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CoD: Blackops SWep Pack V2

CoD: Blackops SWep Pack V2

Originally uploaded by Madkiller [ZS] on 13th February 2011 21:18 pm

hey,
So yeah this is v2 of my blackops swep pack.
Vid:http://www.youtube.com/watch?v=gGXGS3YstwE
Thanks to maker of vid XD
BONUS!!!!!:
Also includes cod4 m40a3 scoped and acog
Requires my old pack !!!!!:http://www.garrysmod.org/downloads/?a=view&id=117187
REQUIRES MY BASE:http://www.garrysmod.org/downloads/?a=view&id=117044
Changelog:
Added weapons: l96, l96 acog, m40a3, m40a3 acog, mp5k, deathmachine, aug acog, python, python acog.
Fixed select and kill icons for ak74u's.
Credits for models/materials:
pythons:
-Mantuna – Animations
-Se7en – Texture/Model Porting, Sounds Ripping , Anims Edit and Compile
-Treyarch – Model/Textures/Sounds
aug:
shortez - anims
-Se7en – Texture/Model Porting, Sounds Ripping and Compile
-Treyarch – Model/Textures/Sounds
Mighty Lolrus - Recticle Texture (BTW i got permission)
Snipers:
-Se7en – Animations, Texture/Model Porting, Sounds Ripping and Compile
-Treyarch – Model/Textures/Sounds
-Infinity Ward – Model/Textures/Sounds
MP5K:
-Unkn0wn -- Animations
-Se7en -- Texture/Model Porting
-Treyarch -- Model,Textures and Sounds
Death machine:
-Se7en -- Animations/Texture/Model/sounds Porting
-Treyarch -- Model,Textures

