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Gm_Underwaste

Originally uploaded by arleitiss on 1st December 2009 20:10 pm

3 months.
That was the time that took me to start and finish this map. Probably not because it's detailed or anything, but because I am lazy. I wanted to abandon it, but a lot of people said not to. So I somehow dragged myself through it. And here it is.
Map is a Wasteland and underground lab.
Lab has everything for human to survive and keep him healthy.
It has bedroom, kitchen, supplies, operation room, research room, toilet, and other rooms. (see screenshots)
It has some custom content and some CSS and some EP2.
Has some mad zombie on surgery table.
Has a lot of props.
Obviously has lights.
Has a lot of interactive stuff , Such as : Shelves, Boxes in table, kitchen table, hula dool.
TV is RT screen. So if you use your RT camera, you will see image on TV. I got that idea not so far ago, I had a simple picutre from District 9 so far. Then I changed it to RT screen.
A doors are automatic so don't get jammed in them.
Have a TOTAL fun, physgun doesn't matter, you can't drag out doors or dynamic entities. Because they are blocked to use physgun. Didn't want doors to be fucked up.
Really big elevator tunnel. So I guess safe against nukes if someone launches them up in wasteland you will survive in lab.
In elevator room it has a trash channel, which you open, drop stuff there, close and it's being send up to wasteland.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • garrysmod <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • garrysmod/
    • maps/
      • Gm_Underwaste.bsp
    • materials/
      • als/
        • alive.vmt
        • alive.vtf
        • back.vmt
        • back.vtf
        • BASE.vmt
        • BASE.vtf
        • BASE_NORMAL.vtf
        • CAUTION.vmt
        • CAUTION.vtf
        • color_room.vmt
        • concrete_modular_floor001a.vmt
        • concrete_modular_floor001a.vtf
        • concrete_modular_floor001a_normal.vtf
        • COVERS.vmt
        • COVERS.vtf
        • COVERS_BUMP.vtf
        • cracked.vmt
        • cracked.vtf
        • cracked_normal.vtf
        • D9.vmt
        • D9.vtf
        • DAYS.vmt
        • DAYS.vtf
        • DVD.vmt
        • DVD.vtf
        • dvds1.vmt
        • dvds1.vtf
        • DVDSIDE.vmt
        • DVDSIDE.vtf
        • DVDSIDE_BUMP.vtf
        • END.vmt
        • END.vtf
        • FLOUR.vmt
        • FLOUR.vtf
        • glasswindow_frosted_003.vmt
        • glasswindow_frosted_003.vtf
        • glasswindow_frosted_003_dx8.vtf
        • glass_normal.vtf
        • HOUSECD.vmt
        • HOUSECD.vtf
        • HOUSEDVDCOVER.vmt
        • HOUSEDVDCOVER.vtf
        • life.vmt
        • life.vtf
        • lod2.vmt
        • lod2.vtf
        • matrix.vmt
        • matrix.vtf
        • METAL.vmt
        • METAL.vtf
        • METAL_NORMAL.vtf
        • METAL_SPEC.vtf
        • MIB.vmt
        • MIB.vtf
        • MYWALL.vmt
        • MYWALL.vtf
        • MYWALL_BUMP.vtf
        • OUTSIDE.vmt
        • pulp.vmt
        • pulp.vtf
        • RAIL.vmt
        • RAIL.vtf
        • RAIL_BUMP.vtf
        • REDELS.vmt
        • REDELS.vtf
        • REDELS_SPEC.vtf
        • ROCK.vtf
        • rt_camera.vmt
        • rt_camera.vtf
        • sand.vmt
        • sand.vtf
        • SHACKROOF.vmt
        • SHACKROOF.vtf
        • SHACKWOOD.vmt
        • SHACKWOOD.vtf
        • SHACKWOOD2.vmt
        • SHACKWOOD2.vtf
        • SHACKWOOD2_BUMP.vtf
        • SHACKWOOD_BUMP.vtf
        • SHACK_PLANKS.vmt
