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126996_(1).zip

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  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Re-upload
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  • Size: 1.2 MB
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Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • GIB mod <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • GIB mod/
    • Gib mod/
      • data/
        • goremod/
          • body_types/
            • combine_soldier/
              • combine_soldier1.txt
            • headcrab/
              • headcrab1.txt
            • headcrab_fast/
              • headcrab_fast1.txt
            • human/
              • human1.txt
            • vortigaunt/
              • vortigaunt1.txt
            • zombie_classic/
              • zombie_classic1.txt
            • zombie_classic_torso/
              • zombie_classic_torso1.txt
            • zombie_fast/
              • zombie_fast1.txt
            • zombie_fast_torso/
              • zombie_fast_torso1.txt
            • zombie_poison/
              • zombie_poison1.txt
            • zombine/
              • zombine1.txt
          • bone_data/
            • combine_soldier.txt
            • headcrab.txt
            • human.txt
            • vortigaunt.txt
            • zombie_classic.txt
            • zombie_classic_torso.txt
            • zombie_fast.txt
            • zombie_fast_torso.txt
            • zombie_poison.txt
            • zombine.txt
      • lua/
        • autorun/
          • client/
            • cl_goremod.lua
          • goremod_entity.lua
          • server/
            • goremod.lua
        • bodies/
          • base/
            • init.lua
          • combine_soldier/
            • init.lua
          • human/
            • init.lua
          • vortigaunt/
            • init.lua
          • zombie_classic/
            • init.lua
          • zombie_classic_torso/
            • init.lua
          • zombie_fast/
            • init.lua
          • zombie_fast_torso/
            • init.lua
          • zombie_poison/
            • init.lua
          • zombine/
            • init.lua
        • effects/
          • balloon_pop/
            • init.lua
          • bloodsplash/
            • init.lua
          • bloodstream/
            • init.lua
          • bodyshot/
            • init.lua
          • entity_remove/
            • init.lua
          • explode_smoke/
            • init.lua
          • fire_death/
            • init.lua
          • flamethrower/
            • init.lua
          • gib/
            • init.lua
          • gib_npc/
            • init.lua
          • gib_player/
            • init.lua
          • goremod_bloodparticle/
            • init.lua
          • goremod_bloodpool/
            • init.lua
          • goremod_bloodspurt/
            • init.lua
          • goremod_bloodspurt_alien/
            • init.lua
          • goremod_gib/
            • init.lua
          • goremod_gib_alien/
            • init.lua
          • gunsmoke/
            • init.lua
          • headshot/
            • init.lua
          • hitsmoke/
            • init.lua
          • inflator_magic/
            • init.lua
          • LaserTracer/
            • init.lua
          • phys_freeze/
            • init.lua
          • phys_unfreeze/
            • init.lua
          • propspawn/
            • init.lua
          • rico_trace/
            • init.lua
          • selection_indicator/
            • init.lua
          • selection_ring/
            • init.lua
          • super_explosion/
            • init.lua
          • thruster_ring/
            • init.lua
          • wheel_indicator/
            • init.lua
        • entities/
          • base_gmodentity/
            • cl_init.lua
            • init.lua
            • shared.lua
          • goremod_skeleton_arm_l
          • goremod_skeleton_arm_r
          • goremod_skeleton_leg_l
          • goremod_skeleton_leg_r
      • materials/
        • bloodsplash/
          • init.lua
        • bloodstream/
          • init.lua
        • bluredges.vmt
        • bluredges.vtf
        • decals/
          • alienflesh/
            • shot1_subrect2.vmt
            • shot2_subrect2.vmt
            • shot3_subrect2.vmt
            • shot4_subrect2.vmt
            • shot5_subrect2.vmt
          • Blood1.vmt
          • Blood1.vtf
          • blood1_subrect.vmt
          • Blood2.vmt
          • Blood2.vtf
          • blood2_subrect.vmt
          • Blood3.vmt