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • BO Pack <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • BO Pack/
    • info.txt
    • lua/
      • weapons/
        • madk_bo_ak74/
          • shared.lua
        • madk_bo_ak74_sof/
          • shared.lua
        • madk_bo_aug/
          • shared.lua
        • madk_bo_dm/
          • shared.lua
        • madk_bo_l96/
          • shared.lua
        • madk_bo_l96a/
          • shared.lua
        • madk_bo_m40a3/
          • shared.lua
        • madk_bo_m40a3a/
          • shared.lua
        • madk_bo_mp5k/
          • shared.lua
        • madk_bo_python/
          • shared.lua
        • madk_bo_pythona/
          • shared.lua
    • materials/
      • Madk/
        • Scope/
          • bo_l96.vmt
          • bo_l96.vtf
          • bo_psg.vmt
          • bo_psg.vtf
          • bo_wa2000.vmt
          • bo_wa2000.vtf
      • models/
        • weapons/
          • v_models/
            • bo_aug/
              • aug-body-n.vtf
              • aug-body.vmt
              • aug-body.vtf
              • Aug_spec.vtf
              • dot.vmt
              • dot.vtf
              • lense2.vmt
              • lense2.vtf
            • bo_l96a1/
              • acog_lens.vmt
              • acog_lens.vtf
              • body-n.vtf
              • body-s.vtf
              • body.vmt
              • body.vtf
              • inner_lenses.vmt
              • inner_lenses.vtf
              • susat-n.vtf
              • susat-s.vtf
              • susat.vmt
              • susat.vtf
            • bo_minigun/
              • body-n.png
              • body-n.vtf
              • body.png
              • body.vmt
              • body.vtf
              • bullets.png
              • bullets.vmt
              • bullets.vtf
            • bo_mp5k/
              • body-gold.vmt
              • body-gold.vtf
              • body-n.vtf
              • body.vmt
              • body.vtf
              • gold.vmt
              • gold.vtf
            • bo_python/
              • black.vmt
              • black.vtf
              • body-n.vtf
              • body-s.vtf
              • body.vmt
              • body.vtf
              • crosshair.vmt
              • crosshair.vtf
              • lense.vmt
              • lense.vtf
              • scope1-n.vtf
              • scope1.vmt
              • scope1.vtf
              • scope2-n.vtf
              • scope2-spec.vtf
              • scope2.vmt
              • scope2.vtf
            • cod4_m40a3/
              • acog.vmt
              • acog.vtf
              • acog_alpha.vmt
              • acog_alpha.vtf
              • acog_lens.vmt
              • acog_lens.vtf
              • acog_lense.vmt
              • acog_lense.vtf
              • acog_normal.vtf
              • acog_reticle.vmt
              • acog_reticle.vtf
              • acog_spec.vtf
              • body-normal.vtf
              • body-spec.vtf
              • body.vmt
              • body.vtf
              • lense2.vmt
              • lense2.vtf
              • scope.vmt
              • scope.vtf
              • scope_normal.vtf
              • scope_spec.vtf
              • weapon_bullet_col.vmt
              • weapon_bullet_col.vtf
      • vgui/
        • entities/
          • madk_bo_aug.vmt
          • madk_bo_aug.vtf
          • madk_bo_aug_kc.vmt
          • madk_bo_aug_kc.vtf
          • madk_bo_dm.vmt
          • madk_bo_dm.vtf
          • madk_bo_dm_kc.vmt
          • madk_bo_dm_kc.vtf
          • madk_bo_l96.vmt
          • madk_bo_l96.vtf
          • madk_bo_l96a.vmt
          • madk_bo_l96_kc.vmt
          • madk_bo_l96_kc.vtf
          • madk_bo_m40a3.vmt
          • madk_bo_m40a3.vtf
          • madk_bo_m40a3a.vmt
          • madk_bo_m40a3_kc.vmt
          • madk_bo_m40a3_kc.vtf
          • madk_bo_mp5k.vmt
          • madk_bo_mp5k.vtf
          • madk_bo_mp5k_kc.vmt
          • madk_bo_mp5k_kc.vtf
          • madk_bo_python.vmt
          • madk_bo_pythona.vmt
          • madk_bo_pythona.vtf
          • madk_bo_pythona_kc.vmt
          • madk_bo_pythona_kc.vtf
    • models/
      • weapons/
        • v_cbo_aua.dx80.vtx
        • v_cbo_aua.dx90.vtx
        • v_cbo_aua.mdl
        • v_cbo_aua.sw.vtx
        • v_cbo_aua.vvd
        • v_cbo_aua.xbox.vtx
        • v_cbo_l96a.dx80.vtx
        • v_cbo_l96a.dx90.vtx
        • v_cbo_l96a.mdl
        • v_cbo_l96a.sw.vtx
        • v_cbo_l96a.vvd
        • v_cbo_l96a.xbox.vtx
        • v_cbo_l96s.dx80.vtx
        • v_cbo_l96s.dx90.vtx
        • v_cbo_l96s.mdl
        • v_cbo_l96s.sw.vtx
        • v_cbo_l96s.vvd
        • v_cbo_l96s.xbox.vtx
        • v_cbo_mp5.dx80.vtx
        • v_cbo_mp5.dx90.vtx
        • v_cbo_mp5.mdl
        • v_cbo_mp5.sw.vtx
        • v_cbo_mp5.vvd
        • v_cbo_mp5.xbox.vtx
        • v_cbo_pythona.dx80.vtx
        • v_cbo_pythona.dx90.vtx
        • v_cbo_pythona.mdl
        • v_cbo_pythona.sw.vtx
        • v_cbo_pythona.vvd
        • v_cbo_pythona.xbox.vtx
        • v_cd4_m40a3a.dx80.vtx
        • v_cd4_m40a3a.dx90.vtx
        • v_cd4_m40a3a.mdl
        • v_cd4_m40a3a.sw.vtx
        • v_cd4_m40a3a.vvd
        • v_cd4_m40a3a.xbox.vtx
        • v_cod4_m40a3.dx80.vtx
        • v_cod4_m40a3.dx90.vtx
        • v_cod4_m40a3.mdl
        • v_cod4_m40a3.sw.vtx
        • v_cod4_m40a3.vvd
        • v_cod4_m40a3.xbox.vtx
        • v_codb_python.dx80.vtx
        • v_codb_python.dx90.vtx
        • v_codb_python.mdl
        • v_codb_python.sw.vtx
        • v_codb_python.vvd
        • v_codb_python.xbox.vtx
        • v_cod_bo_deathm.dx80.vtx
        • v_cod_bo_deathm.dx90.vtx
        • v_cod_bo_deathm.mdl
        • v_cod_bo_deathm.sw.vtx
        • v_cod_bo_deathm.vvd
        • v_cod_bo_deathm.xbox.vtx
    • scripts/
      • sounds/
        • codbo_aug.txt
        • codbo_dm.txt
        • codbo_l96.txt
        • codbo_m40a3.txt
        • codbo_mp5k.txt
        • codbo_python.txt
    • sound/
      • weapons/
        • bo_aug/
          • aug-1.wav
          • aug_boltpull.wav
          • aug_clipin.wav
          • aug_clipout.wav
        • bo_dm/
          • fire.wav
          • in.wav
          • out.wav
          • spin.wav
        • bo_l96a1/
          • awp1.wav
          • awp_bolt.wav
          • awp_boltpull.wav
          • awp_boltpush.wav
          • awp_clipin.wav
          • awp_clipout.wav
          • awp_draw.wav
        • bo_m40a3/
          • scout_bolt.wav
          • scout_clipin.wav
          • scout_clipout.wav
          • scout_draw.wav
          • scout_fire-1.wav
        • bo_mp5k/
          • fire.wav
          • in.wav
          • out.wav
          • pull.wav
          • tap.wav
        • bo_python/
          • 1.wav
          • 2.wav
          • 3.wav
          • 4.wav
          • bulldraw.wav
          • deagle-1.wav
  • gm_construct0016.jpg
  • gm_construct0014.jpg
  • gm_construct0015.jpg

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