
            • rpg_barrel.vtf
            • rpg_barrel_COLOR.vmt
            • rpg_rocket.vtf
            • rpg_rocket_COLOR.vmt
            • trijiflex.vmt
            • trijiflex.vtf
          • w_models/
            • panzerschreck/
              • w_pschrek_rocket.vmt
              • w_pschrek_rocket.vtf
      • VGUI/
        • entities/
          • weapon_rpglauncher.vmt
          • weapon_rpglauncher.vtf
    • models/
      • dean/
        • gtaiv/
          • weapons/
            • rocket.dx80.vtx
            • rocket.dx90.vtx
            • rocket.mdl
            • rocket.phy
            • rocket.sw.vtx
            • rocket.vvd
            • rpg_w_rocket.dx80.vtx
            • rpg_w_rocket.dx90.vtx
            • rpg_w_rocket.mdl
            • rpg_w_rocket.phy
            • rpg_w_rocket.sw.vtx
            • rpg_w_rocket.vvd
      • Weapons/
        • v_RL7.dx80.vtx
        • v_RL7.dx90.vtx
        • v_RL7.mdl
        • v_RL7.sw.vtx
        • v_RL7.vvd
        • v_RL7.xbox.vtx
        • w_panzerschreck_rocket.dx80.vtx
        • w_panzerschreck_rocket.dx90.vtx
        • w_panzerschreck_rocket.jpg
        • w_panzerschreck_rocket.mdl
        • w_panzerschreck_rocket.phy
        • w_panzerschreck_rocket.sw.vtx
        • w_panzerschreck_rocket.vvd
    • sound/
      • ambient/
        • explosions/
          • explode_4.wav
      • weapons/
        • rpg.wav
        • rpg/
          • rocket1.wav
        • smg1/
          • switch_burst.wav
  • RPK/
    • lua/
      • weapons/
        • weapon_rpk/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • rpk/
              • 47_rec.vmt
              • 47_rec.vtf
              • 47_rec_normal.vtf
              • BIPOD.vmt
              • BIPOD.vtf
              • BIPOD_normal.vtf
              • drumT.vmt
              • drumT.vtf
              • drumT_normal.vtf
              • upper.vmt
              • upper.vtf
              • upper_normal.vtf
          • w_models/
            • w_rpk/
              • 47_rec.vmt
              • BIPOD.vmt
              • drumT.vmt
              • upper.vmt
      • VGUI/
        • gfx/
          • VGUI/
            • m249.vmt
            • m249.vtf
    • models/
      • weapons/
        • v_mach_m249para.dx80.vtx
        • v_mach_m249para.dx90.vtx
        • v_mach_m249para.mdl
        • v_mach_m249para.sw.vtx
        • v_mach_m249para.vvd
        • v_mach_m249para.xbox.vtx
        • w_mach_m249para.dx80.vtx
        • w_mach_m249para.dx90.vtx
        • w_mach_m249para.mdl
        • w_mach_m249para.phy
        • w_mach_m249para.sw.vtx
        • w_mach_m249para.vvd
        • w_mach_m249para.xbox.vtx
    • scripts/
      • weapons/
        • m249.txt
    • sound/
      • weapons/
        • m249/
          • bulletchain.wav
          • dropclip.wav
          • m249_boltpull.wav
          • m249_clipin.wav
          • m249_clipout.wav
          • m249-1.wav
  • SVT/
    • lua/
      • weapons/
        • weapon_svt40/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • svtr40/
              • ussr_patroni_.vmt
              • ussr_patroni_.vtf
              • ussr_v_svt-40.vmt
              • ussr_v_svt-40.vtf
              • ussr_v_svt-40_normal.vtf
          • w_models/
            • svtr40/
              • ussr_grena.vmt
              • ussr_grena.vtf
              • ussr_svt-40.vmt
              • ussr_svt-40.vtf
    • models/
      • weapons/
        • v_svtr40.dx80.vtx
        • v_svtr40.dx90.vtx
        • v_svtr40.mdl
        • v_svtr40.sw.vtx
        • v_svtr40.vvd
        • v_svtr40.xbox.vtx
        • w_svtr40.dx80.vtx
        • w_svtr40.dx90.vtx
        • w_svtr40.mdl
        • w_svtr40.phy
        • w_svtr40.sw.vtx
        • w_svtr40.vvd
        • w_svtr40.xbox.vtx
        • w_svtr40_gren.dx80.vtx
        • w_svtr40_gren.dx90.vtx