        • SHACK_PLANKS.vtf
        • SHACK_PLANKS_BUMP.vtf
        • SOLAR.vmt
        • SOLAR.vtf
        • SOLAR_SPEC.vtf
        • tv_black.vmt
        • waste.vmt
        • waste1.vtf
        • waste2.vtf
        • watchmen.vmt
        • watchmen.vtf
        • WHO.vmt
        • WHO.vtf
        • XRAY.vmt
        • XRAY.vtf
        • XRAYHAND.vmt
        • XRAYHAND.vtf
      • bookcloseb1/
        • newbookb1.vmt
        • newbookb1.vtf
      • bookcloseel/
        • newbookel.vmt
        • newbookel.vtf
      • console/
        • background01.vmt
        • background01.vtf
        • background01_widescreen.vmt
      • models/
        • alsmodels/
          • tower_brick.vmt
          • tower_brick.vtf
          • tower_brick_normal.vtf
          • tower_grid.vmt
          • tower_grid.vtf
          • tower_grid_normal.vtf
          • tower_top.vmt
          • tower_top.vtf
          • tower_top_normal.vtf
        • Nightfire/
          • chrome_black.vmt
          • chrome_black.vtf
          • hazmat_stand_uvmap.vmt
          • hazmat_stand_uvmap.vtf
          • HM_heavy_boots.vmt
          • HM_heavy_boots.vtf
          • hm_heavy_hood.vmt
          • hm_heavy_hood.vtf
          • hm_heavy_jacket.vmt
          • hm_heavy_jacket.vtf
          • pouch.vmt
          • pouch.vtf
        • props_junk/
          • food_used.vmt
          • food_used.vtf
          • food_used_ref.vtf
          • garbage001a_01.vmt
          • garbage001a_01.vtf
          • ps3_back.vmt
          • ps3_back.vtf
          • ps3_bottom.vmt
          • ps3_bottom.vtf
          • ps3_front.vmt
          • ps3_front.vtf
          • ps3_top.vmt
          • ps3_top.vtf
          • TrashDumpster01a.vmt
          • TrashDumpster01a.vtf
          • TrashDumpster02.vmt
          • TrashDumpster02.vtf
        • props_lab/
          • controller.vmt
          • controller.vtf
        • weapons/
          • psp/
            • psp.vmt
            • psp.vtf
            • psp_disable.vmt
            • psp_disable.vtf
            • psp_disable_w.vmt
            • psp_disable_w.vtf
            • psp_em.vtf
            • psp_w.vmt
            • psp_w.vtf
            • side.vmt
            • side.vtf
            • umdback.vmt
            • umdback.vtf
            • umdback_em.vtf
            • umdfront.vmt
            • umdfront.vtf
            • umdfront_em.vtf
      • skybox/
        • mpa27bk.vmt
        • mpa27bk.vtf
        • mpa27dn.vmt
        • mpa27dn.vtf
        • mpa27ft.vmt
        • mpa27ft.vtf
        • mpa27lf.vmt
        • mpa27lf.vtf
        • mpa27rt.vmt
        • mpa27rt.vtf
        • mpa27up.vmt
        • mpa27up.vtf
      • test_speakers/
        • cuwoodm.vmt
        • cuwoodm.vtf
        • door_2.vmt
        • door_2.vtf
        • floor04.vmt
        • floor04.vtf
        • miwoodm.vmt
        • miwoodm.vtf
    • models/
      • als/
        • shack.dx80.vtx
        • shack.dx90.vtx
        • shack.mdl
        • shack.phy
        • shack.sw.vtx
        • shack.vvd
        • SOLAR.dx80.vtx
        • SOLAR.dx90.vtx
        • solar.mdl
        • SOLAR.phy
        • SOLAR.sw.vtx
        • solar.vvd
      • alsmodels/
        • Cooling_Tower.dx80.vtx
        • Cooling_Tower.dx90.vtx
        • cooling_tower.mdl
        • Cooling_Tower.phy
        • Cooling_Tower.sw.vtx
        • cooling_tower.vvd
      • bookcloseb1/
        • bookcloseb1.dx80.vtx
        • bookcloseb1.dx90.vtx
        • bookcloseb1.mdl
        • bookcloseb1.phy
        • bookcloseb1.sw.vtx
        • bookcloseb1.vvd