          • blood3.vtf
          • blood3_subrect.vmt
          • Blood4.vmt
          • Blood4.vtf
          • blood4_subrect.vmt
          • Blood5.vmt
          • Blood5.vtf
          • blood5_subrect.vmt
          • Blood6.vmt
          • blood6.vtf
          • blood6_subrect.vmt
          • Blood7.vmt
          • Blood7.vtf
          • blood7_subrect.vmt
          • blood8.vmt
          • blood8.vtf
          • blood8_subrect.vmt
          • edonburn.vtf
          • egonburn.vmt
          • flesh/
            • Blood1.vtf
            • Blood1_subrect.vmt
            • Blood1_subrect2.vmt
            • Blood2.vmt
            • Blood2.vtf
            • Blood2_subrect.vmt
            • Blood2_subrect2.vmt
            • Blood3.vtf
            • Blood3_subrect.vmt
            • Blood3_subrect2.vmt
            • Blood4.vtf
            • Blood4_subrect.vmt
            • Blood4_subrect2.vmt
            • Blood5.vtf
            • Blood5_subrect.vmt
            • Blood5_subrect2.vmt
          • yblood1_subrect.vmt
          • yblood2_subrect.vmt
          • yblood3_subrect.vmt
          • yblood4_subrect.vmt
          • yblood5_subrect.vmt
          • yblood6_subrect.vmt
        • effects/
          • blood_core.vtf
          • blood_drop.vmt
          • blood_drop.vtf
          • blood_gore.vmt
          • blood_gore.vtf
          • blood_pool.vmt
          • blood_puff.vmt
          • blood_puff.vtf
          • blood_splash.vmt
          • pt_blood1.vmt
          • pt_blood1.vtf
          • pt_blood2.vmt
          • pt_blood2.vtf
          • pt_blood3.vmt
          • pt_blood3.vtf
          • pt_blood4.vmt
          • pt_blood4.vtf
          • pt_drop.vtf
          • pt_gore.vtf
          • pt_puff.vtf
          • pt_splash.vtf
          • sof_drop.vtf
          • sof_gore.vtf
          • sof_puff.vtf
          • sof_splash.vtf
        • egon_middlebeam.vmt
        • egon_refract.vtf
        • egon_ringbeam.vmt
        • laser.vtf
        • refract_ring.vmt
        • refract_ring.vtf
        • sprites/
          • blood.vtf
          • bloodspray.vtf
          • gmdm_pickups/
            • base.vmt
            • base.vtf
            • base_r.vmt
            • base_r.vtf
            • light.vmt
            • name.vmt
            • over.vmt
            • over.vtf
          • light_ignorez.vmt
          • magic.vmt
          • soul.vmt
          • soul.vtf
        • tripmine_laser.vmt
        • vgui/
          • logos/
            • UI
          • notices/
            • cleanup.vmt
            • cleanup.vtf
            • error.vmt
            • error.vtf
            • generic.vmt
            • generic.vtf
            • hint.vmt
            • hint.vtf
            • undo.vmt
            • undo.vtf
          • sandbox.vmt
          • sandbox.vtf
      • models/
        • dav0r/
          • balloon/
            • balloon.dx80.vtx
            • balloon.dx90.vtx
            • balloon.mdl
            • balloon.phy
            • balloon.sw.vtx
            • balloon.vvd
          • camera.dx80.vtx
          • camera.dx90.vtx
          • camera.mdl
          • camera.phy
          • camera.sw.vtx
          • camera.vvd
          • hoverball.dx80.vtx
          • hoverball.dx90.vtx
          • hoverball.mdl
          • hoverball.phy
          • hoverball.sw.vtx
          • hoverball.vvd
          • tnt/
            • tnt.dx80.vtx
            • tnt.dx90.vtx
            • tnt.mdl
            • tnt.phy
            • tnt.sw.vtx
            • tnt.vvd
            • tnttimed.dx80.vtx
            • tnttimed.dx90.vtx
            • tnttimed.mdl
            • tnttimed.phy
            • tnttimed.sw.vtx
            • tnttimed.vvd
      • resource/
        • language/
          • cannon_english.txt
          • climbrope_english.txt
          • constraints_english.txt
          • construction_english.txt
          • faceposer_english.txt
          • materials_english.txt
          • models_english.txt
          • poser_english.txt
          • postprocessing_english.txt
          • render_english.txt
          • sandbox_cleanup_english.txt
          • sandbox_hints_english.txt
          • sandbox_settings_english.txt
          • sandbox_undo_english.txt
          • wheels_english.txt
        • ui/
          • duplicatorsave.res
          • morph.res
      • scripts/
        • decals/
          • gmdm.txt
          • gmod.txt
      • settings/
        • server_settings/
          • gmod.txt
    • GIB MOD.jpg
    • ReadTHIS.txt

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