        • w_svtr40_gren.mdl
        • w_svtr40_gren.phy
        • w_svtr40_gren.sw.vtx
        • w_svtr40_gren.vvd
        • w_svtr40_gren.xbox.vtx
  • vss vintorez/
    • info.txt
    • lua/
      • effects/
        • rg_muzzle_rifle/
          • init.lua
        • rg_muzzle_silenced/
          • init.lua
        • rg_shelleject/
          • init.lua
        • rg_shelleject_rifle/
          • init.lua
      • entities/
        • sent_rg_bullet/
          • init.lua
          • shared.lua
      • weapons/
        • rg_base/
          • cl_init.lua
          • shared.lua
        • vss_vintorez/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • stalker_vss/
              • wpn_vss.vmt
              • wpn_vss.vtf
              • wpn_vss_normal.vtf
          • w_models/
            • stalker_vss/
              • wpn_vss.vmt
      • rg/
        • rg_parascope.vmt
        • rg_parascope.vtf
      • VGUI/
        • entities/
          • vss_vintorez.vmt
          • vss_vintorez.vtf
    • models/
      • weapons/
        • v_stalkervss.dx80.vtx
        • v_stalkervss.dx90.vtx
        • v_stalkervss.mdl
        • v_stalkervss.sw.vtx
        • v_stalkervss.vvd
        • v_stalkervss.xbox.vtx
        • w_stalkervss.dx80.vtx
        • w_stalkervss.dx90.vtx
        • w_stalkervss.mdl
        • w_stalkervss.phy
        • w_stalkervss.sw.vtx
        • w_stalkervss.vvd
        • w_stalkervss.xbox.vtx
    • sound/
      • vss/
        • shoot.wav
  • AK74u/
    • info.txt
    • lua/
      • effects/
        • rg_muzzle_grenade/
          • init.lua
        • rg_muzzle_highcal/
          • init.lua
        • rg_muzzle_hmg/
          • init.lua
        • rg_muzzle_pistol/
          • init.lua
        • rg_muzzle_rifle/
          • init.lua
        • rg_muzzle_silenced/
          • init.lua
        • rg_shelleject/
          • init.lua
        • rg_shelleject_rifle/
          • init.lua
        • rg_shelleject_shotgun/
          • init.lua
      • entities/
        • sent_rg_bullet/
          • init.lua
          • shared.lua
        • sent_rg_grenade/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • rg_base/
          • cl_init.lua
          • shared.lua
        • weapon_ak74/
          • shared.lua
        • weapon_rg_example/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • aksu/
              • wpn_aksu.vmt
              • wpn_aksu.vtf
              • wpn_aksu_normal.vtf
            • lamak/
              • 1.vmt
              • 2.vmt
              • map1.vtf
              • map1_ref.vtf
              • map2 with darknemisis wood.vtf
              • map2 with darknemisis wood_ref.vtf
              • mill_strapcopy.vmt
              • strap_desert.vtf
          • w_models/
            • aksu/
              • wpn_aksu.vmt
              • wpn_upgrade.vmt
            • lamak/
              • 1.vmt
              • 2.vmt
      • VGUI/
        • gfx/
          • VGUI/
            • ak47.vtf
    • models/
      • weapons/
        • v_rif_ak47.xbox.vtx
        • v_rif_ak74.dx80.vtx
        • v_rif_ak74.dx90.vtx
        • v_rif_ak74.mdl
        • v_rif_ak74.sw.vtx
        • v_rif_ak74.vvd
        • v_rif_ak74.xbox.vtx
        • w_rif_ak74.dx80.vtx
        • w_rif_ak74.dx90.vtx
        • w_rif_ak74.mdl
        • w_rif_ak74.phy
        • w_rif_ak74.sw.vtx
        • w_rif_ak74.vvd
        • w_rif_ak74.xbox.vtx
  • AK101/
    • info.txt
    • lua/
      • weapons/
        • AK101/
          • shared.lua
    • materials/
      • gmod/
        • scope.vmt
        • scope.vtf
        • scope-refract.vmt
        • scope-refract.vtf
      • models/
        • weapons/
          • v_models/
            • ak101_pso1/
              • ak556mag.vmt
              • ak556mag.vtf
              • ak556mag_ref.vtf
              • ak74comp.vmt