        • bookcloseb1.xbox.vtx
      • bookcloseel/
        • bookcloseel.dx80.vtx
        • bookcloseel.dx90.vtx
        • bookcloseel.mdl
        • bookcloseel.phy
        • bookcloseel.sw.vtx
        • bookcloseel.vvd
        • bookcloseel.xbox.vtx
      • Nightfire/
        • hazmat_stand.dx80.vtx
        • hazmat_stand.dx90.vtx
        • hazmat_stand.mdl
        • hazmat_stand.phy
        • hazmat_stand.sw.vtx
        • hazmat_stand.vvd
        • hazmat_stand_heavy.dx80.vtx
        • hazmat_stand_heavy.dx90.vtx
        • hazmat_stand_heavy.mdl
        • hazmat_stand_heavy.phy
        • hazmat_stand_heavy.sw.vtx
        • hazmat_stand_heavy.vvd
        • hazmat_stand_heavy.xbox.vtx
      • props_industrial/
        • bridge.dx80.vtx
        • bridge.dx90.vtx
        • bridge.mdl
        • bridge.phy
        • bridge.sw.vtx
        • bridge.vvd
        • bridge_deck.dx80.vtx
        • bridge_deck.dx90.vtx
        • bridge_deck.mdl
        • bridge_deck.phy
        • bridge_deck.sw.vtx
        • bridge_deck.vvd
        • light.dx80.vtx
        • light.dx90.vtx
        • light.mdl
        • light.phy
        • light.sw.vtx
        • light.vvd
        • oil_pipes.dx80.vtx
        • oil_pipes.dx90.vtx
        • oil_pipes.mdl
        • oil_pipes.phy
        • oil_pipes.sw.vtx
        • oil_pipes.vvd
        • oil_storage.dx80.vtx
        • oil_storage.dx90.vtx
        • oil_storage.mdl
        • oil_storage.phy
        • oil_storage.sw.vtx
        • oil_storage.vvd
        • warehouse_shelf001.dx80.vtx
        • warehouse_shelf001.dx90.vtx
        • warehouse_shelf001.mdl
        • warehouse_shelf001.phy
        • warehouse_shelf001.sw.vtx
        • warehouse_shelf001.vvd
        • warehouse_shelf002.dx80.vtx
        • warehouse_shelf002.dx90.vtx
        • warehouse_shelf002.mdl
        • warehouse_shelf002.phy
        • warehouse_shelf002.sw.vtx
        • warehouse_shelf002.vvd
        • warehouse_shelf003.dx80.vtx
        • warehouse_shelf003.dx90.vtx
        • warehouse_shelf003.mdl
        • warehouse_shelf003.phy
        • warehouse_shelf003.sw.vtx
        • warehouse_shelf003.vvd
        • warehouse_shelf004.dx80.vtx
        • warehouse_shelf004.dx90.vtx
        • warehouse_shelf004.mdl
        • warehouse_shelf004.phy
        • warehouse_shelf004.sw.vtx
        • warehouse_shelf004.vvd
        • winch_deck.dx80.vtx
        • winch_deck.dx90.vtx
        • winch_deck.mdl
        • winch_deck.phy
        • winch_deck.sw.vtx
        • winch_deck.vvd
        • winch_stern.dx80.vtx
        • winch_stern.dx90.vtx
        • winch_stern.mdl
        • winch_stern.phy
        • winch_stern.sw.vtx
        • winch_stern.vvd
      • props_junk/
        • food_pile01.dx80.vtx
        • food_pile01.dx90.vtx
        • food_pile01.mdl
        • food_pile01.sw.vtx
        • food_pile01.vvd
        • food_pile02.dx80.vtx
        • food_pile02.dx90.vtx
        • food_pile02.mdl
        • food_pile02.sw.vtx
        • food_pile02.vvd
        • food_pile03.dx80.vtx
        • food_pile03.dx90.vtx
        • food_pile03.mdl
        • food_pile03.sw.vtx
        • food_pile03.vvd
        • garbage_milkcarton002a.dx80.vtx
        • garbage_milkcarton002a.dx90.vtx
        • garbage_milkcarton002a.mdl
        • garbage_milkcarton002a.phy
        • garbage_milkcarton002a.sw.vtx
        • garbage_milkcarton002a.vvd
        • ps3.dx80.vtx
        • ps3.dx90.vtx
        • ps3.mdl
        • ps3.phy
        • ps3.sw.vtx
        • ps3.vvd
        • TrashDumpster01a.dx80.vtx
        • TrashDumpster01a.dx90.vtx