              • ak74comp.vtf
              • ak74comp_ref.vtf
              • Grip.vmt
              • Grip.vtf
              • Grip_ref.vtf
              • Mag.vmt
              • Mag.vtf
              • Mag_ref.vtf
              • pso1.vmt
              • pso1.vtf
              • pso1_ref.vtf
              • Receiver.vmt
              • Receiver.vtf
              • Receiver_ref.vtf
              • siderail.vmt
              • siderail.vtf
              • siderail_ref.vtf
              • Sites.vmt
              • Sites.vtf
              • Sites_ref.vtf
              • Wood.vmt
              • Wood.vtf
              • Wood_ref.vtf
          • w_models/
            • w_ak101_pso1/
              • ak556mag.vmt
              • ak74comp.vmt
              • Grip.vmt
              • Mag.vmt
              • pso1.vmt
              • Receiver.vmt
              • siderail.vmt
              • Sites.vmt
              • Wood.vmt
    • models/
      • weapons/
        • V_AK01_10101.dx80.vtx
        • V_AK01_10101.dx90.vtx
        • V_AK01_10101.mdl
        • V_AK01_10101.sw.vtx
        • V_AK01_10101.vvd
        • W_AK01_10101.dx80.vtx
        • W_AK01_10101.dx90.vtx
        • W_AK01_10101.mdl
        • W_AK01_10101.phy
        • W_AK01_10101.sw.vtx
        • W_AK01_10101.vvd
    • sound/
      • weapons/
        • AK101/
          • ak101_boltpull.wav
          • ak101_fire.wav
          • ak101_magin.wav
          • ak101_magout.wav
          • ak101_reload.wav
  • Colt M1911/
    • info.txt
    • lua/
      • weapons/
        • 1911_base1/
          • shared.lua
        • 1911_base2/
          • cl_init.lua
          • shared.lua
        • 1911_weapon/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • Twinkie 1911/
              • frame norm.vtf
              • frame.vmt
              • frame.vtf
              • slide norm.vtf
              • slide.vmt
              • slide.vtf
          • w_models/
            • Twinkie 1911/
              • frame.vmt
              • slide.vmt
      • VGUI/
        • gfx/
          • VGUI/
            • deserteagle.vtf
    • models/
      • weapons/
        • v_colt_m1911e.dx80.vtx
        • v_colt_m1911e.dx90.vtx
        • v_colt_m1911e.mdl
        • v_colt_m1911e.sw.vtx
        • v_colt_m1911e.vvd
        • w_colt_m1911e.dx80.vtx
        • w_colt_m1911e.dx90.vtx
        • w_colt_m1911e.mdl
        • w_colt_m1911e.phy
        • w_colt_m1911e.sw.vtx
        • w_colt_m1911e.vvd
    • scripts/
      • sounds/
        • cs_game_sounds_weapons.txt
      • weapons/
        • deagle.txt
    • sound/
      • weapons/
        • deagle/
          • 1911slideback.wav
          • 1911slideforward.wav
          • clipin.wav
          • clipout.wav
  • Dragunov SVD/
    • info.txt
    • lua/
      • effects/
        • rg_muzzle_grenade/
          • init.lua
        • rg_muzzle_highcal/
          • init.lua
        • rg_muzzle_hmg/
          • init.lua
        • rg_muzzle_pistol/
          • init.lua
        • rg_muzzle_rifle/
          • init.lua
        • rg_muzzle_silenced/
          • init.lua
        • rg_shelleject/
          • init.lua
        • rg_shelleject_rifle/
          • init.lua
        • rg_shelleject_shotgun/
          • init.lua
      • entities/
        • sent_rg_bullet/
          • init.lua
          • shared.lua
        • sent_rg_grenade/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • rg_base/
          • cl_init.lua
          • shared.lua
        • weapon_dragunov_SVD/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • SVD/
              • Rifle.vmt
              • Rifle.vtf
              • Rifle_normal.vtf
              • Scope_bits.vmt
              • Scope_bits.vtf
              • Scope_bits_normal.vtf
              • Scope1.vmt
              • scope1.vtf
              • Scope1_normal.vtf
              • Scope2.vmt
              • scope2.vtf
              • Scope2_normal.vtf
          • w_models/
            • w_SVD/
              • Rifle.vmt
              • Scope_bits.vmt
              • Scope1.vmt
              • Scope2.vmt
      • rg/
        • rg_parascope.vmt
        • rg_parascope.vtf
      • VGUI/
        • entities
    • models/
      • weapons/
        • v_dragunov__.dx80.vtx
        • v_dragunov__.dx90.vtx
        • v_dragunov__.mdl
        • v_dragunov__.sw.vtx
        • v_dragunov__.vvd
        • w_dragunov__.dx80.vtx
        • w_dragunov__.dx90.vtx
        • w_dragunov__.mdl
        • w_dragunov__.phy
        • w_dragunov__.sw.vtx
        • w_dragunov__.vvd
    • scripts/
      • weapons/
        • g3sg1.txt
    • sound/
      • weapons/
        • g3sg1/
          • g3sg1-1.wav
        • SVD/
          • ClipIn.wav
          • Clipout.wav
          • SlideBack.wav
          • SlideForward.wav
  • fort12mk2/
    • info.txt
    • lua/
      • weapons/
        • weapon_cs_base/
          • shared.lua
        • weapon_fort12mk2/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • stalker_fort/
              • wpn_fort.vmt
              • wpn_fort.vtf
              • wpn_fort_normal.vtf
          • w_models/
            • stalker_fort/
              • wpn_fort.vmt
      • VGUI/
        • entities/
          • weapon_fort12mk2.vmt
          • weapon_fort12mk2.vtf
    • models/
      • weapons/
        • v_stalker_fort12.dx80.vtx
        • v_stalker_fort12.dx90.vtx
        • v_stalker_fort12.mdl
        • v_stalker_fort12.sw.vtx
        • v_stalker_fort12.vvd
        • v_stalker_fort12.xbox.vtx
        • w_stalker_fort12.dx80.vtx
        • w_stalker_fort12.dx90.vtx
        • w_stalker_fort12.mdl
        • w_stalker_fort12.phy
        • w_stalker_fort12.sw.vtx
        • w_stalker_fort12.vvd
        • w_stalker_fort12.xbox.vtx
    • sound/
      • bang.wav
  • Jen's Ak47/
    • info.txt
    • lua/
      • weapons/
        • jen_ak47/
          • shared.lua
        • jen_base1/
          • shared.lua
        • jen_base2/
          • cl_init.lua
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • nc_aks/
              • upper.norm.vtf
              • upper.vmt
              • upper.vtf
              • upper_orange.vtf
              • upper_ref.vtf
              • wood_dark.vtf
              • wood1.vmt
              • wood1.vtf
          • w_models/
            • w_nc_aks/
              • upper.vmt
              • wood1.vmt
    • models/
      • weapons/
        • v_jen_ak47.dx80.vtx
        • v_jen_ak47.dx90.vtx
        • v_jen_ak47.mdl
        • v_jen_ak47.sw.vtx
        • v_jen_ak47.vvd
        • w_jen_ak47.dx80.vtx
        • w_jen_ak47.dx90.vtx
        • w_jen_ak47.mdl
        • w_jen_ak47.phy
        • w_jen_ak47.sw.vtx
        • w_jen_ak47.vvd
    • scripts/
      • sounds/
        • cs_game_sounds_weapons.txt
      • weapons/
        • ak47.txt
    • sound/
      • weapons/
        • jen.ak/
          • bolt.pull.wav
          • bolt.rel.wav
          • fire.wav
          • mag.in.wav
          • mag.out.wav
          • mag.tap.wav
  • Mosin-Nagant/
    • info.txt
    • lua/
      • weapons/
        • Mosin-Nagant/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • fan.mosin/
            • fan.vmt
            • fan.vtf
    • models/
      • weapons/
        • v_mosin.dx80.vtx
        • v_mosin.dx90.vtx
        • v_mosin.mdl
        • v_mosin.sw.vtx
        • v_mosin.vvd
        • w_mosin.dx80.vtx
        • w_mosin.dx90.vtx
        • w_mosin.mdl
        • w_mosin.phy
        • w_mosin.sw.vtx
        • w_mosin.vvd
    • sound/
      • weapons/
        • k98_shoot.wav
        • k98_shoot2.wav
        • k98scoped_shoot.wav

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