        • TrashDumpster01a.mdl
        • TrashDumpster01a.phy
        • TrashDumpster01a.sw.vtx
        • TrashDumpster01a.vvd
        • TrashDumpster02.dx80.vtx
        • TrashDumpster02.dx90.vtx
        • TrashDumpster02.mdl
        • TrashDumpster02.phy
        • TrashDumpster02.sw.vtx
        • TrashDumpster02.vvd
      • props_lab/
        • controller.dx80.vtx
        • controller.dx90.vtx
        • controller.mdl
        • controller.phy
        • controller.sw.vtx
        • controller.vvd
      • props_pipes/
        • Gutter_256_001a.dx80.vtx
        • Gutter_256_001a.dx90.vtx
        • Gutter_256_001a.jpg
        • Gutter_256_001a.mdl
        • Gutter_256_001a.phy
        • Gutter_256_001a.sw.vtx
        • Gutter_256_001a.vvd
        • Gutter_256_002a.dx80.vtx
        • Gutter_256_002a.dx90.vtx
        • Gutter_256_002a.jpg
        • Gutter_256_002a.mdl
        • Gutter_256_002a.phy
        • Gutter_256_002a.sw.vtx
        • Gutter_256_002a.vvd
        • Gutter_320_001a.dx80.vtx
        • Gutter_320_001a.dx90.vtx
        • Gutter_320_001a.jpg
        • Gutter_320_001a.mdl
        • Gutter_320_001a.phy
        • Gutter_320_001a.sw.vtx
        • Gutter_320_001a.vvd
        • Gutter_320_002a.dx80.vtx
        • Gutter_320_002a.dx90.vtx
        • Gutter_320_002a.jpg
        • Gutter_320_002a.mdl
        • Gutter_320_002a.phy
        • Gutter_320_002a.sw.vtx
        • Gutter_320_002a.vvd
        • Gutter_384_001a.dx80.vtx
        • Gutter_384_001a.dx90.vtx
        • Gutter_384_001a.jpg
        • Gutter_384_001a.mdl
        • Gutter_384_001a.phy
        • Gutter_384_001a.sw.vtx
        • Gutter_384_001a.vvd
        • Gutter_384_002a.dx80.vtx
        • Gutter_384_002a.dx90.vtx
        • Gutter_384_002a.jpg
        • Gutter_384_002a.mdl
        • Gutter_384_002a.phy
        • Gutter_384_002a.sw.vtx
        • Gutter_384_002a.vvd
        • Gutter_448_001a.dx80.vtx
        • Gutter_448_001a.dx90.vtx
        • Gutter_448_001a.jpg
        • Gutter_448_001a.mdl
        • Gutter_448_001a.phy
        • Gutter_448_001a.sw.vtx
        • Gutter_448_001a.vvd
        • Gutter_448_002a.dx80.vtx
        • Gutter_448_002a.dx90.vtx
        • Gutter_448_002a.jpg
        • Gutter_448_002a.mdl
        • Gutter_448_002a.phy
        • Gutter_448_002a.sw.vtx
        • Gutter_448_002a.vvd
        • Gutter_576_001a.dx80.vtx
        • Gutter_576_001a.dx90.vtx
        • Gutter_576_001a.jpg
        • Gutter_576_001a.mdl
        • Gutter_576_001a.phy
        • Gutter_576_001a.sw.vtx
        • Gutter_576_001a.vvd
        • PipeSet02d_256_001a.dx80.vtx
        • PipeSet02d_256_001a.dx90.vtx
        • PipeSet02d_256_001a.mdl
        • PipeSet02d_256_001a.phy
        • PipeSet02d_256_001a.sw.vtx
        • PipeSet02d_256_001a.vvd
        • PipeSet02d_Corner128D_001a.dx80.vtx
        • PipeSet02d_Corner128D_001a.dx90.vtx
        • PipeSet02d_Corner128D_001a.mdl
        • PipeSet02d_Corner128D_001a.phy
        • PipeSet02d_Corner128D_001a.sw.vtx
        • PipeSet02d_Corner128D_001a.vvd
      • weapons/
        • v_psp.dx80.vtx
        • v_psp.dx90.vtx
        • v_psp.mdl
        • v_psp.sw.vtx
        • v_psp.vvd
        • w_psp.dx80.vtx
        • w_psp.dx90.vtx
        • w_psp.mdl
        • w_psp.phy
        • w_psp.sw.vtx
        • w_psp.vvd
        • w_umd.dx80.vtx
        • w_umd.dx90.vtx
        • w_umd.mdl
        • w_umd.phy
        • w_umd.sw.vtx
        • w_umd.vvd
  • VMF/
    • Gm_Underwaste.vmf
    • HOW TO USE.txt

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